Player Matchup

Mercury
Mercury
Kermitthedog815
Mercury
Level 25
God Stats
2W - 13L
1,240 SR
Queue Stats
78W - 109L
1,144 Elo+
Party 2
Achilles
Achilles
Meliodas--O_o
Achilles
Level 17
God Stats
6W - 13L
1,272 SR
Queue Stats
15W - 27L
1,114 Elo+
Solo
Odin
Odin
TURD_FROM_23RD
Odin
Level 49
God Stats
1W - 1L
1,548 SR
Queue Stats
73W - 96L
1,203 Elo+
Party 2
Team Averages
Level 30
1,353 SR
1,154 Elo+

VS

Team Averages
Level 59
1,471 SR
1,292 Elo+
Kuzenbo
Kuzenbo
CELTHEWOLF
Kuzenbo
Level 38
God Stats
14W - 16L
1,447 SR
Queue Stats
91W - 103L
1,273 Elo+
Party 1
Neith
Neith
Samurai Jack507
Neith
Level 61
God Stats
3W - 4L
1,428 SR
Queue Stats
34W - 39L
1,203 Elo+
Solo
Zeus
Zeus
deuceNAhaff
Zeus
Level 77
God Stats
66W - 56L
1,539 SR
Queue Stats
293W - 324L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,266
559
2,193
12,509
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Meliodas--O_o
Achilles
10
0 / 7 / 1
7,673
590
2,130
13,303
7,664
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 8 / 0
8,704
670
6,541
13,288
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CELTHEWOLF
Kuzenbo
13
3 / 0 / 14
10,019
771
7,715
7,126
6,931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 2 / 9
9,918
763
8,127
6,048
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
13 / 1 / 8
10,716
824
13,529
4,746
1,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
24
24
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CELTHEWOLF
Kuzenbo
3
0
14
10
L
0
9
1
0.06
L
Achilles
Meliodas--O_o
Achilles
0
7
1
0.07
W
8
2
9
6.25
L
2
8
0
0.25
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,864
Damage
29,371
39,100
Taken
17,920
17,026
Mitigated
10,988
2,790
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CELTHEWOLF
Kuzenbo
7,715
2,866
171
525
7,126
6,931
478
0
7,126
20,641
0
L
2,193
895
282
885
12,509
4,341
0
6,911
5,598
0
15,006
L
Achilles
Meliodas--O_o
Achilles
2,130
359
0
534
13,303
7,664
0
7,535
5,768
0
30,273
W
8,127
3,832
363
1,302
6,048
2,410
1,380
0
6,048
0
27,896
L
6,541
1,009
300
789
13,288
5,021
0
6,933
6,355
0
26,718
W
13,529
591
0
2,136
4,746
1,647
866
4
4,742
43,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
30,653
102
Minions Killed
131
0
Camps Cleared
0
587,046
Distance Traveled
693,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,019
771
26
2
0
252,157
0
L
Mercury
7,266
559
25
2
0
200,861
0
L
Achilles
7,673
590
48
4
0
163,320
0
W
Neith
9,918
763
50
4
0
214,024
0
L
Odin
8,704
670
29
2
0
222,865
0
W
Zeus
10,716
824
55
4
0
227,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role