Player Matchup

Da Ji
Da Ji
DaringMozzy
Da Ji
Level 16
God Stats
89W - 107L
1,212 SR
Queue Stats
156W - 197L
1,085 Elo+
Solo
Zeus
Zeus
ELGIN847ILLINOIS
Zeus
Level 24
God Stats
99W - 98L
1,442 SR
Queue Stats
102W - 111L
1,234 Elo+
Solo
Anubis
Anubis
FastFootBall88
Anubis
Level 6
God Stats
3W - 3L
1,123 SR
Queue Stats
5W - 7L
1,107 Elo+
Solo
Kukulkan
Kukulkan
TTV_Daniel610
Kukulkan
Level 29
God Stats
2W - 4L
1,318 SR
Queue Stats
80W - 90L
1,228 Elo+
Solo
Neith
Neith
spider-mvnky81
Neith
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 10L
966 Elo+
Solo
Team Averages
Level 19
1,286 SR
1,124 Elo+

VS

Team Averages
Level 21
1,367 SR
1,182 Elo+
Sun Wukong
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
Level 22
God Stats
28W - 24L
1,388 SR
Queue Stats
141W - 160L
1,101 Elo+
Party 1
Osiris
Osiris
StarsetNova
Osiris
Level 17
God Stats
11W - 8L
1,440 SR
Queue Stats
24W - 28L
1,253 Elo+
Solo
Bakasura
Bakasura
Tomias_2904
Bakasura
Level 23
God Stats
24W - 16L
1,378 SR
Queue Stats
151W - 150L
1,148 Elo+
Party 1
Yemoja
Yemoja
quane009
Yemoja
Level 16
God Stats
12W - 17L
1,336 SR
Queue Stats
48W - 74L
1,137 Elo+
Solo
Neith
Neith
xXKaleigh430
Neith
Level 25
God Stats
7W - 15L
1,296 SR
Queue Stats
59W - 58L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 13
13,442
960
6,659
20,491
14,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
9 / 16 / 22
16,669
1,191
42,219
34,020
16,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
0 / 2 / 4
10,813
772
549
2,340
1,036
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
TTV_Daniel610
Kukulkan
20
21 / 5 / 13
18,905
1,350
40,862
22,043
11,038
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
2 / 7 / 22
13,832
988
6,027
14,292
7,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
20
11 / 5 / 17
15,482
1,106
12,854
18,127
8,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
8 / 5 / 15
15,361
1,097
16,964
20,442
19,978
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Tomias_2904
Bakasura
20
13 / 9 / 14
15,745
1,125
26,228
25,178
9,453
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
quane009
Yemoja
20
2 / 6 / 17
13,343
953
9,121
20,508
23,198
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 10 / 18
14,484
1,035
20,190
21,358
7,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
120
35
Kills
39
39
Deaths
35
74
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
9
13
1.06
L
9
16
22
1.25
L
0
2
4
1
W
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
11
5
17
3.9
W
Osiris
8
5
15
3.1
L
Kukulkan
TTV_Daniel610
Kukulkan
21
5
13
5.5
W
Bakasura
Tomias_2904
Bakasura
13
9
14
2.22
W
Yemoja
quane009
Yemoja
2
6
17
1.75
L
2
7
22
1.86
W
5
10
18
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,316
Damage
85,357
93,186
Taken
105,613
50,111
Mitigated
68,938
6,080
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,659
1,189
205
1,753
20,491
14,017
0
1,654
18,169
0
23,251
L
42,219
11,499
0
2,676
34,020
16,700
0
2,420
30,763
75,455
0
L
549
80
0
63
2,340
1,036
0
111
2,095
3,618
0
W
Sun Wukong
Mr-Is-VillaSiles
Sun Wukong
12,854
8,700
0
2,045
18,127
8,618
0
14,793
3,334
0
16,552
W
Osiris
16,964
7,412
0
360
20,442
19,978
0
15,732
4,710
0
49,984
L
Kukulkan
TTV_Daniel610
Kukulkan
40,862
8,370
0
501
22,043
11,038
0
3,348
18,085
68,829
0
W
Bakasura
Tomias_2904
Bakasura
26,228
22,687
456
5,012
25,178
9,453
0
19,902
5,276
0
37,375
W
Yemoja
quane009
Yemoja
9,121
6,228
2,651
1,726
20,508
23,198
0
16,252
4,256
25,189
0
L
6,027
2,493
0
882
14,292
7,320
0
1,588
12,470
0
21,606
W
20,190
13,087
704
2,156
21,358
7,691
0
16,951
4,407
0
47,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,661
Gold Earned
74,415
207
Minions Killed
214
3
Camps Cleared
3
833,211
Distance Traveled
1,036,812
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,442
960
34
2
0
169,687
0
L
Zeus
16,669
1,191
81
6
0
169,638
0
L
Anubis
10,813
772
4
0
0
39,036
0
W
Sun Wukong
15,482
1,106
16
1
2
201,387
0
W
Osiris
15,361
1,097
72
5
0
248,274
0
L
Kukulkan
18,905
1,350
56
4
2
259,705
0
W
Bakasura
15,745
1,125
28
2
0
218,142
1
W
Yemoja
13,343
953
48
3
0
143,290
0
L
Neith
13,832
988
32
2
1
195,145
3
W
Neith
14,484
1,035
50
4
1
225,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role