Player Matchup

Mercury
Mercury
HaNdOfDeatHh
Mercury
Level 160
God Stats
28W - 13L
1,666 SR
Queue Stats
843W - 733L
1,597 Elo+
Party 3
Neith
Neith
MelonPieQueen
Neith
Level 16
God Stats
4W - 1L
1,685 SR
Queue Stats
24W - 9L
1,624 Elo+
Party 2
Hel
Hel
coldtear
Hel
Level 14
God Stats
2W - 1L
1,574 SR
Queue Stats
40W - 9L
1,821 Elo+
Party 3
Merlin
Merlin
jphnraz
Merlin
Level 83
God Stats
5W - 1L
1,813 SR
Queue Stats
144W - 117L
1,539 Elo+
Party 2
Hercules
Hercules
yoyoel
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,296 Elo+
Party 2
Team Averages
Level 86
1,648 SR
1,575 Elo+

VS

Team Averages
Level 49
1,472 SR
1,510 Elo+
Nemesis
Nemesis
Rameseum
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RaykriegerR01
Olorun
Level 66
God Stats
29W - 50L
1,419 SR
Queue Stats
558W - 580L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Szandrus
Ah Puch
Level 43
God Stats
37W - 38L
1,549 SR
Queue Stats
239W - 263L
1,436 Elo+
Party 1
Hera
Hera
多多良小可
Hera
Level 28
God Stats
9W - 16L
1,370 SR
Queue Stats
94W - 92L
1,503 Elo+
Party 4
Sun Wukong
Sun Wukong
星界微光
Sun Wukong
Level 63
God Stats
0W - 1L
1,519 SR
Queue Stats
201W - 195L
1,617 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HaNdOfDeatHh
Mercury
17
6 / 2 / 8
11,343
1,031
15,842
12,775
5,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 1 / 14
10,452
950
11,474
11,415
5,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 0 / 9
10,856
987
7,834
9,972
5,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
jphnraz
Merlin
17
4 / 1 / 10
11,203
1,018
13,562
6,272
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
yoyoel
Hercules
17
3 / 0 / 12
11,522
1,047
6,983
21,433
31,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

239

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rameseum
Nemesis
15
1 / 0 / 1
9,687
881
8,728
11,224
10,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 3
10,096
918
7,123
9,144
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
Szandrus
Ah Puch
16
2 / 6 / 1
10,597
963
19,173
14,323
5,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 6 / 2
9,764
888
11,165
10,414
4,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
星界微光
Sun Wukong
16
1 / 1 / 3
10,253
932
10,079
14,553
16,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
16
Kills
4
4
Deaths
16
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
HaNdOfDeatHh
Mercury
6
2
8
5
W
0
1
14
7
L
Nemesis
Rameseum
Nemesis
1
0
1
1.5
L
0
3
3
0.5
L
Ah Puch
Szandrus
Ah Puch
2
6
1
0.42
W
3
0
9
7.5
W
Merlin
jphnraz
Merlin
4
1
10
9
W
Hercules
yoyoel
Hercules
3
0
12
9
L
0
6
2
0.17
L
Sun Wukong
星界微光
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,695
Damage
56,268
61,867
Taken
59,658
50,201
Mitigated
41,376
36,521
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HaNdOfDeatHh
Mercury
15,842
7,593
0
2,195
12,775
5,779
0
5,506
7,269
0
35,125
W
11,474
3,924
0
3,905
11,415
5,081
0
8,341
3,074
0
45,202
L
Nemesis
Rameseum
Nemesis
8,728
2,802
0
951
11,224
10,688
0
3,377
7,847
0
13,497
L
7,123
2,659
1,036
1,477
9,144
4,914
0
4,052
5,092
29,568
0
L
Ah Puch
Szandrus
Ah Puch
19,173
1,216
170
2,204
14,323
5,525
0
4,630
9,693
50,401
0
W
7,834
456
16,231
6,891
9,972
5,152
0
5,534
4,438
18,750
0
W
Merlin
jphnraz
Merlin
13,562
783
0
0
6,272
3,165
0
3,103
3,169
57,227
0
W
Hercules
yoyoel
Hercules
6,983
1,997
0
7,299
21,433
31,024
0
14,977
6,456
0
14,096
L
11,165
1,802
0
0
10,414
4,203
0
4,157
6,257
23,896
0
L
Sun Wukong
星界微光
Sun Wukong
10,079
944
551
1,541
14,553
16,046
0
5,180
9,373
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
50,397
257
Minions Killed
224
13
Camps Cleared
5
1,211,929
Distance Traveled
1,101,372
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,343
1,031
35
3
6
263,796
1
W
Neith
10,452
950
77
7
1
221,595
0
L
Nemesis
9,687
881
4
0
1
252,954
1
L
Olorun
10,096
918
53
5
0
184,029
3
L
Ah Puch
10,597
963
73
7
2
181,591
1
W
Hel
10,856
987
32
3
3
255,748
0
W
Merlin
11,203
1,018
102
9
2
221,860
1
W
Hercules
11,522
1,047
11
1
1
248,930
2
L
Hera
9,764
888
39
4
1
233,425
0
L
Sun Wukong
10,253
932
55
5
1
249,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role