Player Matchup

Rama
Rama
 
Rama
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FranticChe 007
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
G StrikeYT
Heimdallr
Level 62
God Stats
11W - 8L
1,512 SR
Queue Stats
149W - 166L
1,334 Elo+
Party 2
Izanami
Izanami
MRusee
Izanami
Level 29
God Stats
55W - 77L
1,349 SR
Queue Stats
88W - 121L
1,256 Elo+
Party 2
Pele
Pele
bryan9302
Pele
Level 62
God Stats
43W - 48L
1,435 SR
Queue Stats
186W - 228L
1,344 Elo+
Party 2
Team Averages
Level 41
1,459 SR
1,353 Elo+

VS

Team Averages
Level 39
1,481 SR
1,205 Elo+
Artemis
Artemis
CountManchester
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,106 Elo+
Party 1
Janus
Janus
Fiuhondadansflo
Janus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 82L
1,345 Elo+
Party 1
Athena
Athena
FluffyxBunny718
Athena
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 15L
1,106 Elo+
Party 1
Horus
Horus
OofLane
Horus
Level 48
God Stats
4W - 3L
1,404 SR
Queue Stats
54W - 58L
1,203 Elo+
Solo
Pele
Pele
RiskWolf22
Pele
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 2 / 1
5,401
450
1,630
2,663
773
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
10
4 / 5 / 11
7,401
617
5,548
10,577
5,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
G StrikeYT
Heimdallr
12
1 / 1 / 2
7,276
606
7,206
4,268
1,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MRusee
Izanami
12
9 / 0 / 6
8,086
674
8,538
5,808
1,840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
14
12 / 0 / 1
8,692
724
8,972
9,950
3,336
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
5,049
421
5,250
6,026
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 8 / 1
5,772
481
3,983
9,442
1,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 8 / 2
4,965
414
1,160
8,783
4,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
OofLane
Horus
10
0 / 0 / 1
6,059
505
1,538
7,678
3,884
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
5 / 4 / 1
6,485
540
7,582
9,450
2,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
27
Kills
8
8
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
1
0.75
L
1
7
1
0.21
L
2
8
1
0.31
L
0
8
2
0.13
W
Cerberus
4
5
11
1.9
W
Heimdallr
G StrikeYT
Heimdallr
1
1
2
2
W
Izanami
MRusee
Izanami
9
0
6
12
L
Horus
OofLane
Horus
0
0
1
0.5
L
5
4
1
1.38
W
Pele
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
19,513
33,266
Taken
41,379
12,873
Mitigated
14,386
11,117
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,630
1,407
0
588
2,663
773
147
1,197
1,466
0
12,096
L
5,250
3,868
0
64
6,026
1,526
0
2,179
3,847
0
16,351
L
3,983
583
306
1,453
9,442
1,854
182
629
8,813
30,331
0
L
1,160
987
0
259
8,783
4,480
0
1,912
6,871
5,637
0
W
Cerberus
5,548
612
0
828
10,577
5,356
348
1,373
9,204
20,376
0
W
Heimdallr
G StrikeYT
Heimdallr
7,206
3,955
0
1,806
4,268
1,568
669
74
4,194
0
41,430
W
Izanami
MRusee
Izanami
8,538
6,762
0
1,588
5,808
1,840
2,840
1,350
4,458
0
39,781
L
Horus
OofLane
Horus
1,538
904
260
1,942
7,678
3,884
0
0
7,678
0
20,634
L
7,582
2,544
342
2,839
9,450
2,642
0
828
8,622
0
33,897
W
Pele
8,972
2,275
0
6,307
9,950
3,336
0
1,149
8,801
0
51,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
28,330
297
Minions Killed
183
0
Camps Cleared
0
1,007,241
Distance Traveled
1,174,627
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,401
450
21
2
0
97,315
1
L
Artemis
5,049
421
32
3
0
176,132
2
L
Janus
5,772
481
41
3
0
213,245
6
L
Athena
4,965
414
5
0
0
202,182
0
W
Cerberus
7,401
617
45
4
0
248,396
6
W
Heimdallr
7,276
606
91
8
0
194,980
4
W
Izanami
8,086
674
68
6
0
217,627
0
L
Horus
6,059
505
57
5
0
308,134
3
L
Pele
6,485
540
48
4
0
274,934
2
W
Pele
8,692
724
72
6
0
248,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role