Player Matchup

Bellona
Bellona
Heniu-tek
Bellona
Level 6
God Stats
2W - 3L
1,279 SR
Queue Stats
2W - 12L
1,097 Elo+
Party 2
Baba Yaga
Baba Yaga
LynxSkrt
Baba Yaga
Level 79
God Stats
37W - 55L
1,429 SR
Queue Stats
358W - 458L
1,292 Elo+
Party 2
Loki
Loki
Zehirek
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,291 Elo+
Party 2
Team Averages
Level 47
1,403 SR
1,227 Elo+

VS

Team Averages
Level 23
1,473 SR
1,294 Elo+
Sun Wukong
Sun Wukong
M_ZABIH
Sun Wukong
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
37W - 26L
1,233 Elo+
Party 1
Nu Wa
Nu Wa
ShadowEmperorXV
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
blackplague_c
Fenrir
Level 21
God Stats
5W - 5L
1,418 SR
Queue Stats
11W - 15L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heniu-tek
Bellona
13
1 / 6 / 5
10,670
562
7,369
16,040
14,979
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
LynxSkrt
Baba Yaga
15
2 / 6 / 6
11,655
613
16,644
18,305
8,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Zehirek
Loki
15
5 / 7 / 4
12,342
650
10,955
16,035
6,224
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M_ZABIH
Sun Wukong
17
5 / 1 / 12
12,277
646
11,669
16,980
12,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 2 / 12
12,355
650
16,236
13,617
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
9 / 7 / 8
13,179
694
10,688
16,932
9,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
19
19
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
Heniu-tek
Bellona
1
6
5
0.58
L
Baba Yaga
LynxSkrt
Baba Yaga
2
6
6
0.83
W
Sun Wukong
M_ZABIH
Sun Wukong
5
1
12
11
W
5
2
12
5.5
L
Loki
Zehirek
Loki
5
7
4
1
W
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,968
Damage
38,593
50,380
Taken
47,529
29,207
Mitigated
26,951
11,340
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Heniu-tek
Bellona
7,369
1,407
0
1,521
16,040
14,979
0
6,427
9,388
0
22,327
L
Baba Yaga
LynxSkrt
Baba Yaga
16,644
640
0
4,301
18,305
8,004
0
5,870
12,128
80,146
0
W
Sun Wukong
M_ZABIH
Sun Wukong
11,669
2,437
2,013
9,067
16,980
12,475
1,120
6,662
10,043
0
48,292
W
16,236
4,325
1,368
4,759
13,617
4,669
1,557
6,070
7,472
49,390
0
L
Loki
Zehirek
Loki
10,955
3,969
684
4,834
16,035
6,224
0
4,070
11,699
0
49,227
W
10,688
2,430
1,940
2,267
16,932
9,807
228
3,932
12,650
0
31,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
37,811
197
Minions Killed
135
0
Camps Cleared
0
915,054
Distance Traveled
1,127,104
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,670
562
19
1
0
293,648
3
L
Baba Yaga
11,655
613
103
5
0
306,177
5
W
Sun Wukong
12,277
646
40
2
0
395,768
1
W
Nu Wa
12,355
650
59
3
0
342,490
5
L
Loki
12,342
650
75
4
0
315,229
2
W
Fenrir
13,179
694
36
2
0
388,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role