Player Matchup

Artemis
Artemis
Kandars
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MiquuO
Tsukuyomi
Level 18
God Stats
63W - 78L
1,402 SR
Queue Stats
91W - 110L
1,266 Elo+
Solo
Ra
Ra
MorCran
Ra
Level 5
God Stats
1W - 2L
1,271 SR
Queue Stats
4W - 7L
1,279 Elo+
Party 1
Nemesis
Nemesis
XimMaximo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,236 Elo+
Party 2
Baron Samedi
Baron Samedi
cuernosillo12
Baron Samedi
Level 28
God Stats
8W - 3L
1,477 SR
Queue Stats
23W - 23L
1,237 Elo+
Party 2
Team Averages
Level 12
1,430 SR
1,228 Elo+

VS

Team Averages
Level 23
1,518 SR
1,413 Elo+
Cthulhu
Cthulhu
Bhasillus
Cthulhu
Level 29
God Stats
7W - 7L
1,620 SR
Queue Stats
28W - 42L
1,328 Elo+
Solo
Camazotz
Camazotz
ButterFloWizzo
Camazotz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Scylla
Scylla
DartZikki
Scylla
Level 18
God Stats
10W - 5L
1,388 SR
Queue Stats
75W - 45L
1,640 Elo+
Solo
Sobek
Sobek
SpiralMind
Sobek
Level 29
God Stats
27W - 22L
1,519 SR
Queue Stats
44W - 53L
1,237 Elo+
Solo
Medusa
Medusa
Viibin
Medusa
Level 27
God Stats
24W - 16L
1,563 SR
Queue Stats
39W - 39L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kandars
Artemis
6
0 / 4 / 2
5,423
319
1,607
5,087
1,620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MiquuO
Tsukuyomi
10
1 / 3 / 2
6,908
406
4,325
9,021
2,945
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 4 / 2
5,567
327
1,140
4,328
1,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Nemesis
XimMaximo
Nemesis
10
2 / 10 / 4
6,985
411
3,378
13,494
4,354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
cuernosillo12
Baron Samedi
12
4 / 8 / 0
7,382
434
6,493
18,119
6,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bhasillus
Cthulhu
14
4 / 2 / 11
9,335
549
5,475
11,079
9,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
14
3 / 2 / 9
9,753
574
3,086
10,443
3,077
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
DartZikki
Scylla
18
17 / 0 / 5
12,074
710
22,983
6,775
2,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
12
3 / 3 / 16
8,643
508
3,428
11,397
10,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Viibin
Medusa
13
2 / 2 / 5
9,021
531
3,969
7,307
2,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
7
Kills
29
29
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bhasillus
Cthulhu
4
2
11
4.75
W
Camazotz
3
2
9
3.75
W
Scylla
DartZikki
Scylla
17
0
5
19.5
L
Artemis
Kandars
Artemis
0
4
2
0.25
L
Tsukuyomi
MiquuO
Tsukuyomi
1
3
2
0.67
L
0
4
2
0.25
W
Sobek
3
3
16
3.67
W
Medusa
Viibin
Medusa
2
2
5
2.25
L
Nemesis
XimMaximo
Nemesis
2
10
4
0.4
L
Baron Samedi
cuernosillo12
Baron Samedi
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
38,941
50,049
Taken
47,001
16,929
Mitigated
27,688
10,544
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bhasillus
Cthulhu
5,475
133
286
686
11,079
9,297
1,585
485
10,594
46,699
0
W
Camazotz
3,086
780
0
6,364
10,443
3,077
1,178
1,486
8,501
0
42,595
W
Scylla
DartZikki
Scylla
22,983
2,253
0
500
6,775
2,703
2,048
1,739
5,036
111,046
0
L
Artemis
Kandars
Artemis
1,607
909
0
0
5,087
1,620
476
4,063
1,024
0
8,792
L
Tsukuyomi
MiquuO
Tsukuyomi
4,325
847
0
3,022
9,021
2,945
0
4,030
4,957
0
32,373
L
1,140
265
639
984
4,328
1,630
116
3,549
754
12,480
0
W
Sobek
3,428
205
1,398
2,570
11,397
10,028
841
3,226
8,171
16,884
0
W
Medusa
Viibin
Medusa
3,969
2,364
0
1,370
7,307
2,583
4,042
697
6,610
0
49,034
L
Nemesis
XimMaximo
Nemesis
3,378
1,333
0
1,662
13,494
4,354
18
6,485
6,909
0
15,490
L
Baron Samedi
cuernosillo12
Baron Samedi
6,493
954
503
3,734
18,119
6,380
0
13,500
4,519
29,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
48,826
156
Minions Killed
421
0
Camps Cleared
0
1,090,714
Distance Traveled
1,569,987
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,335
549
81
5
0
315,713
3
W
Camazotz
9,753
574
75
4
0
301,837
2
W
Scylla
12,074
710
163
10
0
331,723
2
L
Artemis
5,423
319
20
1
0
143,572
3
L
Tsukuyomi
6,908
406
52
3
0
263,812
3
L
Ra
5,567
327
25
1
0
139,639
2
W
Sobek
8,643
508
28
2
0
328,121
2
W
Medusa
9,021
531
74
4
0
292,593
1
L
Nemesis
6,985
411
31
2
0
301,386
1
L
Baron Samedi
7,382
434
28
2
0
242,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role