Player Matchup

Zhong Kui
Zhong Kui
Hunta2500
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,421 Elo+
Party 1
Sol
Sol
LordBanagar
Sol
Level 111
God Stats
5W - 6L
1,373 SR
Queue Stats
565W - 541L
1,481 Elo+
Solo
Chaac
Chaac
Rorikal
Chaac
Level 50
God Stats
5W - 0L
1,678 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
Level 67
God Stats
18W - 9L
1,678 SR
Queue Stats
28W - 38L
1,435 Elo+
Party 1
Mercury
Mercury
bonechip
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,452 Elo+

VS

Team Averages
Level 85
1,513 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
IngCorcino
Ah Muzen Cab
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jlaw678
Merlin
Level 98
God Stats
1W - 2L
1,560 SR
Queue Stats
107W - 128L
1,447 Elo+
Solo
Mercury
Mercury
Pouches26
Mercury
Level 45
God Stats
0W - 1L
1,502 SR
Queue Stats
47W - 49L
1,525 Elo+
Solo
Ares
Ares
TAFURIOSSO
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
unfinite
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hunta2500
Zhong Kui
15
1 / 0 / 6
9,069
907
3,581
4,737
3,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 0 / 11
10,570
1,057
12,403
7,494
2,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Rorikal
Chaac
17
3 / 0 / 11
10,372
1,037
8,800
12,013
8,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
17
9 / 0 / 8
12,137
1,214
28,775
13,158
4,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
bonechip
Mercury
16
4 / 2 / 11
10,479
1,048
8,610
6,798
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

268

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IngCorcino
Ah Muzen Cab
15
0 / 3 / 1
8,844
884
2,414
12,459
6,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Jlaw678
Merlin
15
1 / 4 / 1
9,212
921
14,329
10,651
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Pouches26
Mercury
15
0 / 6 / 0
8,873
887
6,807
15,166
7,847
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 0
9,072
907
4,455
22,341
22,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
unfinite
Janus
15
0 / 2 / 1
9,201
920
11,168
10,606
5,473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
21
Kills
2
2
Deaths
21
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Hunta2500
Zhong Kui
1
0
6
4
L
Ah Muzen Cab
IngCorcino
Ah Muzen Cab
0
3
1
0.17
L
Merlin
Jlaw678
Merlin
1
4
1
0.38
W
4
0
11
9.5
L
Mercury
Pouches26
Mercury
0
6
0
0
W
Chaac
Rorikal
Chaac
3
0
11
8.5
L
1
6
0
0.17
W
Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
9
0
8
13
W
Mercury
bonechip
Mercury
4
2
11
4.75
L
Janus
unfinite
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
39,173
44,200
Taken
71,223
21,613
Mitigated
48,672
18,223
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Hunta2500
Zhong Kui
3,581
0
0
178
4,737
3,614
0
2,824
1,913
11,132
0
L
Ah Muzen Cab
IngCorcino
Ah Muzen Cab
2,414
1,503
794
1,572
12,459
6,957
0
2,017
10,392
0
16,275
L
Merlin
Jlaw678
Merlin
14,329
324
0
380
10,651
5,640
0
2,044
8,607
32,300
0
W
12,403
752
0
2,107
7,494
2,293
0
4,607
2,887
34,358
0
L
Mercury
Pouches26
Mercury
6,807
3,473
0
2,708
15,166
7,847
0
4,585
10,531
0
19,476
W
Chaac
Rorikal
Chaac
8,800
563
890
8,027
12,013
8,672
0
7,683
4,330
0
33,068
L
4,455
184
231
481
22,341
22,755
0
5,618
12,673
11,607
0
W
Ah Muzen Cab
UrMuMGa7
Ah Muzen Cab
28,775
16,155
1,023
5,998
13,158
4,583
0
9,960
3,198
0
55,215
W
Mercury
bonechip
Mercury
8,610
3,102
0
0
6,798
2,451
0
4,878
1,920
0
18,590
L
Janus
unfinite
Janus
11,168
382
723
486
10,606
5,473
0
1,595
8,986
43,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
45,202
205
Minions Killed
223
10
Camps Cleared
4
1,084,973
Distance Traveled
1,004,084
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,069
907
12
1
0
210,694
0
L
Ah Muzen Cab
8,844
884
43
4
0
188,938
0
L
Merlin
9,212
921
41
4
0
178,724
1
W
Sol
10,570
1,057
54
5
3
217,392
0
L
Mercury
8,873
887
43
4
2
225,748
1
W
Chaac
10,372
1,037
57
6
0
204,707
0
L
Ares
9,072
907
14
1
1
202,583
2
W
Ah Muzen Cab
12,137
1,214
55
6
6
225,544
1
W
Mercury
10,479
1,048
27
3
1
226,636
2
L
Janus
9,201
920
82
8
1
208,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role