Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BlueJay141
Hera
Level 100
God Stats
38W - 29L
1,610 SR
Queue Stats
210W - 217L
1,452 Elo+
Party 1
Ymir
Ymir
DaddyDuc
Ymir
Level 68
God Stats
19W - 35L
1,337 SR
Queue Stats
192W - 200L
1,298 Elo+
Solo
Anhur
Anhur
Sensei-RedruM
Anhur
Level 34
God Stats
1W - 2L
1,335 SR
Queue Stats
128W - 107L
1,505 Elo+
Solo
Team Averages
Level 90
1,456 SR
1,451 Elo+

VS

Team Averages
Level 73
1,487 SR
1,378 Elo+
Tyr
Tyr
Etheric Soul
Tyr
Level 106
God Stats
70W - 81L
1,468 SR
Queue Stats
709W - 706L
1,409 Elo+
Solo
Osiris
Osiris
Murphy5286
Osiris
Level 126
God Stats
3W - 2L
1,447 SR
Queue Stats
141W - 125L
1,565 Elo+
Party 2
Bakasura
Bakasura
OBK_Gonza_
Bakasura
Level 42
God Stats
6W - 5L
1,462 SR
Queue Stats
63W - 140L
1,190 Elo+
Party 3
Chernobog
Chernobog
OBK_Milan_
Chernobog
Level 28
God Stats
4W - 7L
1,316 SR
Queue Stats
115W - 214L
1,088 Elo+
Party 3
Sol
Sol
Quiblez
Sol
Level 65
God Stats
21W - 13L
1,741 SR
Queue Stats
319W - 184L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 1 / 0
5,866
533
4,074
7,098
1,926
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
 
Horus
8
2 / 3 / 2
5,656
514
4,182
7,609
4,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
1 / 1 / 0
6,592
599
4,440
4,109
1,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 2 / 0
4,822
438
555
4,314
1,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 3
5,455
496
5,912
7,291
1,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,858
533
4,462
8,975
3,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Murphy5286
Osiris
12
3 / 1 / 3
6,495
590
5,850
6,808
5,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
OBK_Gonza_
Bakasura
7
0 / 1 / 0
5,045
459
819
6,400
1,975
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
OBK_Milan_
Chernobog
8
2 / 5 / 4
5,387
490
4,380
6,681
1,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
11
2 / 0 / 2
6,570
597
5,536
6,598
2,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Horus
 
Horus
2
3
2
1
L
1
1
0
1
L
Ymir
0
2
0
0
W
3
0
2
4
W
Osiris
Murphy5286
Osiris
3
1
3
4.5
W
Bakasura
OBK_Gonza_
Bakasura
0
1
0
0
W
Chernobog
OBK_Milan_
Chernobog
2
5
4
0.8
W
Sol
2
0
2
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
21,047
30,421
Taken
35,462
11,451
Mitigated
14,504
12,536
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,074
537
671
3,787
7,098
1,926
0
1,438
5,535
28,876
0
L
Horus
 
Horus
4,182
2,827
939
1,935
7,609
4,762
0
463
6,796
0
11,435
L
4,440
1,266
0
1,073
4,109
1,393
0
2,468
1,641
41,365
0
L
Ymir
555
238
0
1,683
4,314
1,469
0
0
3,850
16,236
0
W
4,462
632
389
3,921
8,975
3,439
198
545
8,430
0
20,250
W
Osiris
Murphy5286
Osiris
5,850
1,203
0
2,430
6,808
5,683
98
2,188
4,620
1,463
31,418
W
Bakasura
OBK_Gonza_
Bakasura
819
659
0
3,610
6,400
1,975
35
2,207
4,193
0
14,966
W
Chernobog
OBK_Milan_
Chernobog
4,380
2,548
504
504
6,681
1,309
276
538
6,143
0
18,568
W
Sol
5,536
1,538
0
4,269
6,598
2,098
387
3,591
3,007
47,019
0
L
5,912
2,842
0
2,448
7,291
1,901
0
1,561
5,680
0
24,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
29,355
237
Minions Killed
259
0
Camps Cleared
0
913,092
Distance Traveled
1,047,455
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,866
533
42
4
0
215,652
2
L
Horus
5,656
514
19
2
0
202,491
2
L
Hera
6,592
599
94
9
0
220,625
0
L
Ymir
4,822
438
40
4
0
91,782
2
W
Tyr
5,858
533
42
4
0
211,305
2
W
Osiris
6,495
590
57
5
0
211,924
3
W
Bakasura
5,045
459
41
4
0
209,702
0
W
Chernobog
5,387
490
28
3
0
204,516
0
W
Sol
6,570
597
91
8
0
210,008
6
L
Anhur
5,455
496
42
4
0
182,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role