Player Matchup

Chernobog
Chernobog
Heavenlyway
Chernobog
Level 40
God Stats
1W - 3L
1,276 SR
Queue Stats
167W - 156L
1,587 Elo+
Solo
Merlin
Merlin
IronboundSilver
Merlin
Level 95
God Stats
2W - 1L
1,469 SR
Queue Stats
112W - 90L
1,645 Elo+
Party 3
Bacchus
Bacchus
TrashFather
Bacchus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,631 Elo+
Party 3
Scylla
Scylla
Unluckyalex1993
Scylla
Level 45
God Stats
5W - 5L
1,633 SR
Queue Stats
106W - 92L
1,572 Elo+
Party 3
Vamana
Vamana
Welsh1n
Vamana
Level 106
God Stats
3W - 2L
1,531 SR
Queue Stats
120W - 97L
1,583 Elo+
Party 3
Team Averages
Level 59
1,482 SR
1,604 Elo+

VS

Team Averages
Level 70
1,498 SR
1,488 Elo+
Mercury
Mercury
Nick763
Mercury
Level 155
God Stats
3W - 3L
1,689 SR
Queue Stats
68W - 49L
1,642 Elo+
Party 2
Chernobog
Chernobog
Sewer_Cookies
Chernobog
Level 49
God Stats
1W - 11L
1,176 SR
Queue Stats
57W - 82L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadowtheking77
Sun Wukong
Level 108
God Stats
0W - 1L
1,602 SR
Queue Stats
55W - 32L
1,672 Elo+
Party 2
Sobek
Sobek
moving789
Sobek
Level 27
God Stats
3W - 3L
1,521 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 2
Janus
Janus
xXStarEchoeXx
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Heavenlyway
Chernobog
20
13 / 6 / 14
14,869
1,062
31,383
17,821
11,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 15
14,190
1,014
26,899
11,919
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
TrashFather
Bacchus
20
3 / 6 / 18
14,235
1,017
10,993
22,252
34,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 17
14,455
1,033
22,982
10,338
5,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Welsh1n
Vamana
20
6 / 3 / 17
13,321
952
22,285
19,933
12,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nick763
Mercury
20
9 / 5 / 11
16,044
1,146
29,848
24,096
10,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Sewer_Cookies
Chernobog
19
1 / 6 / 13
13,055
933
8,430
20,196
9,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Shadowtheking77
Sun Wukong
20
9 / 3 / 9
15,033
1,074
16,043
18,823
20,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
moving789
Sobek
20
3 / 3 / 14
13,980
999
8,800
33,605
45,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
1 / 17 / 13
13,126
938
10,806
22,875
8,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
83
34
Kills
23
23
Deaths
34
81
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Heavenlyway
Chernobog
13
6
14
3.33
W
7
4
15
3.63
L
Mercury
Nick763
Mercury
9
5
11
2.9
L
Chernobog
Sewer_Cookies
Chernobog
1
6
13
1.25
L
Sun Wukong
Shadowtheking77
Sun Wukong
9
3
9
4.5
W
Bacchus
TrashFather
Bacchus
3
6
18
2
W
5
4
17
3.38
W
Vamana
Welsh1n
Vamana
6
3
17
4.83
L
Sobek
moving789
Sobek
3
3
14
3.33
L
1
17
13
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,542
Damage
73,927
82,263
Taken
119,595
71,032
Mitigated
93,703
8,417
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Heavenlyway
Chernobog
31,383
22,514
0
3,315
17,821
11,438
0
4,044
13,777
0
53,265
W
26,899
920
0
113
11,919
6,675
0
2,667
9,252
54,006
0
L
Mercury
Nick763
Mercury
29,848
16,062
0
0
24,096
10,797
0
10,620
13,476
0
66,268
L
Chernobog
Sewer_Cookies
Chernobog
8,430
5,569
0
582
20,196
9,009
0
8,734
11,462
0
23,840
L
Sun Wukong
Shadowtheking77
Sun Wukong
16,043
3,327
0
3,504
18,823
20,069
0
11,145
7,678
0
36,914
W
Bacchus
TrashFather
Bacchus
10,993
1,549
157
920
22,252
34,639
0
5,285
16,967
20,807
0
W
22,982
1,905
0
43
10,338
5,482
0
2,027
8,311
68,269
0
W
Vamana
Welsh1n
Vamana
22,285
11,185
0
3,869
19,933
12,798
0
5,583
14,223
0
32,301
L
Sobek
moving789
Sobek
8,800
137
0
6,807
33,605
45,618
0
19,817
13,788
26,156
0
L
10,806
1,828
0
348
22,875
8,210
0
10,558
12,317
34,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,070
Gold Earned
71,238
265
Minions Killed
243
6
Camps Cleared
9
1,258,991
Distance Traveled
1,472,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,869
1,062
48
3
1
191,172
0
W
Merlin
14,190
1,014
55
4
0
255,093
0
L
Mercury
16,044
1,146
84
6
3
351,170
0
L
Chernobog
13,055
933
29
2
2
265,758
0
L
Sun Wukong
15,033
1,074
34
2
3
303,327
0
W
Bacchus
14,235
1,017
21
2
2
276,306
0
W
Scylla
14,455
1,033
132
9
1
253,178
0
W
Vamana
13,321
952
9
1
2
283,242
0
L
Sobek
13,980
999
37
3
1
316,493
0
L
Janus
13,126
938
59
4
0
235,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role