Player Matchup

Hun Batz
Hun Batz
GładkiBogdanPL
Hun Batz
Level 27
God Stats
7W - 3L
1,855 SR
Queue Stats
28W - 28L
1,273 Elo+
Solo
Neith
Neith
Praeglacious
Neith
Level 3
God Stats
3W - 3L
1,184 SR
Queue Stats
7W - 10L
961 Elo+
Solo
Cthulhu
Cthulhu
PriestSadok
Cthulhu
Level 29
God Stats
2W - 5L
1,480 SR
Queue Stats
24W - 29L
1,343 Elo+
Solo
Olorun
Olorun
Valagorm
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
lycheellama888
Chang'e
Level 25
God Stats
2W - 4L
1,434 SR
Queue Stats
14W - 20L
1,229 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,261 Elo+

VS

Team Averages
Level 13
1,527 SR
1,423 Elo+
King Arthur
King Arthur
Apperture992
King Arthur
Level 24
God Stats
1W - 1L
1,743 SR
Queue Stats
65W - 80L
1,337 Elo+
Solo
Neith
Neith
Heterochromia98
Neith
Level 20
God Stats
26W - 23L
1,391 SR
Queue Stats
84W - 115L
1,381 Elo+
Solo
Bellona
Bellona
Jorjikkk
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
MorCran
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Artemis
Artemis
dimochkAA
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
6 / 1 / 1
5,594
699
3,337
4,437
1,168
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
6 / 0 / 2
5,618
702
4,399
2,743
745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
PriestSadok
Cthulhu
7
3 / 1 / 4
4,817
602
1,838
4,257
1,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Valagorm
Olorun
8
3 / 0 / 2
4,737
592
2,917
2,708
805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 3
4,313
539
1,703
2,875
928
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apperture992
King Arthur
6
1 / 6 / 0
4,142
518
2,165
6,339
2,694
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 4 / 0
3,327
416
1,435
4,764
937
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jorjikkk
Bellona
4
0 / 2 / 0
3,392
424
296
2,856
1,680
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 5 / 0
3,973
497
3,311
4,382
1,385
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
dimochkAA
Artemis
5
0 / 3 / 1
3,600
450
1,081
3,623
1,089
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
2
2
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apperture992
King Arthur
1
6
0
0.17
W
Hun Batz
6
1
1
6.5
L
0
4
0
0
L
Bellona
Jorjikkk
Bellona
0
2
0
0
L
1
5
0
0.2
W
6
0
2
7
W
Cthulhu
PriestSadok
Cthulhu
3
1
4
5
W
Olorun
Valagorm
Olorun
3
0
2
4
L
Artemis
dimochkAA
Artemis
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,194
Damage
8,288
17,020
Taken
21,964
5,553
Mitigated
7,785
5,959
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apperture992
King Arthur
2,165
397
0
410
6,339
2,694
0
0
6,339
0
12,003
W
Hun Batz
3,337
1,437
0
1,124
4,437
1,168
0
70
4,242
0
26,443
L
1,435
992
0
1,218
4,764
937
0
960
3,804
0
8,490
L
Bellona
Jorjikkk
Bellona
296
73
0
121
2,856
1,680
28
519
2,337
0
6,727
L
3,311
755
94
672
4,382
1,385
208
2,357
2,025
15,574
0
W
4,399
1,235
0
667
2,743
745
2,179
51
2,542
0
24,826
W
Cthulhu
PriestSadok
Cthulhu
1,838
204
78
1,453
4,257
1,907
0
1,507
2,750
9,640
0
W
Olorun
Valagorm
Olorun
2,917
1,724
88
1,205
2,708
805
982
660
2,048
17,957
0
L
Artemis
dimochkAA
Artemis
1,081
516
0
0
3,623
1,089
0
2,622
1,001
0
4,488
W
1,703
312
404
940
2,875
928
306
1,023
1,827
12,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
18,434
184
Minions Killed
70
0
Camps Cleared
0
680,501
Distance Traveled
574,409
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,142
518
25
3
0
132,364
1
W
Hun Batz
5,594
699
60
8
0
157,315
0
L
Neith
3,327
416
8
1
0
114,484
0
L
Bellona
3,392
424
12
2
0
92,115
1
L
Ra
3,973
497
18
2
0
124,288
0
W
Neith
5,618
702
55
7
0
123,170
2
W
Cthulhu
4,817
602
15
2
0
142,495
5
W
Olorun
4,737
592
34
4
0
131,944
2
L
Artemis
3,600
450
7
1
0
111,158
0
W
Chang'e
4,313
539
20
3
0
125,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role