Player Matchup

Vamana
Vamana
BLAZEDDADDY
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,132 Elo+
Solo
Fenrir
Fenrir
Dr Hayez
Fenrir
Level 17
God Stats
12W - 12L
1,172 SR
Queue Stats
34W - 40L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
Dr Trentons
Cthulhu
Level 26
God Stats
9W - 8L
1,485 SR
Queue Stats
36W - 35L
1,227 Elo+
Party 1
Arachne
Arachne
Loages9976
Arachne
Level 17
God Stats
5W - 8L
1,297 SR
Queue Stats
23W - 33L
1,119 Elo+
Party 2
Aphrodite
Aphrodite
shannonclancy-sh
Aphrodite
Level 34
God Stats
25W - 22L
1,438 SR
Queue Stats
67W - 72L
1,237 Elo+
Party 2
Team Averages
Level 22
1,379 SR
1,197 Elo+

VS

Team Averages
Level 18
1,353 SR
1,277 Elo+
Olorun
Olorun
Greatbritton4
Olorun
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MYRONTHEDOG
Hou Yi
Level 27
God Stats
2W - 5L
1,285 SR
Queue Stats
55W - 83L
1,166 Elo+
Solo
Ymir
Ymir
McKyle1823
Ymir
Level 28
God Stats
38W - 30L
1,474 SR
Queue Stats
72W - 100L
1,195 Elo+
Solo
Nemesis
Nemesis
kimosavi22
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
slenderNik811
Fenrir
Level 28
God Stats
0W - 5L
1,005 SR
Queue Stats
66W - 124L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
3 / 1 / 5
5,228
475
1,423
4,671
1,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Dr Hayez
Fenrir
8
5 / 4 / 8
5,833
530
5,179
5,881
1,784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Dr Trentons
Cthulhu
9
5 / 2 / 6
6,166
561
4,448
7,042
3,543
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Loages9976
Arachne
8
5 / 2 / 1
5,451
496
3,506
6,768
1,929
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
8
1 / 2 / 4
5,004
455
2,705
4,131
1,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,066
461
3,690
3,861
1,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
7
6 / 2 / 0
5,303
482
2,518
3,208
870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 3
5,555
505
3,577
6,794
2,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
kimosavi22
Nemesis
6
0 / 8 / 3
4,509
410
3,337
8,575
2,026
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
2 / 6 / 4
4,913
447
2,829
6,669
1,978
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
11
11
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
5
5.5
W
Fenrir
Dr Hayez
Fenrir
5
4
8
2.25
W
Cthulhu
Dr Trentons
Cthulhu
5
2
6
4
L
1
3
2
0.67
W
Arachne
Loages9976
Arachne
5
2
1
2.75
L
Hou Yi
6
2
0
3
L
2
2
3
1.75
L
Nemesis
kimosavi22
Nemesis
0
8
3
0.19
W
Aphrodite
1
2
4
1.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
15,951
28,493
Taken
29,107
10,330
Mitigated
8,879
7,306
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
1,423
264
0
83
4,671
1,440
184
350
4,321
0
17,206
W
Fenrir
Dr Hayez
Fenrir
5,179
1,568
0
369
5,881
1,784
643
1,277
4,604
0
12,253
W
Cthulhu
Dr Trentons
Cthulhu
4,448
807
69
1,789
7,042
3,543
266
1,981
5,061
15,008
0
L
3,690
2,644
76
857
3,861
1,260
805
1,229
2,632
17,390
0
W
Arachne
Loages9976
Arachne
3,506
2,933
0
1,020
6,768
1,929
814
1,820
4,948
0
10,250
L
Hou Yi
2,518
1,602
0
806
3,208
870
483
1,255
1,953
0
12,654
L
3,577
560
0
1,160
6,794
2,745
854
2,238
4,556
17,059
0
L
Nemesis
kimosavi22
Nemesis
3,337
905
0
663
8,575
2,026
0
1,293
7,282
0
12,027
W
Aphrodite
2,705
424
1,919
2,057
4,131
1,634
535
1,839
2,292
20,409
0
L
2,829
929
0
602
6,669
1,978
0
1,138
5,531
0
8,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
25,346
123
Minions Killed
112
0
Camps Cleared
0
1,052,456
Distance Traveled
813,931
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,228
475
33
3
0
221,327
0
W
Fenrir
5,833
530
17
2
0
219,089
0
W
Cthulhu
6,166
561
17
2
0
195,236
0
L
Olorun
5,066
461
33
3
0
174,050
1
W
Arachne
5,451
496
19
2
0
225,123
0
L
Hou Yi
5,303
482
24
2
0
127,183
0
L
Ymir
5,555
505
25
2
0
162,091
1
L
Nemesis
4,509
410
14
1
0
219,324
0
W
Aphrodite
5,004
455
37
3
0
191,681
1
L
Fenrir
4,913
447
16
1
0
131,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role