Player Matchup

Neith
Neith
BigDogSteppin
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 3
Thor
Thor
SweetTartTartn
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
TC300G
Ymir
Level 4
God Stats
2W - 3L
1,448 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Ra
Ra
TheKiller18
Ra
Level 27
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ninjaman1444
Fenrir
Level 29
God Stats
2W - 3L
1,357 SR
Queue Stats
124W - 133L
1,388 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,478 Elo+

VS

Team Averages
Level 22
1,413 SR
1,296 Elo+
Loki
Loki
Casey_AB_Jones
Loki
Level 37
God Stats
2W - 15L
1,208 SR
Queue Stats
63W - 103L
1,165 Elo+
Party 1
Scylla
Scylla
EloraCamilla
Scylla
Level 14
God Stats
6W - 14L
1,304 SR
Queue Stats
6W - 21L
1,011 Elo+
Party 1
Cthulhu
Cthulhu
Rationxlity
Cthulhu
Level 28
God Stats
25W - 19L
1,567 SR
Queue Stats
77W - 66L
1,435 Elo+
Party 2
Rama
Rama
itsyaboithesnake
Rama
Level 28
God Stats
11W - 15L
1,484 SR
Queue Stats
111W - 114L
1,369 Elo+
Party 2
Ares
Ares
maikolinoxxx
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 4
9,288
581
14,165
9,830
3,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
18 / 0 / 1
11,772
736
18,058
10,085
4,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
TC300G
Ymir
10
1 / 1 / 9
7,125
445
3,321
6,537
5,514
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

3
0 / 0 / 0
4,939
309
115
176
44
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
6 / 5 / 2
8,989
562
8,247
11,591
5,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,636
477
2,255
9,391
2,722
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
10
0 / 6 / 0
6,701
419
2,194
7,036
1,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rationxlity
Cthulhu
13
6 / 7 / 0
8,613
538
9,665
14,845
9,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 8 / 2
6,834
427
5,286
11,000
3,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 10 / 1
7,054
441
3,669
16,413
11,280
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
35
Kills
9
9
Deaths
35
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
0
4
3
0.38
L
Scylla
0
6
0
0
L
Cthulhu
Rationxlity
Cthulhu
6
7
0
0.86
W
18
0
1
18.5
W
Ymir
TC300G
Ymir
1
1
9
5.5
W
0
0
0
0
L
1
8
2
0.25
L
2
10
1
0.25
W
Fenrir
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,906
Damage
23,069
38,219
Taken
58,685
18,855
Mitigated
28,533
14,884
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,165
8,170
0
5,662
9,830
3,364
3,024
4,137
5,647
0
59,051
L
2,255
474
0
3,057
9,391
2,722
112
143
9,248
0
45,504
L
Scylla
2,194
243
0
0
7,036
1,806
589
115
6,821
22,888
0
L
Cthulhu
Rationxlity
Cthulhu
9,665
1,307
270
3,087
14,845
9,602
264
512
14,075
41,580
0
W
18,058
5,318
0
5,420
10,085
4,110
0
2,594
7,391
0
104,238
W
Ymir
TC300G
Ymir
3,321
542
1
330
6,537
5,514
423
2,888
3,649
12,779
0
W
115
0
0
0
176
44
0
104
72
2,000
0
L
5,286
3,710
0
1,821
11,000
3,123
0
813
10,187
0
30,852
L
3,669
408
0
0
16,413
11,280
0
1,853
14,560
13,514
0
W
Fenrir
8,247
2,995
0
3,471
11,591
5,823
621
5,259
5,932
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,113
Gold Earned
36,838
341
Minions Killed
264
0
Camps Cleared
0
1,061,106
Distance Traveled
1,285,595
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,288
581
95
6
0
239,009
0
L
Loki
7,636
477
68
4
0
312,717
3
L
Scylla
6,701
419
41
3
0
201,315
0
L
Cthulhu
8,613
538
86
5
0
267,358
4
W
Thor
11,772
736
143
9
0
316,344
0
W
Ymir
7,125
445
22
1
0
202,735
0
W
Ra
4,939
309
3
0
0
24,594
0
L
Rama
6,834
427
53
3
0
237,915
2
L
Ares
7,054
441
16
1
0
266,290
3
W
Fenrir
8,989
562
78
5
0
278,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role