Player Matchup

Cthulhu
Cthulhu
SkylanderGordon
Cthulhu
Level 6
God Stats
6W - 7L
1,134 SR
Queue Stats
17W - 23L
1,109 Elo+
Solo
Kali
Kali
q Sudoku p
Kali
Level 68
God Stats
24W - 21L
1,565 SR
Queue Stats
68W - 66L
1,406 Elo+
Party 2
Medusa
Medusa
xXZomboyslayerX
Medusa
Level 17
God Stats
8W - 9L
1,392 SR
Queue Stats
27W - 25L
1,270 Elo+
Party 2
Team Averages
Level 30
1,363 SR
1,262 Elo+

VS

Team Averages
Level 13
1,516 SR
1,249 Elo+
Anubis
Anubis
CallMePeyton416
Anubis
Level 16
God Stats
15W - 16L
1,465 SR
Queue Stats
52W - 66L
1,256 Elo+
Party 1
Anhur
Anhur
LemonOG10aG
Anhur
Level 15
God Stats
43W - 47L
1,583 SR
Queue Stats
109W - 143L
1,406 Elo+
Party 1
Hel
Hel
eatfish69
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 14
10,163
726
5,845
15,017
13,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
13 / 3 / 5
12,789
914
15,488
17,865
7,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
8 / 3 / 7
10,843
775
9,826
8,253
3,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
10,459
747
9,388
13,028
4,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 8 / 4
10,386
742
9,422
15,009
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 10 / 8
8,464
605
1,434
12,268
4,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
10
10
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
5
8
4
0.88
W
1
4
14
2
L
0
10
8
0.4
W
13
3
5
5.17
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
20,244
41,135
Taken
40,305
23,880
Mitigated
14,272
10,610
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,388
651
0
5,851
13,028
4,905
0
1,957
11,071
40,235
0
L
9,422
4,087
0
3,237
15,009
5,360
0
1,581
13,428
0
40,531
W
5,845
564
535
116
15,017
13,511
148
5,107
9,910
16,805
0
L
1,434
42
567
1,197
12,268
4,007
0
2,354
9,914
5,210
0
W
15,488
9,230
0
8,542
17,865
7,261
937
4,499
13,168
0
56,438
W
9,826
3,674
0
1,417
8,253
3,108
2,156
1,290
6,963
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
29,309
143
Minions Killed
111
0
Camps Cleared
0
799,683
Distance Traveled
586,342
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,459
747
56
4
0
244,740
0
L
Anhur
10,386
742
52
4
0
195,939
0
W
Cthulhu
10,163
726
23
2
0
262,098
2
L
Hel
8,464
605
3
0
0
145,663
1
W
Kali
12,789
914
83
6
0
298,282
2
W
Medusa
10,843
775
37
3
0
239,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role