Player Matchup

Nemesis
Nemesis
AmiraRL
Nemesis
Level 128
God Stats
5W - 5L
1,679 SR
Queue Stats
200W - 163L
1,517 Elo+
Solo
Artemis
Artemis
Deadhead0901
Artemis
Level 141
God Stats
20W - 11L
1,508 SR
Queue Stats
516W - 514L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
ForsakenGamer3
Cthulhu
Level 106
God Stats
20W - 14L
1,333 SR
Queue Stats
49W - 52L
1,422 Elo+
Party 2
Vamana
Vamana
ForsakenIceLord
Vamana
Level 134
God Stats
40W - 21L
1,598 SR
Queue Stats
166W - 177L
1,446 Elo+
Party 2
Poseidon
Poseidon
irishhustler
Poseidon
Level 128
God Stats
129W - 116L
1,468 SR
Queue Stats
457W - 453L
1,452 Elo+
Party 1
Team Averages
Level 127
1,517 SR
1,462 Elo+

VS

Team Averages
Level 108
1,557 SR
1,511 Elo+
Scylla
Scylla
ImGarrett
Scylla
Level 104
God Stats
25W - 24L
1,514 SR
Queue Stats
180W - 159L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Sledgren
Xbalanque
Level 86
God Stats
7W - 8L
1,543 SR
Queue Stats
41W - 42L
1,542 Elo+
Solo
Discordia
Discordia
cherrybombshell
Discordia
Level 129
God Stats
16W - 10L
1,506 SR
Queue Stats
512W - 472L
1,500 Elo+
Solo
Sylvanus
Sylvanus
swollenbittman
Sylvanus
Level 78
God Stats
3W - 1L
1,730 SR
Queue Stats
66W - 67L
1,517 Elo+
Solo
Fenrir
Fenrir
tolete
Fenrir
Level 145
God Stats
10W - 6L
1,492 SR
Queue Stats
51W - 54L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmiraRL
Nemesis
20
6 / 13 / 13
15,265
1,018
20,290
28,990
13,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Deadhead0901
Artemis
20
8 / 12 / 10
15,422
1,028
21,550
25,374
10,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 4 / 17
13,655
910
11,022
26,116
28,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 4 / 10
14,720
981
11,981
23,069
9,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
irishhustler
Poseidon
20
3 / 5 / 15
14,837
989
19,417
15,540
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImGarrett
Scylla
20
12 / 4 / 15
16,433
1,096
30,494
14,125
6,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Sledgren
Xbalanque
20
15 / 5 / 17
17,486
1,166
31,703
16,216
8,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
cherrybombshell
Discordia
20
4 / 2 / 24
14,989
999
26,172
9,861
5,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
20
4 / 4 / 19
14,220
948
10,347
22,346
24,469
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
tolete
Fenrir
20
3 / 9 / 14
13,869
925
15,023
28,518
16,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
24
Kills
38
38
Deaths
24
65
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AmiraRL
Nemesis
6
13
13
0.96
L
Artemis
Deadhead0901
Artemis
8
12
10
1.08
L
0
4
17
2.13
L
7
4
10
3
W
Scylla
ImGarrett
Scylla
12
4
15
4.88
W
Xbalanque
Sledgren
Xbalanque
15
5
17
4.7
W
Discordia
cherrybombshell
Discordia
4
2
24
8
L
Poseidon
irishhustler
Poseidon
3
5
15
2.1
W
Sylvanus
4
4
19
3.38
W
Fenrir
tolete
Fenrir
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,260
Damage
113,739
119,089
Taken
91,066
67,213
Mitigated
60,421
11,999
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AmiraRL
Nemesis
20,290
10,323
0
4,488
28,990
13,869
0
16,251
12,739
0
41,962
L
Artemis
Deadhead0901
Artemis
21,550
10,124
673
694
25,374
10,125
0
13,153
12,221
0
53,783
L
11,022
340
1,778
510
26,116
28,564
0
14,882
11,234
30,537
0
L
11,981
4,879
0
2,057
23,069
9,675
0
14,299
8,770
0
29,302
W
Scylla
ImGarrett
Scylla
30,494
118
0
457
14,125
6,224
0
3,977
10,148
52,546
0
W
Xbalanque
Sledgren
Xbalanque
31,703
19,350
0
0
16,216
8,295
0
5,688
10,528
0
73,186
W
Discordia
cherrybombshell
Discordia
26,172
594
532
2,018
9,861
5,169
0
2,011
7,850
63,442
0
L
Poseidon
irishhustler
Poseidon
19,417
1,981
641
1,158
15,540
4,980
0
8,428
7,112
68,104
0
W
Sylvanus
10,347
741
7,362
8,707
22,346
24,469
0
7,870
14,476
24,598
0
W
Fenrir
tolete
Fenrir
15,023
3,316
0
4,277
28,518
16,264
0
10,893
17,625
0
29,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,899
Gold Earned
76,997
317
Minions Killed
296
13
Camps Cleared
10
1,487,342
Distance Traveled
1,447,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,265
1,018
41
3
6
292,449
0
L
Artemis
15,422
1,028
80
5
0
260,191
0
L
Cthulhu
13,655
910
46
3
1
309,385
0
L
Vamana
14,720
981
48
3
0
324,177
0
W
Scylla
16,433
1,096
66
4
0
306,890
0
W
Xbalanque
17,486
1,166
84
6
5
274,460
0
W
Discordia
14,989
999
82
5
1
305,018
2
L
Poseidon
14,837
989
102
7
6
301,140
0
W
Sylvanus
14,220
948
34
2
1
242,056
0
W
Fenrir
13,869
925
30
2
3
319,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role