Player Matchup

Cthulhu
Cthulhu
AlphaWolf345
Cthulhu
Level 26
God Stats
15W - 8L
1,538 SR
Queue Stats
48W - 48L
1,435 Elo+
Party 2
Artemis
Artemis
Kruinn
Artemis
Level 10
God Stats
1W - 2L
1,571 SR
Queue Stats
44W - 52L
1,414 Elo+
Party 2
Pele
Pele
kikithagoat
Pele
Level 4
God Stats
3W - 4L
1,150 SR
Queue Stats
18W - 38L
1,500 Elo+
Solo
Team Averages
Level 13
1,420 SR
1,449 Elo+

VS

Team Averages
Level 42
1,676 SR
1,329 Elo+
Nike
Nike
QYXB12
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 55L
1,224 Elo+
Party 1
Hachiman
Hachiman
RealSuntzu
Hachiman
Level 21
God Stats
3W - 0L
1,572 SR
Queue Stats
8W - 11L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
Safkeg
Baron Samedi
Level 87
God Stats
1W - 0L
1,957 SR
Queue Stats
40W - 26L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaWolf345
Cthulhu
17
5 / 3 / 8
13,055
653
19,263
16,751
7,740
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kruinn
Artemis
16
8 / 7 / 4
13,092
655
16,574
16,801
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 8 / 9
10,998
550
2,742
15,730
3,698
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
QYXB12
Nike
16
0 / 4 / 14
12,167
608
4,575
16,376
13,722
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
RealSuntzu
Hachiman
17
6 / 3 / 9
13,481
674
9,119
11,336
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Safkeg
Baron Samedi
19
11 / 6 / 7
15,256
763
22,831
19,650
9,334
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
13
Kills
17
18
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaWolf345
Cthulhu
5
3
8
3
L
Artemis
Kruinn
Artemis
8
7
4
1.43
W
Nike
QYXB12
Nike
0
4
14
1.75
W
Hachiman
RealSuntzu
Hachiman
6
3
9
3.5
W
Baron Samedi
Safkeg
Baron Samedi
11
6
7
2.42
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
36,525
49,282
Taken
47,362
15,774
Mitigated
27,206
8,617
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaWolf345
Cthulhu
19,263
329
1,346
3,506
16,751
7,740
620
4,763
11,988
58,042
0
L
Artemis
Kruinn
Artemis
16,574
6,997
1,218
1,348
16,801
4,336
1,947
9,951
6,850
0
51,479
W
Nike
QYXB12
Nike
4,575
453
0
3,849
16,376
13,722
278
5,927
10,449
0
27,748
W
Hachiman
RealSuntzu
Hachiman
9,119
4,671
0
3,434
11,336
4,150
1,571
5,685
5,651
0
57,188
W
Baron Samedi
Safkeg
Baron Samedi
22,831
2,752
1,477
7,432
19,650
9,334
624
7,748
11,852
111,991
0
L
2,742
550
0
1,199
15,730
3,698
0
8,225
7,505
0
36,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
40,904
195
Minions Killed
266
0
Camps Cleared
0
1,060,463
Distance Traveled
1,042,727
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,055
653
70
4
0
405,184
0
L
Artemis
13,092
655
75
4
0
313,014
4
W
Nike
12,167
608
47
2
0
366,060
0
W
Hachiman
13,481
674
77
4
0
348,528
6
W
Baron Samedi
15,256
763
142
7
0
328,139
4
L
Pele
10,998
550
50
3
0
342,265
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role