Player Matchup

Arachne
Arachne
Didacticism
Arachne
Level 107
God Stats
1W - 0L
1,874 SR
Queue Stats
37W - 37L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Sentinel3249
Guan Yu
Level 89
God Stats
2W - 0L
1,790 SR
Queue Stats
49W - 40L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
TheVxirtual
Zhong Kui
Level 63
God Stats
1W - 0L
1,738 SR
Queue Stats
38W - 36L
1,467 Elo+
Solo
Team Averages
Level 86
1,801 SR
1,463 Elo+

VS

Team Averages
Level 131
1,550 SR
1,376 Elo+
Merlin
Merlin
SUPAH ILLY
Merlin
Level 103
God Stats
11W - 18L
1,372 SR
Queue Stats
288W - 322L
1,243 Elo+
Solo
Cthulhu
Cthulhu
xIXNoobaroniXIx
Cthulhu
Level 143
God Stats
24W - 15L
1,602 SR
Queue Stats
421W - 416L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXRevelation7Xx
Ah Muzen Cab
Level 146
God Stats
16W - 10L
1,675 SR
Queue Stats
331W - 322L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Didacticism
Arachne
19
15 / 6 / 4
17,969
691
25,066
25,254
9,757
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Sentinel3249
Guan Yu
19
4 / 3 / 18
15,969
614
14,640
29,551
29,413
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
TheVxirtual
Zhong Kui
20
3 / 2 / 14
16,305
627
17,872
25,862
16,920
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SUPAH ILLY
Merlin
15
0 / 9 / 7
13,790
530
9,734
13,845
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 4
16,317
628
21,651
31,918
46,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
xXRevelation7Xx
Ah Muzen Cab
18
4 / 9 / 4
15,073
580
23,785
19,028
7,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
22
Kills
11
11
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Didacticism
Arachne
15
6
4
2.83
L
Merlin
SUPAH ILLY
Merlin
0
9
7
0.39
W
Guan Yu
Sentinel3249
Guan Yu
4
3
18
4.33
W
Zhong Kui
TheVxirtual
Zhong Kui
3
2
14
5
L
7
4
4
2.25
L
Ah Muzen Cab
xXRevelation7Xx
Ah Muzen Cab
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,578
Damage
55,170
80,667
Taken
64,791
56,090
Mitigated
59,274
38,819
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Didacticism
Arachne
25,066
15,545
0
8,676
25,254
9,757
2,264
10,256
14,360
0
90,373
L
Merlin
SUPAH ILLY
Merlin
9,734
346
928
1,014
13,845
5,121
279
4,216
9,504
49,083
0
W
Guan Yu
Sentinel3249
Guan Yu
14,640
3,203
5,222
11,071
29,551
29,413
1,429
10,353
19,198
0
49,867
W
Zhong Kui
TheVxirtual
Zhong Kui
17,872
1,788
0
13,850
25,862
16,920
1,291
11,171
14,691
122,814
0
L
21,651
1,006
1,051
2,118
31,918
46,374
123
9,331
22,108
78,773
0
L
Ah Muzen Cab
xXRevelation7Xx
Ah Muzen Cab
23,785
6,124
804
4,047
19,028
7,779
453
4,446
14,532
0
90,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
45,180
295
Minions Killed
272
0
Camps Cleared
0
1,374,624
Distance Traveled
1,240,074
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,969
691
85
3
0
500,990
1
L
Merlin
13,790
530
85
3
0
351,188
1
W
Guan Yu
15,969
614
48
2
0
434,429
0
W
Zhong Kui
16,305
627
162
6
0
439,205
2
L
Cthulhu
16,317
628
74
3
0
481,006
2
L
Ah Muzen Cab
15,073
580
113
4
0
407,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role