Player Matchup

Achilles
Achilles
FarpyTheRarpy
Achilles
Level 25
God Stats
1W - 1L
1,906 SR
Queue Stats
33W - 18L
1,625 Elo+
Solo
Merlin
Merlin
santiagogarcia9
Merlin
Level 14
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
viniciuslfd
Hel
Level 25
God Stats
1W - 3L
1,460 SR
Queue Stats
10W - 11L
1,550 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,558 Elo+

VS

Team Averages
Level 38
1,624 SR
1,579 Elo+
Cthulhu
Cthulhu
GuiBriza
Cthulhu
Level 69
God Stats
10W - 6L
1,542 SR
Queue Stats
19W - 26L
1,473 Elo+
Solo
Ymir
Ymir
Juan-Chayanne
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 1L
1,880 Elo+
Solo
Izanami
Izanami
xBFL_HAYWIREx
Izanami
Level 17
God Stats
6W - 1L
1,831 SR
Queue Stats
30W - 46L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FarpyTheRarpy
Achilles
8
0 / 3 / 0
5,312
664
3,783
8,405
4,562
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 9 / 0
5,050
631
2,341
7,357
2,499
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
5,147
643
2,195
6,307
2,195
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuiBriza
Cthulhu
10
3 / 0 / 7
7,415
927
4,066
6,988
3,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 0 / 6
7,933
992
8,172
8,916
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
10
5 / 0 / 8
7,376
922
5,005
4,789
1,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
FarpyTheRarpy
Achilles
0
3
0
0
W
Cthulhu
GuiBriza
Cthulhu
3
0
7
6.5
W
7
0
6
10
L
0
9
0
0
L
0
3
0
0
W
Izanami
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,319
Damage
17,243
22,069
Taken
20,693
9,256
Mitigated
8,980
4,632
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FarpyTheRarpy
Achilles
3,783
1,585
0
898
8,405
4,562
0
2,911
5,494
0
14,411
W
Cthulhu
GuiBriza
Cthulhu
4,066
533
405
2,606
6,988
3,639
249
2,234
4,634
17,859
0
W
8,172
1,074
117
4,511
8,916
3,898
0
1,822
6,944
42,578
0
L
2,341
238
0
250
7,357
2,499
0
4,811
2,546
13,078
0
L
2,195
363
1,508
1,976
6,307
2,195
0
4,528
1,779
6,785
0
W
Izanami
5,005
2,879
441
634
4,789
1,443
2,084
1,155
3,609
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,509
Gold Earned
22,724
50
Minions Killed
132
0
Camps Cleared
0
353,960
Distance Traveled
466,067
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,312
664
25
3
0
146,524
1
W
Cthulhu
7,415
927
24
3
0
162,552
0
W
Ymir
7,933
992
81
10
0
154,459
2
L
Merlin
5,050
631
13
2
0
107,825
0
L
Hel
5,147
643
12
2
0
99,611
0
W
Izanami
7,376
922
27
3
0
149,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role