Player Matchup

Baba Yaga
Baba Yaga
AccentCrew
Baba Yaga
Level 11
God Stats
1W - 1L
1,253 SR
Queue Stats
11W - 30L
946 Elo+
Solo
Heimdallr
Heimdallr
Ghomper
Heimdallr
Level 18
God Stats
5W - 1L
1,638 SR
Queue Stats
95W - 97L
1,028 Elo+
Party 2
Loki
Loki
KKRFL
Loki
Level 23
God Stats
3W - 5L
1,081 SR
Queue Stats
164W - 225L
1,168 Elo+
Party 1
Aphrodite
Aphrodite
YayaAcid
Aphrodite
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 37L
961 Elo+
Party 2
King Arthur
King Arthur
ll_XRA_ll
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 51L
1,133 Elo+
Party 1
Team Averages
Level 17
1,394 SR
1,047 Elo+

VS

Team Averages
Level 15
1,429 SR
1,177 Elo+
Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GNR-CLAW
Pele
Level 13
God Stats
2W - 7L
1,333 SR
Queue Stats
9W - 35L
961 Elo+
Solo
Sun Wukong
Sun Wukong
Jkingthegameof4
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
964 Elo+
Solo
Bakasura
Bakasura
Stonernumba10
Bakasura
Level 12
God Stats
0W - 1L
1,462 SR
Queue Stats
19W - 30L
1,218 Elo+
Solo
Ra
Ra
hjhhtygghytghu
Ra
Level 15
God Stats
62W - 63L
1,348 SR
Queue Stats
62W - 64L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AccentCrew
Baba Yaga
20
2 / 3 / 3
13,248
473
9,154
15,355
7,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ghomper
Heimdallr
16
3 / 7 / 3
11,183
399
13,520
18,083
10,684
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
KKRFL
Loki
20
15 / 4 / 3
15,127
540
14,145
22,212
9,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
YayaAcid
Aphrodite
16
2 / 2 / 4
10,868
388
5,117
13,729
5,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ll_XRA_ll
King Arthur
17
5 / 5 / 2
11,780
421
6,047
20,502
9,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 4 / 4
8,661
309
4,087
8,435
2,555
Pele
10
0 / 3 / 1
8,366
299
309
4,965
1,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Jkingthegameof4
Sun Wukong
18
4 / 6 / 2
11,187
400
14,466
21,613
23,231
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Stonernumba10
Bakasura
20
8 / 15 / 0
13,853
495
14,950
25,007
11,348
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 1
14,004
500
17,240
14,649
5,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
27
Kills
19
21
Deaths
30
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
4
0.5
W
Baba Yaga
AccentCrew
Baba Yaga
2
3
3
1.17
L
Pele
0
3
1
0.17
W
Heimdallr
Ghomper
Heimdallr
3
7
3
0.64
L
Sun Wukong
Jkingthegameof4
Sun Wukong
4
6
2
0.83
W
Loki
KKRFL
Loki
15
4
3
4.13
L
Bakasura
Stonernumba10
Bakasura
8
15
0
0.53
W
Aphrodite
YayaAcid
Aphrodite
2
2
4
2
L
7
2
1
3.75
W
King Arthur
ll_XRA_ll
King Arthur
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
51,052
89,881
Taken
74,669
43,411
Mitigated
44,448
28,319
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,087
1,955
0
0
8,435
2,555
88
1,063
7,372
0
11,895
W
Baba Yaga
AccentCrew
Baba Yaga
9,154
980
0
3,419
15,355
7,071
1,963
4,500
10,655
77,279
0
L
Pele
309
36
0
80
4,965
1,330
246
1,830
3,135
0
10,206
W
Heimdallr
Ghomper
Heimdallr
13,520
7,331
0
1,756
18,083
10,684
2,636
2,825
14,843
0
64,369
L
Sun Wukong
Jkingthegameof4
Sun Wukong
14,466
3,005
0
5,100
21,613
23,231
1,550
5,883
15,730
0
55,748
W
Loki
KKRFL
Loki
14,145
5,343
402
5,316
22,212
9,867
2,157
4,278
17,078
0
81,230
L
Bakasura
Stonernumba10
Bakasura
14,950
11,132
0
309
25,007
11,348
3,828
276
24,731
0
73,066
W
Aphrodite
YayaAcid
Aphrodite
5,117
2,179
5,644
5,667
13,729
5,945
2,018
2,230
11,204
27,224
0
L
17,240
1,237
846
8,589
14,649
5,984
1,542
5,219
9,427
96,792
0
W
King Arthur
ll_XRA_ll
King Arthur
6,047
1,971
1,662
4,453
20,502
9,844
1,646
3,407
16,614
0
45,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,206
Gold Earned
56,071
504
Minions Killed
416
0
Camps Cleared
0
2,189,726
Distance Traveled
1,811,704
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,661
309
14
1
0
334,503
0
W
Baba Yaga
13,248
473
135
5
0
436,112
0
L
Pele
8,366
299
22
1
0
171,540
0
W
Heimdallr
11,183
399
89
3
0
348,245
0
L
Sun Wukong
11,187
400
74
3
0
499,150
3
W
Loki
15,127
540
152
5
0
493,083
0
L
Bakasura
13,853
495
138
5
0
409,157
1
W
Aphrodite
10,868
388
45
2
0
447,160
0
L
Ra
14,004
500
168
6
0
397,354
0
W
King Arthur
11,780
421
83
3
0
465,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role