Player Matchup

Fenrir
Fenrir
DARKKILLER951376
Fenrir
Level 22
God Stats
61W - 68L
1,384 SR
Queue Stats
93W - 114L
1,248 Elo+
Party 1
Arachne
Arachne
Djola
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 83L
1,500 Elo+
Solo
Eset
Eset
Nemiziz101
Eset
Level 6
God Stats
5W - 5L
1,306 SR
Queue Stats
7W - 10L
1,135 Elo+
Solo
Bakasura
Bakasura
ahmedmohamed
Bakasura
Level 15
God Stats
53W - 55L
1,377 SR
Queue Stats
88W - 94L
1,278 Elo+
Party 1
Agni
Agni
invalid272
Agni
Level 29
God Stats
3W - 1L
1,486 SR
Queue Stats
55W - 65L
1,282 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,288 Elo+

VS

Team Averages
Level 16
1,455 SR
1,241 Elo+
Nemesis
Nemesis
FLAKITOUWU
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Party 3
Olorun
Olorun
GaloGX
Olorun
Level 4
God Stats
0W - 4L
1,154 SR
Queue Stats
0W - 7L
938 Elo+
Party 3
Bastet
Bastet
Kebbing
Bastet
Level 17
God Stats
2W - 2L
1,559 SR
Queue Stats
35W - 35L
1,169 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QweenVera
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,498 SR
Queue Stats
43W - 40L
1,258 Elo+
Party 2
Guan Yu
Guan Yu
callduzi
Guan Yu
Level 27
God Stats
6W - 7L
1,565 SR
Queue Stats
16W - 15L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,766
518
5,091
11,811
4,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Djola
Arachne
15
8 / 3 / 1
9,679
645
10,196
11,623
6,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 6 / 2
7,817
521
1,370
7,672
2,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ahmedmohamed
Bakasura
15
3 / 1 / 0
9,230
615
3,450
11,513
6,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 3 / 5
9,153
610
8,271
7,121
2,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FLAKITOUWU
Nemesis
8
1 / 4 / 0
6,172
411
2,096
7,061
2,034
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
GaloGX
Olorun
3
0 / 1 / 0
4,786
319
86
823
175
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Kebbing
Bastet
14
9 / 2 / 5
9,062
604
9,669
9,612
5,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
QweenVera
Ah Muzen Cab
13
6 / 6 / 6
8,568
571
7,919
8,879
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
callduzi
Guan Yu
13
5 / 6 / 4
8,419
561
8,333
13,635
12,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
19
Kills
21
21
Deaths
19
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
8
2
0.38
W
Arachne
Djola
Arachne
8
3
1
2.83
L
Nemesis
FLAKITOUWU
Nemesis
1
4
0
0.25
L
Olorun
GaloGX
Olorun
0
1
0
0
L
Bastet
Kebbing
Bastet
9
2
5
5.75
W
0
6
2
0.17
L
Ah Muzen Cab
QweenVera
Ah Muzen Cab
6
6
6
1.5
W
Bakasura
ahmedmohamed
Bakasura
3
1
0
3
L
Guan Yu
callduzi
Guan Yu
5
6
4
1.17
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
28,103
49,740
Taken
40,010
21,661
Mitigated
23,282
15,664
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,091
1,370
0
2,797
11,811
4,270
957
511
11,050
0
25,611
W
Arachne
Djola
Arachne
10,196
7,343
0
5,029
11,623
6,308
108
1,288
10,310
0
48,223
L
Nemesis
FLAKITOUWU
Nemesis
2,096
997
0
1,457
7,061
2,034
196
1,107
5,884
0
22,236
L
Olorun
GaloGX
Olorun
86
0
0
80
823
175
0
217
606
3,570
0
L
Bastet
Kebbing
Bastet
9,669
3,902
0
1,063
9,612
5,505
598
2,385
7,177
0
24,784
W
1,370
391
0
353
7,672
2,691
723
525
7,097
24,263
0
L
Ah Muzen Cab
QweenVera
Ah Muzen Cab
7,919
2,146
0
1,377
8,879
2,780
1,449
4,002
4,842
0
35,856
W
Bakasura
ahmedmohamed
Bakasura
3,450
2,770
0
7,485
11,513
6,110
708
445
11,043
0
62,002
L
Guan Yu
callduzi
Guan Yu
8,333
1,080
135
2,274
13,635
12,788
347
1,930
11,399
11,771
31,362
W
8,271
1,464
0
0
7,121
2,282
706
115
6,906
31,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
37,007
339
Minions Killed
203
0
Camps Cleared
0
1,241,241
Distance Traveled
1,052,401
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,766
518
52
3
0
239,023
0
W
Arachne
9,679
645
79
5
0
245,346
0
L
Nemesis
6,172
411
37
2
0
175,038
0
L
Olorun
4,786
319
7
0
0
48,488
0
L
Bastet
9,062
604
36
2
0
300,490
4
W
Eset
7,817
521
35
2
0
213,701
3
L
Ah Muzen Cab
8,568
571
53
4
0
248,439
2
W
Bakasura
9,230
615
117
8
0
310,657
0
L
Guan Yu
8,419
561
70
5
0
279,946
0
W
Agni
9,153
610
56
4
0
232,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role