Player Matchup

Cthulhu
Cthulhu
aureliezombie
Cthulhu
Level 16
God Stats
9W - 6L
1,486 SR
Queue Stats
21W - 43L
1,045 Elo+
Party 2
Olorun
Olorun
balduzar
Olorun
Level 14
God Stats
6W - 6L
1,226 SR
Queue Stats
16W - 26L
1,019 Elo+
Party 2
Fenrir
Fenrir
yozer da best
Fenrir
Level 10
God Stats
8W - 8L
1,534 SR
Queue Stats
10W - 12L
1,386 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,150 Elo+

VS

Team Averages
Level 19
1,588 SR
1,152 Elo+
Da Ji
Da Ji
djenji
Da Ji
Level 25
God Stats
0W - 1L
1,726 SR
Queue Stats
97W - 139L
1,226 Elo+
Solo
Achilles
Achilles
lawmir_sdil
Achilles
Level 17
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 4L
1,156 Elo+
Party 1
Kukulkan
Kukulkan
parsam26
Kukulkan
Level 14
God Stats
1W - 1L
1,339 SR
Queue Stats
22W - 29L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
8 / 5 / 15
13,005
867
10,175
19,386
21,952
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
balduzar
Olorun
17
9 / 4 / 15
12,425
828
14,718
16,238
6,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
13 / 7 / 8
12,966
864
12,936
14,561
6,158
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
djenji
Da Ji
13
6 / 11 / 7
11,291
753
12,972
17,023
6,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
lawmir_sdil
Achilles
14
6 / 9 / 6
11,661
777
8,598
17,823
9,689
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
parsam26
Kukulkan
14
4 / 12 / 5
10,548
703
10,873
13,700
4,827
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
30
Kills
16
16
Deaths
32
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
5
15
3.1
W
Olorun
balduzar
Olorun
9
4
15
4.13
L
Da Ji
djenji
Da Ji
6
11
7
0.86
L
Achilles
lawmir_sdil
Achilles
6
9
6
1
L
Kukulkan
parsam26
Kukulkan
4
12
5
0.54
W
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
32,443
50,185
Taken
48,546
34,529
Mitigated
20,703
12,328
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,175
1,290
0
80
19,386
21,952
210
4,800
14,586
28,800
0
W
Olorun
balduzar
Olorun
14,718
8,897
1,359
7,511
16,238
6,419
1,612
2,667
13,571
49,516
0
L
Da Ji
djenji
Da Ji
12,972
5,375
429
2,666
17,023
6,187
0
9,133
7,890
0
40,168
L
Achilles
lawmir_sdil
Achilles
8,598
2,708
0
790
17,823
9,689
180
8,688
9,135
0
23,698
L
Kukulkan
parsam26
Kukulkan
10,873
1,305
0
0
13,700
4,827
0
7,167
6,533
46,273
0
W
12,936
2,744
0
3,378
14,561
6,158
1,393
3,474
11,087
0
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
33,500
147
Minions Killed
152
0
Camps Cleared
0
786,064
Distance Traveled
561,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,005
867
25
2
0
272,057
0
W
Olorun
12,425
828
72
5
0
261,701
1
L
Da Ji
11,291
753
47
3
0
197,069
2
L
Achilles
11,661
777
28
2
0
228,812
2
L
Kukulkan
10,548
703
77
5
0
135,135
0
W
Fenrir
12,966
864
50
3
0
252,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role