Player Matchup

King Arthur
King Arthur
BigHAirMAN
King Arthur
Level 28
God Stats
6W - 6L
1,958 SR
Queue Stats
112W - 86L
1,530 Elo+
Solo
Ymir
Ymir
EatMySushiStick
Ymir
Level 29
God Stats
25W - 21L
1,657 SR
Queue Stats
361W - 319L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Nichs--
Zhong Kui
Level 18
God Stats
3W - 2L
1,446 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 3
Bakasura
Bakasura
SHoebie v2
Bakasura
Level 29
God Stats
43W - 25L
1,649 SR
Queue Stats
86W - 64L
1,393 Elo+
Solo
Cupid
Cupid
ZachSimple
Cupid
Level 8
God Stats
4W - 2L
1,890 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 3
Team Averages
Level 22
1,720 SR
1,442 Elo+

VS

Team Averages
Level 25
1,503 SR
1,384 Elo+
Set
Set
Alduin660
Set
Level 46
God Stats
0W - 2L
1,244 SR
Queue Stats
13W - 24L
1,305 Elo+
Party 1
Agni
Agni
Rakkuim
Agni
Level 29
God Stats
3W - 4L
1,613 SR
Queue Stats
214W - 203L
1,408 Elo+
Party 2
Fenrir
Fenrir
deathNinja1987
Fenrir
Level 6
God Stats
5W - 11L
1,651 SR
Queue Stats
7W - 15L
1,541 Elo+
Party 1
Olorun
Olorun
everlongha
Olorun
Level 26
God Stats
13W - 10L
1,492 SR
Queue Stats
80W - 81L
1,262 Elo+
Party 2
Pele
Pele
lO Void Ol
Pele
Level 16
God Stats
64W - 57L
1,512 SR
Queue Stats
130W - 117L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigHAirMAN
King Arthur
12
2 / 2 / 2
7,499
577
4,351
6,975
4,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 6
8,630
664
5,675
10,688
7,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Nichs--
Zhong Kui
13
4 / 1 / 2
8,549
658
3,160
6,056
4,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
SHoebie v2
Bakasura
15
9 / 1 / 4
9,831
756
9,583
10,797
4,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
12
5 / 1 / 2
8,029
618
4,286
4,846
1,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,821
448
4,811
8,110
2,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Rakkuim
Agni
9
0 / 4 / 0
5,431
418
2,571
4,728
1,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 9 / 1
6,251
481
5,259
10,668
3,381
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
everlongha
Olorun
8
1 / 6 / 0
5,557
427
3,996
7,341
2,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 3 / 1
6,330
487
3,051
6,242
1,561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
26
Kills
5
5
Deaths
27
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
King Arthur
BigHAirMAN
King Arthur
2
2
2
1.5
W
6
0
6
9
W
Zhong Kui
Nichs--
Zhong Kui
4
1
2
5
L
Agni
Rakkuim
Agni
0
4
0
0
W
Bakasura
SHoebie v2
Bakasura
9
1
4
11
W
Cupid
5
1
2
6
L
1
9
1
0.17
L
Olorun
everlongha
Olorun
1
6
0
0.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,055
Damage
19,688
39,362
Taken
37,089
22,253
Mitigated
11,124
15,494
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,811
2,880
0
1,040
8,110
2,778
26
1,614
6,231
0
17,845
W
King Arthur
BigHAirMAN
King Arthur
4,351
535
0
2,290
6,975
4,232
164
0
6,975
0
23,713
W
5,675
2,177
0
1,789
10,688
7,792
664
2,407
8,281
25,920
0
W
Zhong Kui
Nichs--
Zhong Kui
3,160
269
56
3,690
6,056
4,147
2,708
2,590
3,466
41,004
0
L
Agni
Rakkuim
Agni
2,571
1,113
2
881
4,728
1,176
0
811
3,693
22,162
0
W
Bakasura
SHoebie v2
Bakasura
9,583
6,824
0
5,623
10,797
4,334
5,447
522
10,275
0
52,400
W
Cupid
4,286
2,349
189
1,857
4,846
1,748
3,276
1,048
3,798
0
31,209
L
5,259
1,589
0
217
10,668
3,381
72
3,871
6,127
0
23,045
L
Olorun
everlongha
Olorun
3,996
1,612
108
1,387
7,341
2,228
902
2,539
4,167
23,905
0
L
3,051
735
0
970
6,242
1,561
252
0
5,422
0
26,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
29,390
362
Minions Killed
201
0
Camps Cleared
0
1,123,620
Distance Traveled
1,043,231
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,821
448
31
2
0
205,822
0
W
King Arthur
7,499
577
54
4
0
246,376
5
W
Ymir
8,630
664
37
3
0
219,702
2
W
Zhong Kui
8,549
658
85
7
0
197,724
0
L
Agni
5,431
418
44
3
0
161,085
2
W
Bakasura
9,831
756
108
8
0
254,319
0
W
Cupid
8,029
618
78
6
0
205,499
0
L
Fenrir
6,251
481
39
3
0
221,856
1
L
Olorun
5,557
427
35
3
0
195,362
1
L
Pele
6,330
487
52
4
0
259,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role