Player Matchup

Da Ji
Da Ji
DaringMozzy
Da Ji
Level 17
God Stats
89W - 107L
1,149 SR
Queue Stats
156W - 197L
1,068 Elo+
Solo
Ravana
Ravana
DayGlint174202
Ravana
Level 25
God Stats
8W - 12L
1,241 SR
Queue Stats
219W - 217L
1,234 Elo+
Solo
Bakasura
Bakasura
landband
Bakasura
Level 15
God Stats
2W - 1L
1,804 SR
Queue Stats
56W - 52L
1,204 Elo+
Solo
Jing Wei
Jing Wei
spider-mvnky81
Jing Wei
Level 18
God Stats
4W - 2L
1,507 SR
Queue Stats
4W - 10L
989 Elo+
Solo
Ares
Ares
strngrinmke
Ares
Level 13
God Stats
6W - 13L
1,353 SR
Queue Stats
25W - 48L
1,152 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,129 Elo+

VS

Team Averages
Level 16
1,487 SR
1,115 Elo+
Discordia
Discordia
AngellWingz
Discordia
Level 16
God Stats
25W - 18L
1,546 SR
Queue Stats
39W - 45L
1,311 Elo+
Solo
Ymir
Ymir
GraveLord14
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
940 Elo+
Solo
Hel
Hel
angelbutterfly0
Hel
Level 19
God Stats
68W - 52L
1,445 SR
Queue Stats
139W - 118L
1,225 Elo+
Solo
Kukulkan
Kukulkan
itsButterz4
Kukulkan
Level 23
God Stats
207W - 222L
1,444 SR
Queue Stats
213W - 254L
1,180 Elo+
Solo
Cthulhu
Cthulhu
steeler1029
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 37L
921 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 8
14,758
922
9,390
24,409
16,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 3 / 8
15,498
969
19,512
23,196
12,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
landband
Bakasura
18
3 / 7 / 3
12,809
801
15,875
13,705
6,755
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
15
0 / 0 / 0
9,800
613
0
0
0
20
6 / 3 / 11
15,662
979
22,387
27,603
14,102
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngellWingz
Discordia
20
3 / 2 / 14
14,785
924
22,394
9,733
4,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 7 / 11
12,771
798
6,405
18,285
11,963
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 13
15,737
984
13,576
17,998
10,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
itsButterz4
Kukulkan
20
13 / 4 / 8
16,910
1,057
32,501
14,291
7,265
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
steeler1029
Cthulhu
20
0 / 5 / 17
14,126
883
4,704
18,230
18,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
19
Kills
23
23
Deaths
19
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngellWingz
Discordia
3
2
14
5
L
4
10
8
0.8
L
6
3
8
3.33
W
0
7
11
0.79
W
7
1
13
13.5
W
Kukulkan
itsButterz4
Kukulkan
13
4
8
4.25
L
Bakasura
landband
Bakasura
3
7
3
0.64
L
Jing Wei
0
0
0
0
W
Cthulhu
steeler1029
Cthulhu
0
5
17
1.7
L
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,164
Damage
79,580
88,913
Taken
78,537
49,945
Mitigated
52,774
12,956
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngellWingz
Discordia
22,394
3,885
196
1,988
9,733
4,034
0
1,098
8,187
55,980
0
L
9,390
1,361
0
944
24,409
16,742
0
21,570
2,839
0
38,718
L
19,512
6,123
0
7,544
23,196
12,346
0
20,732
2,464
0
71,360
W
6,405
2,626
0
0
18,285
11,963
0
5,152
12,142
13,595
0
W
13,576
2,666
5,883
9,727
17,998
10,909
0
6,885
10,478
31,034
0
W
Kukulkan
itsButterz4
Kukulkan
32,501
1,644
921
3,648
14,291
7,265
0
3,713
10,508
69,535
0
L
Bakasura
landband
Bakasura
15,875
12,591
0
1,188
13,705
6,755
0
12,620
1,085
0
21,235
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
steeler1029
Cthulhu
4,704
449
0
0
18,230
18,603
0
5,539
11,476
30,878
0
L
22,387
1,237
0
3,280
27,603
14,102
0
24,658
2,945
32,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,527
Gold Earned
74,329
229
Minions Killed
294
4
Camps Cleared
12
937,391
Distance Traveled
1,277,613
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,785
924
75
5
10
302,236
2
L
Da Ji
14,758
922
72
5
0
228,538
0
L
Ravana
15,498
969
117
7
0
290,146
0
W
Ymir
12,771
798
16
1
0
220,920
0
W
Hel
15,737
984
39
2
0
250,507
0
W
Kukulkan
16,910
1,057
103
6
0
244,479
4
L
Bakasura
12,809
801
17
1
3
118,070
0
L
Jing Wei
9,800
613
0
0
0
0
0
W
Cthulhu
14,126
883
61
4
2
259,471
1
L
Ares
15,662
979
23
1
1
300,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role