Player Matchup

Kukulkan
Kukulkan
CNB_Sal
Kukulkan
Level 29
God Stats
5W - 13L
1,282 SR
Queue Stats
8W - 29L
906 Elo+
Party 1
Cupid
Cupid
Crazed_Asian23
Cupid
Level 16
God Stats
5W - 10L
1,259 SR
Queue Stats
5W - 10L
1,033 Elo+
Party 1
King Arthur
King Arthur
LegendaryJ2-
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
925 Elo+
Party 1
Team Averages
Level 20
1,347 SR
955 Elo+

VS

Team Averages
Level 38
1,316 SR
1,108 Elo+
Baron Samedi
Baron Samedi
BaseBronco
Baron Samedi
Level 26
God Stats
3W - 2L
1,651 SR
Queue Stats
47W - 75L
1,070 Elo+
Solo
Jormungandr
Jormungandr
Kaneki_Sora08
Jormungandr
Level 54
God Stats
1W - 7L
1,191 SR
Queue Stats
148W - 182L
1,241 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mayne C1
Tsukuyomi
Level 35
God Stats
2W - 5L
1,104 SR
Queue Stats
95W - 164L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CNB_Sal
Kukulkan
13
3 / 4 / 5
9,910
619
14,706
10,332
5,096
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 6 / 3
10,332
646
9,939
13,004
4,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
LegendaryJ2-
King Arthur
11
2 / 8 / 5
9,513
595
4,512
17,309
12,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaseBronco
Baron Samedi
13
5 / 6 / 7
11,100
694
12,388
14,892
6,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Kaneki_Sora08
Jormungandr
16
8 / 1 / 10
12,970
811
10,718
18,763
12,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Mayne C1
Tsukuyomi
13
5 / 4 / 8
11,269
704
9,746
12,329
4,324
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
18
18
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaseBronco
Baron Samedi
5
6
7
1.42
L
Kukulkan
CNB_Sal
Kukulkan
3
4
5
1.38
L
5
6
3
1.08
W
Jormungandr
Kaneki_Sora08
Jormungandr
8
1
10
13
L
King Arthur
LegendaryJ2-
King Arthur
2
8
5
0.56
W
Tsukuyomi
Mayne C1
Tsukuyomi
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
32,852
40,645
Taken
45,984
22,805
Mitigated
23,616
818
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaseBronco
Baron Samedi
12,388
1,619
2,276
5,381
14,892
6,352
1,331
5,711
9,090
47,441
0
L
Kukulkan
CNB_Sal
Kukulkan
14,706
1,093
0
250
10,332
5,096
0
6,268
4,064
46,087
0
L
9,939
6,034
100
157
13,004
4,861
0
7,688
5,316
0
29,363
W
Jormungandr
Kaneki_Sora08
Jormungandr
10,718
2,984
660
5,971
18,763
12,940
672
6,639
11,849
39,489
0
L
King Arthur
LegendaryJ2-
King Arthur
4,512
581
0
311
17,309
12,848
0
9,150
8,159
0
8,863
W
Tsukuyomi
Mayne C1
Tsukuyomi
9,746
2,982
964
1,739
12,329
4,324
513
2,412
9,792
0
42,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
35,339
112
Minions Killed
164
0
Camps Cleared
0
703,614
Distance Traveled
754,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,100
694
45
3
0
213,679
0
L
Kukulkan
9,910
619
75
5
0
247,423
0
L
Cupid
10,332
646
34
2
0
193,147
0
W
Jormungandr
12,970
811
72
5
0
262,159
0
L
King Arthur
9,513
595
3
0
0
263,044
0
W
Tsukuyomi
11,269
704
47
3
0
278,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role