Player Matchup

Heimdallr
Heimdallr
Al-Bloushi92
Heimdallr
Level 122
God Stats
15W - 5L
1,651 SR
Queue Stats
493W - 443L
1,486 Elo+
Party 1
Bellona
Bellona
HaniKW
Bellona
Level 13
God Stats
40W - 21L
1,588 SR
Queue Stats
207W - 161L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
wrongside10
Baron Samedi
Level 78
God Stats
5W - 2L
1,780 SR
Queue Stats
455W - 413L
1,471 Elo+
Party 1
Team Averages
Level 71
1,673 SR
1,482 Elo+

VS

Team Averages
Level 39
1,474 SR
1,382 Elo+
Ullr
Ullr
dann_hd
Ullr
Level 59
God Stats
6W - 3L
1,688 SR
Queue Stats
126W - 118L
1,371 Elo+
Party 2
Ymir
Ymir
joanguell
Ymir
Level 29
God Stats
32W - 29L
1,475 SR
Queue Stats
115W - 112L
1,386 Elo+
Party 2
Agni
Agni
pojohn06
Agni
Level 28
God Stats
3W - 5L
1,259 SR
Queue Stats
132W - 120L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Al-Bloushi92
Heimdallr
14
6 / 3 / 11
10,575
755
14,469
15,955
6,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
HaniKW
Bellona
13
4 / 3 / 11
9,891
707
6,106
13,433
9,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
wrongside10
Baron Samedi
16
9 / 2 / 9
11,056
790
12,786
11,999
5,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
dann_hd
Ullr
12
1 / 7 / 5
9,339
667
8,636
13,213
4,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
3 / 6 / 5
9,841
703
7,758
15,446
11,034
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
14
4 / 6 / 4
10,191
728
14,728
11,697
3,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
8
8
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Al-Bloushi92
Heimdallr
6
3
11
3.83
W
Bellona
HaniKW
Bellona
4
3
11
3.17
L
Ullr
dann_hd
Ullr
1
7
5
0.5
L
Ymir
3
6
5
0.92
L
Agni
4
6
4
1
W
Baron Samedi
wrongside10
Baron Samedi
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
31,122
41,387
Taken
40,356
21,440
Mitigated
19,191
14,766
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Al-Bloushi92
Heimdallr
14,469
6,295
1,317
4,747
15,955
6,454
1,669
7,412
8,543
0
51,497
W
Bellona
HaniKW
Bellona
6,106
607
282
934
13,433
9,412
0
8,734
4,699
0
17,150
L
Ullr
dann_hd
Ullr
8,636
5,405
0
62
13,213
4,648
836
3,662
9,480
0
32,988
L
Ymir
7,758
512
696
660
15,446
11,034
86
5,750
9,609
20,243
0
L
Agni
14,728
1,111
903
1,690
11,697
3,509
321
3,374
8,320
38,107
0
W
Baron Samedi
wrongside10
Baron Samedi
12,786
857
2,060
5,426
11,999
5,574
528
6,396
5,603
53,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
29,371
165
Minions Killed
118
0
Camps Cleared
0
747,003
Distance Traveled
735,575
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,575
755
71
5
0
237,699
1
W
Bellona
9,891
707
24
2
0
270,639
0
L
Ullr
9,339
667
40
3
0
245,955
0
L
Ymir
9,841
703
26
2
0
197,415
3
L
Agni
10,191
728
52
4
0
292,205
3
W
Baron Samedi
11,056
790
70
5
0
238,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role