Player Matchup

Khepri
Khepri
NullifyDark
Khepri
Level 29
God Stats
1W - 3L
1,241 SR
Queue Stats
37W - 43L
1,325 Elo+
Solo
Thor
Thor
Turtleonrock5578
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,139 Elo+
Party 2
Izanami
Izanami
itsBlockaye
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,193 Elo+
Party 2
Team Averages
Level 20
1,414 SR
1,219 Elo+

VS

Team Averages
Level 35
1,419 SR
1,254 Elo+
Guan Yu
Guan Yu
ArtTuc_tuc
Guan Yu
Level 29
God Stats
1W - 1L
1,481 SR
Queue Stats
36W - 45L
1,253 Elo+
Solo
Xing Tian
Xing Tian
No Taxez
Xing Tian
Level 10
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 12L
1,089 Elo+
Party 1
Baron Samedi
Baron Samedi
No Wxnder
Baron Samedi
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 88L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 6 / 2
10,000
714
6,333
17,061
13,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 10 / 0
7,893
564
4,862
16,115
5,769
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
itsBlockaye
Izanami
11
1 / 9 / 2
8,818
630
12,793
14,887
5,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArtTuc_tuc
Guan Yu
14
10 / 0 / 15
11,029
788
12,378
20,177
25,068
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
No Taxez
Xing Tian
13
3 / 3 / 18
10,851
775
9,322
21,844
21,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
No Wxnder
Baron Samedi
15
12 / 1 / 11
11,317
808
20,421
7,181
3,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
25
25
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArtTuc_tuc
Guan Yu
10
0
15
17.5
W
Xing Tian
No Taxez
Xing Tian
3
3
18
4
W
Baron Samedi
No Wxnder
Baron Samedi
12
1
11
17.5
L
Khepri
2
6
2
0.5
L
1
10
0
0.1
L
Izanami
itsBlockaye
Izanami
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
42,121
48,063
Taken
49,202
24,502
Mitigated
49,744
3,828
Healing
26,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArtTuc_tuc
Guan Yu
12,378
1,978
2,907
8,591
20,177
25,068
949
2,647
17,530
0
28,446
W
Xing Tian
No Taxez
Xing Tian
9,322
1,377
0
1,619
21,844
21,474
102
1,977
19,867
26,352
0
W
Baron Samedi
No Wxnder
Baron Samedi
20,421
1,229
9,649
3,761
7,181
3,202
1,221
1,754
5,427
58,788
0
L
Khepri
6,333
630
617
1,387
17,061
13,262
0
11,632
5,229
21,065
0
L
4,862
1,627
0
112
16,115
5,769
0
8,073
7,774
0
10,780
L
Izanami
itsBlockaye
Izanami
12,793
8,522
0
1,712
14,887
5,471
0
10,126
4,621
0
42,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,711
Gold Earned
33,197
96
Minions Killed
128
0
Camps Cleared
0
662,719
Distance Traveled
765,711
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,029
788
33
2
0
277,345
1
W
Xing Tian
10,851
775
32
2
0
245,933
0
W
Baron Samedi
11,317
808
63
5
0
242,433
0
L
Khepri
10,000
714
25
2
0
224,579
1
L
Thor
7,893
564
7
1
0
220,940
1
L
Izanami
8,818
630
64
5
0
217,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role