Player Matchup

Kukulkan
Kukulkan
Ech4n
Kukulkan
Level 6
God Stats
1W - 1L
1,414 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 1
Anhur
Anhur
Ergott97
Anhur
Level 28
God Stats
9W - 8L
1,592 SR
Queue Stats
194W - 225L
1,252 Elo+
Party 3
Erlang Shen
Erlang Shen
FoundedBanjo865
Erlang Shen
Level 29
God Stats
46W - 44L
1,469 SR
Queue Stats
210W - 234L
1,241 Elo+
Party 3
Hun Batz
Hun Batz
PoggerChomper
Hun Batz
Level 24
God Stats
8W - 4L
1,737 SR
Queue Stats
130W - 124L
1,251 Elo+
Party 1
Vamana
Vamana
TheFancyApple18
Vamana
Level 13
God Stats
34W - 30L
1,265 SR
Queue Stats
46W - 53L
1,247 Elo+
Party 1
Team Averages
Level 20
1,495 SR
1,247 Elo+

VS

Team Averages
Level 31
1,468 SR
1,351 Elo+
Ymir
Ymir
Gerby
Ymir
Level 109
God Stats
4W - 1L
1,664 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 4
Janus
Janus
JuanmiElBrocha77
Janus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,150 Elo+
Party 2
Neith
Neith
TSM_OSCAR21
Neith
Level 7
God Stats
4W - 5L
1,175 SR
Queue Stats
5W - 9L
1,135 Elo+
Party 2
Sol
Sol
YanniVanHalen
Sol
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
lemon02
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ech4n
Kukulkan
18
4 / 8 / 10
12,174
451
22,150
16,425
5,988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ergott97
Anhur
18
6 / 8 / 7
13,017
482
13,978
24,404
8,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
FoundedBanjo865
Erlang Shen
20
13 / 10 / 6
13,743
509
13,857
24,912
19,147
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
PoggerChomper
Hun Batz
5
0 / 2 / 0
7,637
283
0
3,334
747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

19
6 / 4 / 7
12,442
461
13,800
26,856
27,886
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gerby
Ymir
20
12 / 3 / 6
16,551
613
21,019
23,201
19,788
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 11 / 3
12,381
459
8,499
14,192
3,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 7 / 0
12,049
446
6,984
16,456
5,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 0 / 7
19,534
723
39,994
33,608
15,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
lemon02
Nemesis
17
0 / 9 / 4
12,582
466
3,309
17,285
5,986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
29
Kills
32
32
Deaths
30
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ech4n
Kukulkan
4
8
10
1.13
L
Anhur
Ergott97
Anhur
6
8
7
1.19
L
Erlang Shen
FoundedBanjo865
Erlang Shen
13
10
6
1.6
W
Ymir
Gerby
Ymir
12
3
6
5
W
1
11
3
0.23
L
Hun Batz
PoggerChomper
Hun Batz
0
2
0
0
W
0
7
0
0
L
6
4
7
2.38
W
19
0
7
22.5
W
Nemesis
lemon02
Nemesis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,785
Damage
79,805
95,931
Taken
104,742
62,556
Mitigated
50,465
23,730
Healing
40,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ech4n
Kukulkan
22,150
2,026
0
1,250
16,425
5,988
0
14,664
1,761
71,631
0
L
Anhur
Ergott97
Anhur
13,978
7,969
936
5,985
24,404
8,788
1,872
17,198
7,206
0
79,261
L
Erlang Shen
FoundedBanjo865
Erlang Shen
13,857
6,171
891
3,794
24,912
19,147
0
15,088
9,824
0
71,682
W
Ymir
Gerby
Ymir
21,019
4,165
737
3,388
23,201
19,788
1,085
6,869
15,776
72,862
0
W
8,499
1,088
0
1,690
14,192
3,739
1,937
2,954
10,813
46,337
0
L
Hun Batz
PoggerChomper
Hun Batz
0
0
0
531
3,334
747
0
2,393
941
0
4,131
W
6,984
3,944
0
6,483
16,456
5,939
4,077
2,851
13,330
0
54,027
L
13,800
4,381
0
10,343
26,856
27,886
765
20,169
6,687
0
60,044
W
39,994
15,465
0
26,087
33,608
15,013
6,555
7,341
26,167
215,480
0
W
Nemesis
lemon02
Nemesis
3,309
1,411
0
1,640
17,285
5,986
1,936
4,670
12,490
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
73,097
443
Minions Killed
599
0
Camps Cleared
0
1,867,912
Distance Traveled
2,220,374
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,174
451
128
5
0
451,057
0
L
Anhur
13,017
482
125
5
0
390,189
3
L
Erlang Shen
13,743
509
79
3
0
446,222
2
W
Ymir
16,551
613
90
3
0
474,314
2
W
Janus
12,381
459
73
3
0
412,742
8
L
Hun Batz
7,637
283
13
0
0
36,488
0
W
Neith
12,049
446
109
4
0
383,650
2
L
Vamana
12,442
461
98
4
0
543,956
1
W
Sol
19,534
723
248
9
0
503,195
8
W
Nemesis
12,582
466
79
3
0
446,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role