Player Matchup

Khepri
Khepri
GensingInferno
Khepri
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 21L
1,393 Elo+
Party 1
Nemesis
Nemesis
Karma_senpia
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,079 Elo+
Party 2
Baron Samedi
Baron Samedi
Monstrousbug64
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,076 Elo+
Party 2
Sol
Sol
Serephial
Sol
Level 24
God Stats
6W - 3L
1,367 SR
Queue Stats
24W - 39L
1,195 Elo+
Party 1
Anhur
Anhur
clownfuzz361
Anhur
Level 35
God Stats
11W - 15L
1,370 SR
Queue Stats
69W - 85L
1,358 Elo+
Party 1
Team Averages
Level 19
1,447 SR
1,220 Elo+

VS

Team Averages
Level 19
1,523 SR
1,294 Elo+
Zeus
Zeus
BULLETxBLUE
Zeus
Level 24
God Stats
3W - 2L
1,694 SR
Queue Stats
31W - 31L
1,321 Elo+
Solo
Mercury
Mercury
CaptainJonoshi
Mercury
Level 29
God Stats
2W - 3L
1,442 SR
Queue Stats
36W - 48L
1,326 Elo+
Solo
Camazotz
Camazotz
OffThePatty
Camazotz
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 24L
1,357 Elo+
Solo
Bakasura
Bakasura
Rafael-salatti
Bakasura
Level 10
God Stats
5W - 6L
1,467 SR
Queue Stats
11W - 26L
1,240 Elo+
Solo
Loki
Loki
risk116954
Loki
Level 26
God Stats
16W - 26L
1,296 SR
Queue Stats
41W - 48L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 31
12,437
1,131
8,441
13,651
23,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Karma_senpia
Nemesis
17
3 / 4 / 20
10,925
993
10,273
10,510
8,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Monstrousbug64
Baron Samedi
20
5 / 2 / 24
12,956
1,178
15,870
7,152
3,960
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 19
10,865
988
2,857
8,130
3,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
32 / 2 / 8
16,997
1,545
43,661
12,725
6,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
11,235
1,021
16,812
19,768
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 9 / 3
10,899
991
7,725
21,628
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
OffThePatty
Camazotz
15
2 / 14 / 4
10,184
926
9,576
25,010
12,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
0 / 7 / 1
9,436
858
360
10,640
3,582
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 8 / 4
11,511
1,046
11,859
16,522
5,501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
32
45
Kills
13
13
Deaths
46
102
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
4
9
3
0.61
W
4
2
31
9.75
W
Nemesis
Karma_senpia
Nemesis
3
4
20
3.25
W
Baron Samedi
Monstrousbug64
Baron Samedi
5
2
24
8.5
L
Camazotz
OffThePatty
Camazotz
2
14
4
0.29
L
Bakasura
0
7
1
0.07
W
1
3
19
3.5
W
32
2
8
18
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,102
Damage
46,332
52,168
Taken
93,568
46,607
Mitigated
35,892
13,643
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,812
3,973
0
0
19,768
6,578
0
4,112
15,556
44,185
0
L
7,725
3,548
0
975
21,628
7,693
0
9,724
11,779
0
20,241
W
8,441
1,918
408
596
13,651
23,276
0
5,223
8,403
12,732
0
W
Nemesis
Karma_senpia
Nemesis
10,273
4,884
0
1,883
10,510
8,820
0
2,971
7,539
0
16,987
W
Baron Samedi
Monstrousbug64
Baron Samedi
15,870
4,308
1,510
2,172
7,152
3,960
0
2,050
5,102
37,970
0
L
Camazotz
OffThePatty
Camazotz
9,576
2,368
0
2,532
25,010
12,538
0
6,035
18,700
0
17,083
L
Bakasura
360
112
0
25
10,640
3,582
0
2,533
8,007
0
12,781
W
2,857
277
0
428
8,130
3,970
0
1,797
6,333
20,316
0
W
43,661
25,708
248
6,398
12,725
6,581
0
4,771
7,954
0
67,927
L
11,859
5,149
0
1,297
16,522
5,501
0
4,764
11,712
0
36,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,180
Gold Earned
53,265
168
Minions Killed
168
4
Camps Cleared
2
929,661
Distance Traveled
890,425
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,235
1,021
63
6
0
179,869
0
L
Mercury
10,899
991
25
2
2
222,331
1
W
Khepri
12,437
1,131
2
0
0
186,595
0
W
Nemesis
10,925
993
15
1
0
212,532
1
W
Baron Samedi
12,956
1,178
55
5
2
181,563
0
L
Camazotz
10,184
926
12
1
0
172,318
1
L
Bakasura
9,436
858
29
3
0
150,753
1
W
Sol
10,865
988
49
4
1
156,351
0
W
Anhur
16,997
1,545
47
4
1
192,620
1
L
Loki
11,511
1,046
39
4
0
165,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role