Player Matchup

King Arthur
King Arthur
Bronze I
After The Rain9
King Arthur
Bronze I
Level 72
God Stats
3W - 3L
1,304 SR
Queue Stats
57W - 59L
917 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze II
II Nomerence II
Cu Chulainn
Bronze II
Level 59
God Stats
11W - 6L
1,726 SR
Queue Stats
26W - 31L
922 MMR
Party 2
Vulcan
Vulcan
Bronze II
L0RD H3LMET
Vulcan
Bronze II
Level 107
God Stats
13W - 16L
1,448 SR
Queue Stats
141W - 122L
861 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,493 SR
900 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,489 SR
1,232 MMR
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
 
Baron Samedi
Bronze II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Bronze III
Wyatt Herbb
Chernobog
Bronze III
Level 93
God Stats
65W - 99L
1,467 SR
Queue Stats
742W - 762L
696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
After The Rain9
King Arthur
10
1 / 3 / 4
7,566
631
4,093
10,372
7,010
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
II Nomerence II
Cu Chulainn
11
2 / 1 / 5
8,027
669
6,793
8,397
6,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
13
5 / 2 / 2
9,121
760
17,031
5,859
2,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeHelAnubisCthulhuPersephone

VS

Bans
HeraCernunnosChang'eArtemisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 3
8,533
711
3,212
12,182
6,739
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
 
Baron Samedi
12
1 / 3 / 4
8,168
681
6,763
10,823
4,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Wyatt Herbb
Chernobog
10
2 / 4 / 1
7,685
640
3,670
9,886
2,930
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
5
6
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
3
3.5
L
Baron Samedi
 
Baron Samedi
1
3
4
1
W
King Arthur
After The Rain9
King Arthur
1
3
4
1
W
Cu Chulainn
II Nomerence II
Cu Chulainn
2
1
5
4.5
W
Vulcan
5
2
2
3
L
Chernobog
Wyatt Herbb
Chernobog
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
13,645
24,628
Taken
32,891
15,625
Mitigated
13,949
564
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,212
985
2,220
6,077
12,182
6,739
0
7,522
4,485
15,495
0
L
Baron Samedi
 
Baron Samedi
6,763
102
703
3,380
10,823
4,280
0
5,117
5,556
41,877
0
W
King Arthur
After The Rain9
King Arthur
4,093
650
0
0
10,372
7,010
0
3,194
7,178
0
12,072
W
Cu Chulainn
II Nomerence II
Cu Chulainn
6,793
1,792
0
510
8,397
6,408
122
3,200
5,197
0
22,589
W
Vulcan
17,031
5,845
0
54
5,859
2,207
83
3,641
2,218
60,536
0
L
Chernobog
Wyatt Herbb
Chernobog
3,670
2,263
0
530
9,886
2,930
0
4,428
5,237
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
24,386
141
Minions Killed
138
0
Camps Cleared
0
694,443
Distance Traveled
605,514
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,533
711
20
2
0
186,534
0
L
Baron Samedi
8,168
681
72
6
0
212,357
4
W
King Arthur
7,566
631
19
2
0
201,345
5
W
Cu Chulainn
8,027
669
36
3
0
266,715
2
W
Vulcan
9,121
760
86
7
0
226,383
0
L
Chernobog
7,685
640
46
4
0
206,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role