Player Matchup

Jormungandr
Jormungandr
CageyPanda55007
Jormungandr
Level 13
God Stats
0W - 2L
1,288 SR
Queue Stats
13W - 26L
1,167 Elo+
Solo
Artemis
Artemis
Daylou
Artemis
Level 6
God Stats
24W - 25L
1,188 SR
Queue Stats
46W - 44L
1,144 Elo+
Solo
Ra
Ra
FloridaMan3609
Ra
Level 27
God Stats
0W - 3L
1,194 SR
Queue Stats
38W - 46L
1,355 Elo+
Party 1
Neith
Neith
StarsetNova
Neith
Level 17
God Stats
10W - 13L
1,432 SR
Queue Stats
24W - 28L
1,248 Elo+
Party 1
Anubis
Anubis
TEXAS2019STATE
Anubis
Level 19
God Stats
33W - 37L
1,405 SR
Queue Stats
38W - 40L
1,212 Elo+
Solo
Team Averages
Level 16
1,302 SR
1,225 Elo+

VS

Team Averages
Level 30
1,372 SR
1,286 Elo+
Nox
Nox
CozyFetus
Nox
Level 89
God Stats
1W - 0L
1,086 SR
Queue Stats
38W - 37L
1,457 Elo+
Party 2
Khepri
Khepri
DavidComics1
Khepri
Level 29
God Stats
4W - 5L
1,280 SR
Queue Stats
158W - 288L
1,017 Elo+
Solo
Freya
Freya
Galantid
Freya
Level 15
God Stats
18W - 10L
1,536 SR
Queue Stats
29W - 27L
1,280 Elo+
Party 2
Hades
Hades
immafineseurquad
Hades
Level 8
God Stats
5W - 2L
1,455 SR
Queue Stats
14W - 7L
1,493 Elo+
Party 2
Horus
Horus
mase-datguy4
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CageyPanda55007
Jormungandr
18
0 / 12 / 4
12,313
770
5,395
24,254
6,871
Artemis
Daylou
Artemis
20
3 / 4 / 5
13,917
870
10,986
9,883
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 12 / 4
15,563
973
18,088
24,074
7,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 7 / 9
16,351
1,022
25,959
26,414
8,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
1 / 14 / 11
14,632
915
8,734
22,006
9,514
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 23
18,315
1,145
29,638
21,895
8,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
0 / 0 / 1
11,235
702
0
0
0
Freya
Galantid
Freya
20
26 / 5 / 14
19,545
1,222
45,215
26,394
10,023
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 6 / 23
17,263
1,079
26,718
24,547
13,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 2
11,423
714
150
3,358
1,198

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
17
Kills
49
49
Deaths
17
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CageyPanda55007
Jormungandr
0
12
4
0.17
W
13
4
23
6.13
W
Khepri
0
0
1
0.5
L
Artemis
Daylou
Artemis
3
4
5
1.38
L
7
12
4
0.75
W
Freya
Galantid
Freya
26
5
14
6.6
L
6
7
9
1.5
L
1
14
11
0.46
W
10
6
23
3.58
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,162
Damage
101,721
106,631
Taken
76,194
36,080
Mitigated
33,474
6,553
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CageyPanda55007
Jormungandr
5,395
1,912
0
0
24,254
6,871
0
23,192
1,062
12,275
0
W
29,638
3,280
0
846
21,895
8,639
0
8,806
13,089
71,649
0
W
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Daylou
Artemis
10,986
5,585
0
0
9,883
3,506
0
9,485
398
0
32,152
L
18,088
2,759
191
2,318
24,074
7,648
0
22,753
1,321
40,449
0
W
Freya
Galantid
Freya
45,215
19,154
0
7,482
26,394
10,023
0
11,044
15,350
65,137
0
L
25,959
20,545
0
3,754
26,414
8,541
0
25,472
942
0
51,762
L
8,734
653
0
290
22,006
9,514
0
20,669
1,337
48,945
0
W
26,718
2,584
0
7,178
24,547
13,614
0
10,876
13,671
43,627
0
W
150
0
50
202
3,358
1,198
0
1,491
1,867
0
1,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,776
Gold Earned
77,781
259
Minions Killed
207
3
Camps Cleared
1
1,075,381
Distance Traveled
806,902
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,313
770
10
1
0
186,061
0
W
Nox
18,315
1,145
111
7
0
281,475
0
W
Khepri
11,235
702
0
0
0
15,720
0
L
Artemis
13,917
870
32
2
0
226,625
0
L
Ra
15,563
973
59
4
3
224,757
0
W
Freya
19,545
1,222
52
3
1
239,445
1
L
Neith
16,351
1,022
49
3
0
264,223
0
L
Anubis
14,632
915
109
7
0
173,715
7
W
Hades
17,263
1,079
42
3
0
233,165
3
W
Horus
11,423
714
2
0
0
37,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role