Player Matchup

Pele
Pele
CoRnHoLeMuNcH96
Pele
Level 26
God Stats
34W - 26L
1,525 SR
Queue Stats
209W - 204L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Dadytorbjorn
Heimdallr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,549 Elo+
Solo
Ra
Ra
IAmella_
Ra
Level 14
God Stats
19W - 10L
1,750 SR
Queue Stats
39W - 29L
1,583 Elo+
Solo
Bakasura
Bakasura
PrinceTurbo613
Bakasura
Level 25
God Stats
4W - 1L
1,883 SR
Queue Stats
135W - 97L
1,572 Elo+
Solo
Jormungandr
Jormungandr
The_Main_Man1983
Jormungandr
Level 8
God Stats
10W - 6L
1,943 SR
Queue Stats
35W - 32L
1,559 Elo+
Solo
Team Averages
Level 16
1,720 SR
1,556 Elo+

VS

Team Averages
Level 16
1,601 SR
1,555 Elo+
Thor
Thor
Default Friend
Thor
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 3L
1,556 Elo+
Solo
Rama
Rama
Felipe_2064
Rama
Level 24
God Stats
0W - 1L
1,551 SR
Queue Stats
49W - 40L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
J-Funk-29
Cthulhu
Level 13
God Stats
13W - 7L
1,650 SR
Queue Stats
18W - 14L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
PrimalThread938
Ah Puch
Level 15
God Stats
9W - 12L
1,524 SR
Queue Stats
19W - 18L
1,457 Elo+
Solo
Raijin
Raijin
ironweasel92
Raijin
Level 25
God Stats
0W - 1L
1,551 SR
Queue Stats
68W - 54L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 3
13,510
643
10,287
13,560
9,419
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Dadytorbjorn
Heimdallr
17
9 / 2 / 7
12,419
591
16,876
13,269
5,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 10
13,596
647
14,552
11,827
5,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
20
11 / 1 / 4
14,713
701
15,360
16,534
9,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
The_Main_Man1983
Jormungandr
15
2 / 2 / 13
12,178
580
6,687
15,776
11,928
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
6,028
287
1,361
7,821
1,584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

15
3 / 6 / 3
9,238
440
6,618
13,353
4,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
J-Funk-29
Cthulhu
13
1 / 8 / 2
9,101
433
4,826
23,389
17,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 10 / 4
9,895
471
11,139
15,961
4,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
17
3 / 8 / 3
10,396
495
9,222
15,836
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
38
Kills
8
8
Deaths
40
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Heimdallr
Dadytorbjorn
Heimdallr
9
2
7
6.25
L
0
8
0
0
L
3
6
3
0.75
W
6
2
10
5.5
L
Cthulhu
J-Funk-29
Cthulhu
1
8
2
0.25
L
1
10
4
0.3
W
Bakasura
11
1
4
13
W
Jormungandr
The_Main_Man1983
Jormungandr
2
2
13
4.25
L
Raijin
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,762
Damage
33,166
70,966
Taken
76,360
41,541
Mitigated
33,801
34,395
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,287
2,554
0
6,181
13,560
9,419
3,435
5,376
8,184
0
74,253
W
Heimdallr
Dadytorbjorn
Heimdallr
16,876
10,009
0
3,324
13,269
5,620
3,771
6,347
6,922
0
76,737
L
1,361
926
0
624
7,821
1,584
0
1,249
6,382
0
10,294
L
6,618
5,385
0
991
13,353
4,028
0
4,303
8,735
0
30,493
W
14,552
2,732
4,189
7,025
11,827
5,259
1,956
5,755
6,072
102,768
0
L
Cthulhu
J-Funk-29
Cthulhu
4,826
198
387
1,168
23,389
17,889
0
5,471
16,947
26,174
0
L
11,139
536
0
1,176
15,961
4,907
0
3,494
11,937
69,598
0
W
Bakasura
15,360
11,036
0
9,691
16,534
9,315
6,546
2,197
14,337
0
101,594
W
Jormungandr
The_Main_Man1983
Jormungandr
6,687
909
612
3,373
15,776
11,928
922
5,512
10,264
36,383
0
L
Raijin
9,222
460
0
10
15,836
5,393
0
7,309
7,982
79,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,416
Gold Earned
44,658
667
Minions Killed
376
0
Camps Cleared
0
1,972,805
Distance Traveled
1,555,018
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,510
643
145
7
0
382,275
3
W
Heimdallr
12,419
591
114
5
0
379,282
1
L
Thor
6,028
287
15
1
0
175,221
1
L
Rama
9,238
440
63
3
0
317,546
2
W
Ra
13,596
647
162
8
0
372,116
11
L
Cthulhu
9,101
433
36
2
0
396,429
1
L
Ah Puch
9,895
471
115
5
0
316,791
0
W
Bakasura
14,713
701
185
9
0
448,991
3
W
Jormungandr
12,178
580
61
3
0
390,141
0
L
Raijin
10,396
495
147
7
0
349,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role