Player Matchup

Fenrir
Fenrir
Penguenussss
Fenrir
Level 28
God Stats
1W - 3L
1,122 SR
Queue Stats
61W - 77L
1,346 Elo+
Party 2
Hera
Hera
Saltysoldier23
Hera
Level 24
God Stats
1W - 2L
1,469 SR
Queue Stats
51W - 54L
1,369 Elo+
Solo
Khepri
Khepri
kangalımıverin
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 2
Team Averages
Level 19
1,364 SR
1,320 Elo+

VS

Team Averages
Level 31
1,624 SR
1,386 Elo+
Vulcan
Vulcan
Azuruis
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,349 Elo+
Party 1
Artemis
Artemis
LxSlayer
Artemis
Level 22
God Stats
42W - 14L
1,873 SR
Queue Stats
144W - 89L
1,573 Elo+
Solo
Thor
Thor
MagnusB
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 10 / 2
11,131
795
11,058
17,201
7,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 4 / 6
8,923
637
10,370
13,459
3,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 10
9,920
709
3,900
16,314
12,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azuruis
Vulcan
15
6 / 4 / 13
11,592
828
14,437
7,120
2,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LxSlayer
Artemis
16
13 / 4 / 5
12,469
891
20,335
12,276
4,393
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
MagnusB
Thor
11
1 / 8 / 11
9,471
677
4,376
11,362
3,599
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
15
Kills
20
20
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Azuruis
Vulcan
6
4
13
3.13
W
Artemis
LxSlayer
Artemis
13
4
5
3.88
W
Thor
MagnusB
Thor
1
8
11
0.81
L
Fenrir
11
10
2
1.2
L
2
4
6
1.25
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
39,148
46,974
Taken
30,758
23,497
Mitigated
10,512
2,681
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Azuruis
Vulcan
14,437
5,176
0
390
7,120
2,520
810
2,754
4,366
45,568
0
W
Artemis
LxSlayer
Artemis
20,335
10,528
0
2,313
12,276
4,393
1,895
5,369
6,907
0
63,421
W
Thor
MagnusB
Thor
4,376
1,607
0
915
11,362
3,599
470
6,167
5,195
0
8,933
L
Fenrir
11,058
3,884
0
1,396
17,201
7,174
0
5,443
11,758
0
28,357
L
10,370
2,734
0
1,090
13,459
3,922
10
5,051
8,408
39,894
0
L
3,900
443
0
195
16,314
12,401
0
3,955
12,359
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
33,532
98
Minions Killed
153
0
Camps Cleared
0
656,084
Distance Traveled
680,470
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,592
828
74
5
0
263,954
0
W
Artemis
12,469
891
67
5
0
215,203
1
W
Thor
9,471
677
12
1
0
201,313
5
L
Fenrir
11,131
795
32
2
0
215,786
0
L
Hera
8,923
637
47
3
0
213,243
2
L
Khepri
9,920
709
19
1
0
227,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role