Player Matchup

Neith
Neith
Retr0thr0wback
Neith
Level 75
God Stats
0W - 2L
1,409 SR
Queue Stats
50W - 79L
1,348 Elo+
Party 2
Nike
Nike
SolidK12
Nike
Level 57
God Stats
0W - 1L
1,697 SR
Queue Stats
27W - 31L
1,455 Elo+
Party 2
Thor
Thor
TheUnholyFlame
Thor
Level 121
God Stats
1W - 1L
1,700 SR
Queue Stats
20W - 32L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
jameswarhazzard
Kuzenbo
Level 94
God Stats
2W - 5L
1,444 SR
Queue Stats
27W - 40L
1,406 Elo+
Party 2
Janus
Janus
xPerpetratoRx
Janus
Level 135
God Stats
0W - 1L
1,478 SR
Queue Stats
27W - 36L
1,437 Elo+
Party 2
Team Averages
Level 96
1,546 SR
1,413 Elo+

VS

Team Averages
Level 62
1,604 SR
1,572 Elo+
Hera
Hera
BROSKI_BANGS
Hera
Level 68
God Stats
22W - 12L
1,502 SR
Queue Stats
381W - 299L
1,544 Elo+
Party 1
Olorun
Olorun
InfiniteCam
Olorun
Level 128
God Stats
15W - 13L
1,458 SR
Queue Stats
659W - 612L
1,524 Elo+
Solo
Set
Set
Keeyomi
Set
Level 34
God Stats
1W - 0L
1,733 SR
Queue Stats
20W - 9L
1,759 Elo+
Solo
Mulan
Mulan
iGotAnFnProblem
Mulan
Level 49
God Stats
38W - 21L
1,727 SR
Queue Stats
445W - 424L
1,499 Elo+
Solo
Hachiman
Hachiman
temp-915227
Hachiman
Level 29
God Stats
25W - 17L
1,600 SR
Queue Stats
185W - 149L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,987
470
4,478
10,704
2,948
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
2 / 2 / 0
9,714
571
10,594
15,600
11,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

14
3 / 4 / 4
9,608
565
7,996
13,321
4,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
7,688
452
4,271
13,715
10,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 8 / 3
9,323
548
7,895
12,382
3,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
10,496
617
12,132
8,654
3,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
16
3 / 0 / 7
10,316
607
10,607
11,560
4,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
15
5 / 3 / 2
10,258
603
5,602
12,752
4,844
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 0
9,716
572
7,352
13,840
10,523
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
temp-915227
Hachiman
16
7 / 3 / 7
10,661
627
14,440
13,704
5,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
23
23
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Olorun
3
0
7
6.5
W
Set
5
3
2
2
L
1
7
4
0.43
L
Nike
2
2
0
1
L
3
4
4
1.25
W
1
1
0
1
L
1
2
3
1.25
W
Hachiman
temp-915227
Hachiman
7
3
7
3.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
50,133
65,722
Taken
60,510
33,559
Mitigated
28,332
17,837
Healing
31,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,132
2,616
429
2,583
8,654
3,351
1,840
4,594
4,060
64,160
0
W
Olorun
10,607
7,598
1,461
9,137
11,560
4,458
4,994
3,821
7,689
65,236
0
W
Set
5,602
2,870
0
3,300
12,752
4,844
0
1,270
11,432
0
53,785
L
4,478
1,495
0
2,769
10,704
2,948
0
2,770
7,934
0
42,353
L
Nike
10,594
2,378
0
7,674
15,600
11,971
0
3,319
11,756
0
64,760
L
7,996
1,835
0
3,367
13,321
4,799
66
4,176
9,145
0
56,109
W
7,352
1,463
0
8,331
13,840
10,523
46
392
12,711
0
54,992
L
4,271
1,957
210
1,356
13,715
10,636
0
5,842
7,873
20,707
0
W
Hachiman
temp-915227
Hachiman
14,440
8,576
0
5,937
13,704
5,156
3,530
3,162
10,542
0
64,781
L
7,895
854
0
2,461
12,382
3,205
292
6,632
5,750
44,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
51,447
403
Minions Killed
528
0
Camps Cleared
0
1,533,108
Distance Traveled
1,493,895
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,496
617
97
6
0
296,151
5
W
Olorun
10,316
607
115
7
0
295,830
4
W
Set
10,258
603
83
5
0
320,551
6
L
Neith
7,987
470
75
4
0
295,428
0
L
Nike
9,714
571
134
8
0
329,449
3
L
Thor
9,608
565
91
5
0
339,356
2
W
Mulan
9,716
572
134
8
0
328,628
1
L
Kuzenbo
7,688
452
21
1
0
295,665
2
W
Hachiman
10,661
627
99
6
0
252,735
3
L
Janus
9,323
548
82
5
0
273,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role