Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HellzBellz33
Sylvanus
Level 44
God Stats
0W - 2L
1,235 SR
Queue Stats
99W - 111L
1,397 Elo+
Solo
Cthulhu
Cthulhu
JBLUMESON
Cthulhu
Level 122
God Stats
6W - 7L
1,432 SR
Queue Stats
166W - 227L
1,331 Elo+
Party 1
Apollo
Apollo
blackvader51
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 148L
1,405 Elo+
Solo
Eset
Eset
letsplaypbnj
Eset
Level 108
God Stats
2W - 1L
1,730 SR
Queue Stats
58W - 49L
1,565 Elo+
Solo
Team Averages
Level 98
1,479 SR
1,440 Elo+

VS

Team Averages
Level 122
1,441 SR
1,399 Elo+
Nox
Nox
MadBrometheus
Nox
Level 87
God Stats
1W - 1L
1,221 SR
Queue Stats
58W - 62L
1,397 Elo+
Solo
Medusa
Medusa
Rah Targaryen
Medusa
Level 152
God Stats
9W - 16L
1,389 SR
Queue Stats
627W - 649L
1,408 Elo+
Solo
Hel
Hel
Script757
Hel
Level 125
God Stats
10W - 2L
1,723 SR
Queue Stats
406W - 419L
1,401 Elo+
Solo
Chiron
Chiron
WorldlyCone
Chiron
Level 120
God Stats
5W - 6L
1,491 SR
Queue Stats
203W - 209L
1,387 Elo+
Solo
Merlin
Merlin
XFORTINOX
Merlin
Level 125
God Stats
3W - 2L
1,381 SR
Queue Stats
105W - 102L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 7 / 5
10,219
730
10,404
14,884
10,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sylvanus
HellzBellz33
Sylvanus
16
3 / 5 / 8
9,191
657
6,686
28,631
19,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
JBLUMESON
Cthulhu
17
2 / 6 / 8
9,796
700
18,980
25,888
28,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
15
0 / 8 / 8
8,743
625
7,227
16,945
8,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 6
10,866
776
9,172
12,951
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 24
10,524
752
14,121
13,094
5,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 3 / 6
12,738
910
21,664
15,160
7,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 21
10,691
764
12,344
13,030
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
3 / 2 / 22
10,634
760
21,026
14,039
5,909
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
XFORTINOX
Merlin
17
2 / 3 / 16
10,416
744
19,445
11,238
4,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
13
Kills
32
33
Deaths
13
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
7
5
0.93
L
Sylvanus
HellzBellz33
Sylvanus
3
5
8
1.4
L
Cthulhu
JBLUMESON
Cthulhu
2
6
8
1
W
2
2
24
7
W
21
3
6
8
W
4
3
21
4.83
W
Chiron
3
2
22
7
W
Merlin
XFORTINOX
Merlin
2
3
16
3.33
L
Apollo
0
8
8
0.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,469
Damage
88,600
99,299
Taken
66,561
72,998
Mitigated
29,197
34,776
Healing
41,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,404
1,705
2,204
1,374
14,884
10,729
814
6,436
8,448
0
22,934
L
Sylvanus
HellzBellz33
Sylvanus
6,686
1,185
3,517
10,079
28,631
19,346
296
14,549
14,082
11,227
0
L
Cthulhu
JBLUMESON
Cthulhu
18,980
490
3,323
5,617
25,888
28,509
51
10,168
15,720
31,614
0
W
14,121
758
1,148
1,017
13,094
5,848
840
6,945
6,149
25,181
0
W
21,664
8,970
2,687
4,183
15,160
7,075
1,445
8,043
7,117
0
34,481
W
12,344
718
12,880
5,771
13,030
6,035
600
6,536
6,494
21,860
0
W
Chiron
21,026
9,863
3,154
3,708
14,039
5,909
1,235
7,522
6,517
0
39,385
W
Merlin
XFORTINOX
Merlin
19,445
1,524
3,132
4,269
11,238
4,330
1,026
5,792
5,446
38,922
0
L
Apollo
7,227
2,842
2,497
1,835
16,945
8,363
165
8,488
8,457
0
19,927
L
9,172
424
2,835
1,495
12,951
6,051
119
6,269
6,682
29,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
55,003
114
Minions Killed
161
0
Camps Cleared
0
1,154,734
Distance Traveled
1,250,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,219
730
10
1
0
253,173
0
L
Sylvanus
9,191
657
12
1
0
209,838
0
L
Cthulhu
9,796
700
23
2
0
257,667
0
W
Nox
10,524
752
34
2
0
298,083
2
W
Medusa
12,738
910
29
2
0
232,897
0
W
Hel
10,691
764
20
1
0
252,192
0
W
Chiron
10,634
760
42
3
0
238,809
0
W
Merlin
10,416
744
36
3
0
228,392
1
L
Apollo
8,743
625
23
2
0
235,075
0
L
Eset
10,866
776
46
3
0
198,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role