Player Matchup

Discordia
Discordia
HuysuzFunduk
Discordia
Level 10
God Stats
28W - 22L
1,595 SR
Queue Stats
71W - 71L
1,643 Elo+
Party 1
Merlin
Merlin
Restarting
Merlin
Level 67
God Stats
5W - 1L
1,705 SR
Queue Stats
95W - 65L
1,622 Elo+
Party 2
Fafnir
Fafnir
Sa7M7Name
Fafnir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,701 Elo+
Party 2
Jing Wei
Jing Wei
SanchezSSJ
Jing Wei
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 11L
1,752 Elo+
Solo
Achilles
Achilles
TemhemKayaa
Achilles
Level 88
God Stats
2W - 0L
1,535 SR
Queue Stats
134W - 140L
1,549 Elo+
Party 1
Team Averages
Level 38
1,567 SR
1,654 Elo+

VS

Team Averages
Level 22
1,537 SR
1,583 Elo+
Kukulkan
Kukulkan
CGRandyNL
Kukulkan
Level 25
God Stats
1W - 2L
1,492 SR
Queue Stats
5W - 5L
1,508 Elo+
Solo
Ra
Ra
Jcricket66
Ra
Level 7
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Chang'e
Chang'e
Mermereg
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
jinglebubble
Bakasura
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 109L
1,627 Elo+
Solo
Pele
Pele
tinyshaun
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 152L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HuysuzFunduk
Discordia
16
2 / 4 / 17
9,711
971
6,516
5,983
1,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Restarting
Merlin
18
9 / 3 / 19
11,935
1,194
22,547
8,429
2,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Sa7M7Name
Fafnir
18
4 / 2 / 25
11,251
1,125
8,485
9,851
12,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
SanchezSSJ
Jing Wei
19
15 / 3 / 17
12,527
1,253
26,203
15,710
5,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TemhemKayaa
Achilles
18
11 / 5 / 21
12,193
1,219
13,860
15,334
15,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

211

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CGRandyNL
Kukulkan
16
2 / 13 / 8
9,646
965
10,718
17,768
6,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 6
8,283
828
2,847
7,919
2,380
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mermereg
Chang'e
18
1 / 3 / 15
10,649
1,065
10,232
14,802
10,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
jinglebubble
Bakasura
17
3 / 6 / 9
10,988
1,099
8,449
17,325
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
16
11 / 13 / 3
12,602
1,260
18,651
23,677
8,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
58
41
Kills
17
17
Deaths
41
99
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CGRandyNL
Kukulkan
2
13
8
0.46
W
Discordia
HuysuzFunduk
Discordia
2
4
17
2.63
L
0
6
6
0.5
L
Chang'e
Mermereg
Chang'e
1
3
15
2.83
W
Merlin
Restarting
Merlin
9
3
19
6.17
W
Fafnir
Sa7M7Name
Fafnir
4
2
25
8.25
W
Jing Wei
SanchezSSJ
Jing Wei
15
3
17
7.83
W
Achilles
TemhemKayaa
Achilles
11
5
21
4.3
L
Bakasura
jinglebubble
Bakasura
3
6
9
1.25
L
Pele
11
13
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,611
Damage
50,897
55,307
Taken
81,491
37,691
Mitigated
34,564
6,783
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CGRandyNL
Kukulkan
10,718
2,031
0
250
17,768
6,775
0
6,166
11,477
20,786
0
W
Discordia
HuysuzFunduk
Discordia
6,516
164
0
127
5,983
1,662
0
2,320
3,663
12,673
0
L
2,847
353
299
414
7,919
2,380
0
4,779
3,065
9,876
0
L
Chang'e
Mermereg
Chang'e
10,232
635
4,235
3,299
14,802
10,820
0
7,488
7,264
29,238
0
W
Merlin
Restarting
Merlin
22,547
1,158
0
1,204
8,429
2,959
0
3,698
4,451
45,419
0
W
Fafnir
Sa7M7Name
Fafnir
8,485
1,533
0
2,251
9,851
12,908
0
5,316
4,465
13,729
0
W
Jing Wei
SanchezSSJ
Jing Wei
26,203
24,422
0
3,174
15,710
5,015
0
6,958
8,562
0
51,290
W
Achilles
TemhemKayaa
Achilles
13,860
5,672
0
27
15,334
15,147
0
5,505
8,327
0
22,888
L
Bakasura
jinglebubble
Bakasura
8,449
5,503
0
1,210
17,325
6,561
0
9,187
7,913
0
15,096
L
Pele
18,651
5,952
0
967
23,677
8,028
0
9,278
14,224
0
40,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,617
Gold Earned
52,168
146
Minions Killed
165
5
Camps Cleared
7
902,576
Distance Traveled
853,325
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,646
965
15
2
0
138,126
2
W
Discordia
9,711
971
9
1
0
168,426
1
L
Ra
8,283
828
17
2
0
98,202
2
L
Chang'e
10,649
1,065
44
4
1
204,560
0
W
Merlin
11,935
1,194
49
5
1
165,430
3
W
Fafnir
11,251
1,125
8
1
3
187,414
0
W
Jing Wei
12,527
1,253
59
6
1
198,511
2
W
Achilles
12,193
1,219
21
2
0
182,795
0
L
Bakasura
10,988
1,099
43
4
1
221,869
2
L
Pele
12,602
1,260
46
5
5
190,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role