Player Matchup

Cthulhu
Cthulhu
CliffHanger1775
Cthulhu
Level 38
God Stats
2W - 2L
1,232 SR
Queue Stats
31W - 44L
1,382 Elo+
Party 2
Ra
Ra
Dry_Handy
Ra
Level 5
God Stats
7W - 4L
1,288 SR
Queue Stats
43W - 28L
1,179 Elo+
Party 2
Artemis
Artemis
Reginleif_Axel
Artemis
Level 104
God Stats
7W - 8L
1,184 SR
Queue Stats
346W - 317L
1,414 Elo+
Party 2
Team Averages
Level 49
1,235 SR
1,325 Elo+

VS

Team Averages
Level 38
1,468 SR
1,348 Elo+
Horus
Horus
ChaosxXxProdigy
Horus
Level 89
God Stats
2W - 5L
1,513 SR
Queue Stats
166W - 194L
1,423 Elo+
Party 1
Vulcan
Vulcan
thecaptain447
Vulcan
Level 5
God Stats
10W - 4L
1,500 SR
Queue Stats
18W - 10L
1,317 Elo+
Party 1
Cerberus
Cerberus
wolfingaround7
Cerberus
Level 19
God Stats
29W - 26L
1,390 SR
Queue Stats
50W - 64L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
10,466
581
6,683
12,843
10,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 5
10,526
585
10,076
7,116
2,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 3
12,110
673
27,258
13,479
4,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
10,112
562
8,415
21,988
14,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
9,647
536
9,291
8,860
3,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
12
0 / 4 / 1
10,294
572
8,703
21,439
17,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
1
1
8
5
W
2
1
5
4.5
W
8
0
3
9.5
L
0
3
1
0.17
L
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
26,409
33,438
Taken
52,287
16,859
Mitigated
35,593
12,883
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,415
3,998
5,887
6,553
21,988
14,267
26
7,245
14,743
0
28,304
W
6,683
487
1,404
1,230
12,843
10,368
473
5,311
7,532
25,657
0
W
10,076
1,110
2,051
2,983
7,116
2,335
630
3,621
3,495
37,237
0
W
27,258
13,918
0
5,215
13,479
4,156
2,233
9,157
4,322
0
98,425
L
9,291
2,577
0
230
8,860
3,781
0
2,953
5,907
56,721
0
L
Cerberus
8,703
254
0
2,696
21,439
17,545
0
6,581
14,858
26,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
30,053
218
Minions Killed
197
0
Camps Cleared
0
950,700
Distance Traveled
959,998
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,112
562
33
2
0
329,804
0
W
Cthulhu
10,466
581
19
1
0
317,580
0
W
Ra
10,526
585
56
3
0
318,875
1
W
Artemis
12,110
673
143
8
0
314,245
1
L
Vulcan
9,647
536
107
6
0
316,263
3
L
Cerberus
10,294
572
57
3
0
313,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role