Player Matchup

Nemesis
Nemesis
BrandonSoSalty
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Bruton33
Xbalanque
Level 134
God Stats
11W - 13L
1,621 SR
Queue Stats
252W - 222L
1,542 Elo+
Party 1
Ra
Ra
Icarus935
Ra
Level 7
God Stats
1W - 4L
1,560 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 1
Team Averages
Level 49
1,561 SR
1,437 Elo+

VS

Team Averages
Level 34
1,501 SR
1,321 Elo+
Thor
Thor
HELLAxDoPe
Thor
Level 5
God Stats
4W - 3L
1,426 SR
Queue Stats
4W - 4L
1,162 Elo+
Solo
Medusa
Medusa
Kleany
Medusa
Level 69
God Stats
5W - 6L
1,561 SR
Queue Stats
25W - 33L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
NoNoW3st
Ah Puch
Level 29
God Stats
40W - 44L
1,515 SR
Queue Stats
98W - 131L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,508
651
2,848
9,344
3,374
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Bruton33
Xbalanque
10
1 / 4 / 0
7,111
711
6,206
8,777
2,890
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
6,232
623
1,153
5,829
2,020
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
6,706
671
1,009
4,726
1,873
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Kleany
Medusa
13
9 / 1 / 3
9,032
903
8,596
6,409
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
NoNoW3st
Ah Puch
11
3 / 0 / 9
7,983
798
8,311
4,332
1,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
13
13
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Xbalanque
Bruton33
Xbalanque
1
4
0
0.25
W
1
0
4
3
L
0
5
1
0.1
W
Medusa
Kleany
Medusa
9
1
3
10.5
W
Ah Puch
NoNoW3st
Ah Puch
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
17,916
23,950
Taken
15,467
8,284
Mitigated
5,173
3,935
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
896
0
1,716
9,344
3,374
0
2,019
7,325
0
24,771
L
Xbalanque
Bruton33
Xbalanque
6,206
875
0
460
8,777
2,890
0
3,456
5,321
0
28,626
W
1,009
368
0
534
4,726
1,873
0
545
4,181
0
9,276
L
1,153
308
975
784
5,829
2,020
0
2,932
2,897
9,835
0
W
Medusa
Kleany
Medusa
8,596
2,511
0
1,368
6,409
2,136
2,128
488
5,921
0
41,267
W
Ah Puch
NoNoW3st
Ah Puch
8,311
0
612
1,426
4,332
1,164
354
156
4,176
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,851
Gold Earned
23,721
110
Minions Killed
131
0
Camps Cleared
0
500,689
Distance Traveled
535,140
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,508
651
47
5
0
188,236
1
L
Xbalanque
7,111
711
46
5
0
167,756
2
W
Thor
6,706
671
20
2
0
164,360
2
L
Ra
6,232
623
17
2
0
144,697
0
W
Medusa
9,032
903
71
7
0
167,741
0
W
Ah Puch
7,983
798
40
4
0
203,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role