Player Matchup

Geb
Geb
BaljeetMyMeat
Geb
Level 24
God Stats
1W - 2L
1,369 SR
Queue Stats
103W - 126L
1,502 Elo+
Solo
Cthulhu
Cthulhu
GRSTi
Cthulhu
Level 17
God Stats
29W - 21L
1,721 SR
Queue Stats
49W - 48L
1,569 Elo+
Solo
Hades
Hades
JuanLoGombo
Hades
Level 16
God Stats
41W - 41L
1,493 SR
Queue Stats
57W - 66L
1,482 Elo+
Party 1
Medusa
Medusa
Pemberto
Medusa
Level 13
God Stats
3W - 2L
1,652 SR
Queue Stats
22W - 18L
1,550 Elo+
Solo
Fenrir
Fenrir
alberto975123gl
Fenrir
Level 28
God Stats
140W - 125L
1,546 SR
Queue Stats
166W - 178L
1,515 Elo+
Party 1
Team Averages
Level 20
1,556 SR
1,523 Elo+

VS

Team Averages
Level 16
1,569 SR
1,526 Elo+
Osiris
Osiris
GoinDaBaby
Osiris
Level 5
God Stats
2W - 5L
1,602 SR
Queue Stats
7W - 16L
1,608 Elo+
Solo
Discordia
Discordia
Judaspk
Discordia
Level 27
God Stats
70W - 60L
1,594 SR
Queue Stats
125W - 129L
1,501 Elo+
Solo
Artemis
Artemis
Kahz
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
freedombit13
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,437 Elo+
Solo
Neith
Neith
graystache
Neith
Level 18
God Stats
3W - 2L
1,647 SR
Queue Stats
145W - 106L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 19
13,417
958
7,694
30,573
22,113
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
GRSTi
Cthulhu
20
8 / 3 / 23
15,090
1,078
22,047
22,294
26,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 5 / 14
14,113
1,008
22,499
19,751
9,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Pemberto
Medusa
20
10 / 7 / 17
14,547
1,039
21,772
19,819
7,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 7 / 18
15,292
1,092
18,414
23,035
15,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GoinDaBaby
Osiris
20
2 / 12 / 16
13,456
961
18,129
28,216
32,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Judaspk
Discordia
20
10 / 6 / 12
16,145
1,153
33,536
22,690
8,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Kahz
Artemis
20
11 / 7 / 10
16,585
1,185
38,130
20,925
7,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
freedombit13
Chernobog
15
0 / 3 / 2
10,498
750
1,190
3,509
1,679
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Neith
20
2 / 11 / 15
13,821
987
15,777
21,827
8,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
80
39
Kills
25
25
Deaths
39
91
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
W
Cthulhu
GRSTi
Cthulhu
8
3
23
6.5
L
Osiris
GoinDaBaby
Osiris
2
12
16
0.83
W
8
5
14
3
L
Discordia
Judaspk
Discordia
10
6
12
2.67
L
Artemis
Kahz
Artemis
11
7
10
2.29
W
Medusa
Pemberto
Medusa
10
7
17
2.64
W
10
7
18
2.71
L
Chernobog
freedombit13
Chernobog
0
3
2
0.33
L
Neith
2
11
15
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,426
Damage
106,762
115,472
Taken
97,167
81,924
Mitigated
59,412
16,996
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,694
1,361
523
2,531
30,573
22,113
0
7,855
22,516
24,280
0
W
Cthulhu
GRSTi
Cthulhu
22,047
973
3,488
1,253
22,294
26,554
0
6,207
15,922
59,284
0
L
Osiris
GoinDaBaby
Osiris
18,129
5,371
0
648
28,216
32,431
0
13,027
15,189
481
27,684
W
22,499
560
816
5,031
19,751
9,919
0
5,703
13,827
37,751
0
L
Discordia
Judaspk
Discordia
33,536
3,181
764
2,955
22,690
8,310
0
13,864
8,826
64,786
0
L
Artemis
Kahz
Artemis
38,130
29,247
0
4,461
20,925
7,998
0
11,806
9,119
0
62,593
W
Medusa
Pemberto
Medusa
21,772
12,756
0
2,595
19,819
7,439
0
7,809
11,932
0
40,851
W
18,414
2,108
0
759
23,035
15,899
0
6,443
16,367
0
36,860
L
Chernobog
freedombit13
Chernobog
1,190
1,084
0
0
3,509
1,679
0
1,912
1,597
0
1,998
L
Neith
15,777
8,557
0
603
21,827
8,994
0
11,631
10,196
0
55,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,459
Gold Earned
70,505
232
Minions Killed
246
5
Camps Cleared
8
1,260,141
Distance Traveled
1,040,066
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,417
958
32
2
0
287,224
0
W
Cthulhu
15,090
1,078
90
6
1
264,155
1
L
Osiris
13,456
961
16
1
0
268,369
1
W
Hades
14,113
1,008
43
3
0
242,286
1
L
Discordia
16,145
1,153
86
6
2
250,436
2
L
Artemis
16,585
1,185
57
4
6
216,537
1
W
Medusa
14,547
1,039
37
3
0
197,745
1
W
Fenrir
15,292
1,092
30
2
4
268,731
1
L
Chernobog
10,498
750
0
0
0
75,784
1
L
Neith
13,821
987
87
6
0
228,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role