Player Matchup

Discordia
Discordia
GutsGhanor
Discordia
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 51L
1,290 Elo+
Party 3
Osiris
Osiris
Joaodapeste
Osiris
Level 10
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 5L
1,308 Elo+
Solo
Pele
Pele
Kezath
Pele
Level 28
God Stats
25W - 16L
1,678 SR
Queue Stats
145W - 121L
1,508 Elo+
Solo
Khepri
Khepri
KhronosVI
Khepri
Level 8
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,608 Elo+
Solo
Nemesis
Nemesis
VorticOz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,210 Elo+
Party 3
Team Averages
Level 11
1,572 SR
1,385 Elo+

VS

Team Averages
Level 11
1,438 SR
1,419 Elo+
King Arthur
King Arthur
Gríeber
King Arthur
Level 14
God Stats
2W - 2L
1,191 SR
Queue Stats
9W - 8L
1,349 Elo+
Party 2
Ravana
Ravana
NerfPolinomicon
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 17L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
SmugMercury7169
Sylvanus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 19L
1,654 Elo+
Party 1
Bakasura
Bakasura
Thiaguinhu
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,069 Elo+
Party 2
Skadi
Skadi
VenomUndercover
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GutsGhanor
Discordia
9
1 / 5 / 4
5,872
452
4,806
6,120
959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
9
0 / 1 / 2
6,240
480
1,786
4,587
2,868
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
Kezath
Pele
13
10 / 2 / 1
8,609
662
10,983
8,303
2,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
KhronosVI
Khepri
7
0 / 3 / 3
5,701
439
925
5,414
2,087
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
VorticOz
Nemesis
7
0 / 7 / 3
5,389
415
1,837
8,871
1,791
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gríeber
King Arthur
11
3 / 2 / 4
7,025
540
3,891
6,974
4,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
10 / 1 / 5
9,404
723
10,569
8,068
2,917
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
3 / 1 / 4
8,023
617
8,015
8,094
4,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Thiaguinhu
Bakasura
8
1 / 4 / 1
6,081
468
1,785
7,616
2,054
Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 4
6,738
518
3,738
7,317
1,716
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
18
18
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gríeber
King Arthur
3
2
4
2.5
L
Discordia
GutsGhanor
Discordia
1
5
4
0.6
L
Osiris
0
1
2
1
L
Pele
Kezath
Pele
10
2
1
5.25
L
Khepri
KhronosVI
Khepri
0
3
3
0.5
W
10
1
5
12.5
W
Sylvanus
3
1
4
5
W
Bakasura
Thiaguinhu
Bakasura
1
4
1
0.38
W
1
3
4
1
L
Nemesis
VorticOz
Nemesis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
27,998
33,295
Taken
38,069
10,164
Mitigated
16,155
4,947
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gríeber
King Arthur
3,891
787
0
700
6,974
4,687
178
2,115
4,859
0
17,231
L
Discordia
GutsGhanor
Discordia
4,806
610
0
165
6,120
959
0
0
5,915
17,015
0
L
Osiris
1,786
687
0
948
4,587
2,868
754
2,518
2,014
0
21,882
L
Pele
Kezath
Pele
10,983
3,034
0
2,463
8,303
2,459
0
2,037
6,161
0
54,742
L
Khepri
KhronosVI
Khepri
925
30
405
301
5,414
2,087
0
0
5,386
8,666
0
W
10,569
4,804
0
2,452
8,068
2,917
0
994
7,074
0
66,465
W
Sylvanus
8,015
1,487
1,199
3,411
8,094
4,781
596
0
8,019
47,430
0
W
Bakasura
Thiaguinhu
Bakasura
1,785
1,419
0
3,055
7,616
2,054
867
751
6,790
0
17,694
W
3,738
1,686
384
2,081
7,317
1,716
454
1,871
5,446
0
30,481
L
Nemesis
VorticOz
Nemesis
1,837
817
0
665
8,871
1,791
0
3,460
5,411
0
7,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
37,271
204
Minions Killed
300
0
Camps Cleared
0
1,109,333
Distance Traveled
1,187,300
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,025
540
37
3
0
230,939
0
L
Discordia
5,872
452
39
3
0
198,693
2
L
Osiris
6,240
480
50
4
0
186,539
4
L
Pele
8,609
662
88
7
0
261,639
5
L
Khepri
5,701
439
13
1
0
253,592
4
W
Ravana
9,404
723
96
7
0
285,632
2
W
Sylvanus
8,023
617
87
7
0
211,237
6
W
Bakasura
6,081
468
37
3
0
238,478
1
W
Skadi
6,738
518
43
3
0
221,014
4
L
Nemesis
5,389
415
14
1
0
208,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role