Player Matchup

Cthulhu
Cthulhu
Anomoly015
Cthulhu
Level 14
God Stats
27W - 21L
1,660 SR
Queue Stats
65W - 70L
1,471 Elo+
Solo
Mercury
Mercury
SwiftAssaassiin
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,325 Elo+
Party 2
Neith
Neith
Waterboy6969917
Neith
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 2
Scylla
Scylla
lSmurf_Kingl
Scylla
Level 27
God Stats
19W - 7L
1,816 SR
Queue Stats
156W - 134L
1,468 Elo+
Solo
Ra
Ra
speedy459pluto
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Team Averages
Level 14
1,595 SR
1,458 Elo+

VS

Team Averages
Level 20
1,660 SR
1,420 Elo+
Chang'e
Chang'e
DaniRex369
Chang'e
Level 18
God Stats
3W - 2L
1,615 SR
Queue Stats
3W - 2L
1,373 Elo+
Solo
Khepri
Khepri
MrsVIPERxray57
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
Hera
Hera
N-Y-O-O-M-
Hera
Level 24
God Stats
2W - 1L
1,699 SR
Queue Stats
74W - 54L
1,728 Elo+
Party 1
Cupid
Cupid
dicedicedice23
Cupid
Level 28
God Stats
30W - 32L
1,627 SR
Queue Stats
171W - 219L
1,353 Elo+
Party 1
Arachne
Arachne
platinumj23
Arachne
Level 26
God Stats
4W - 1L
1,857 SR
Queue Stats
110W - 140L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anomoly015
Cthulhu
12
1 / 8 / 9
8,013
471
6,469
13,026
9,453
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 4 / 2
9,697
570
8,693
15,163
5,672
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 7 / 2
9,607
565
8,772
9,041
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
13
2 / 6 / 3
8,074
475
5,657
8,547
2,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 12 / 2
6,259
368
939
9,668
2,890

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaniRex369
Chang'e
13
8 / 6 / 4
9,119
536
9,050
13,311
4,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 8 / 1
6,040
355
527
7,212
2,472
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
21 / 2 / 6
11,615
683
18,147
8,045
3,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 7
9,053
533
5,230
9,144
2,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
platinumj23
Arachne
15
3 / 1 / 2
8,973
528
3,922
7,289
3,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
17
Kills
37
37
Deaths
20
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anomoly015
Cthulhu
1
8
9
0.69
W
Chang'e
DaniRex369
Chang'e
8
6
4
1.67
W
1
8
1
0.19
W
21
2
6
12
L
7
4
2
2
L
7
7
2
1.14
W
4
3
7
2.5
L
Scylla
2
6
3
0.58
W
Arachne
platinumj23
Arachne
3
1
2
4
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,530
Damage
36,876
55,445
Taken
45,001
24,086
Mitigated
16,294
8,613
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anomoly015
Cthulhu
6,469
874
0
448
13,026
9,453
168
7,769
5,257
27,605
0
W
Chang'e
DaniRex369
Chang'e
9,050
955
632
3,517
13,311
4,338
998
4,154
9,157
37,512
0
W
527
207
0
0
7,212
2,472
34
2,114
5,098
2,232
0
W
18,147
4,233
156
1,360
8,045
3,102
1,064
1,741
6,304
85,297
0
L
8,693
4,204
0
5,194
15,163
5,672
0
4,922
10,241
0
70,793
L
8,772
4,794
0
1,545
9,041
3,199
825
4,330
4,711
0
39,203
W
5,230
2,428
1,376
2,856
9,144
2,951
2,207
3,650
5,494
0
39,475
L
Scylla
5,657
460
0
994
8,547
2,872
0
5,787
2,760
41,621
0
W
Arachne
platinumj23
Arachne
3,922
3,293
0
3,501
7,289
3,431
1,342
1,406
5,883
0
27,060
L
939
273
0
432
9,668
2,890
12
4,916
4,752
12,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
44,800
330
Minions Killed
326
0
Camps Cleared
0
1,457,771
Distance Traveled
1,420,715
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,013
471
36
2
0
340,923
2
W
Chang'e
9,119
536
63
4
0
307,198
0
W
Khepri
6,040
355
5
0
0
197,230
0
W
Hera
11,615
683
123
7
0
320,139
1
L
Mercury
9,697
570
95
6
0
375,373
0
L
Neith
9,607
565
78
5
0
259,143
0
W
Cupid
9,053
533
72
4
0
287,146
2
L
Scylla
8,074
475
106
6
0
301,346
3
W
Arachne
8,973
528
63
4
0
309,002
3
L
Ra
6,259
368
15
1
0
180,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role