Player Matchup

Sun Wukong
Sun Wukong
Gold V
TheDivineApe
Sun Wukong
Gold V
Level 156
God Stats
12W - 6L
1,842 SR
Queue Stats
35W - 42L
1,599 MMR
Solo
Sobek
Sobek
Gold V
Vandalgun
Sobek
Gold V
Level 117
God Stats
12W - 10L
1,639 SR
Queue Stats
179W - 166L
1,591 MMR
Solo
Merlin
Merlin
Gold III
admirmaru
Merlin
Gold III
Level 148
God Stats
67W - 71L
1,490 SR
Queue Stats
282W - 272L
1,582 MMR
Solo
Anhur
Anhur
Gold IV
edwin497
Anhur
Gold IV
Level 155
God Stats
5W - 3L
1,859 SR
Queue Stats
185W - 183L
1,609 MMR
Solo
Thor
Thor
Gold II
iConspire
Thor
Gold II
Level 158
God Stats
38W - 26L
1,603 SR
Queue Stats
368W - 367L
1,602 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,686 SR
1,597 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,589 SR
1,585 MMR
Awilix
Awilix
Gold V
Alezoni
Awilix
Gold V
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 245L
1,457 MMR
Party 1
Ganesha
Ganesha
Platinum V
Tifffany
Ganesha
Platinum V
Level 123
God Stats
26W - 23L
1,679 SR
Queue Stats
365W - 360L
1,788 MMR
Party 1
Vulcan
Vulcan
Gold III
iiStory
Vulcan
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
lonelyirl
Neith
Silver II
Level 36
God Stats
0W - 2L
1,659 SR
Queue Stats
2W - 7L
1,630 MMR
Solo
Chaac
Chaac
Gold V
Вaskin
Chaac
Gold V
Level 147
God Stats
0W - 2L
1,606 SR
Queue Stats
66W - 70L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheDivineApe
Sun Wukong
7
0 / 0 / 0
3,796
759
1,381
2,003
708
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Vandalgun
Sobek
6
0 / 0 / 1
3,692
738
490
1,435
692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
admirmaru
Merlin
6
1 / 0 / 0
3,946
789
557
1,577
439
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
edwin497
Anhur
6
1 / 0 / 0
3,859
772
1,119
845
156
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
6
0 / 0 / 1
3,896
779
1,200
2,316
582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneCthulhuTsukuyomiSetNemesis

VS

Bans
OlorunYemojaAphroditeFreyaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alezoni
Awilix
6
0 / 0 / 0
3,595
719
502
1,883
448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Tifffany
Ganesha
5
0 / 1 / 0
3,258
652
0
2,126
531
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
iiStory
Vulcan
6
0 / 1 / 0
3,578
716
937
1,289
383
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
lonelyirl
Neith
1
0 / 0 / 0
2,572
514
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Вaskin
Chaac
5
0 / 0 / 0
3,140
628
1,337
3,660
1,624
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
Alezoni
Awilix
0
0
0
0
W
Sun Wukong
TheDivineApe
Sun Wukong
0
0
0
0
L
Ganesha
Tifffany
Ganesha
0
1
0
0
W
Sobek
Vandalgun
Sobek
0
0
1
0.5
W
Merlin
admirmaru
Merlin
1
0
0
1
W
Anhur
edwin497
Anhur
1
0
0
1
W
Thor
0
0
1
0.5
L
Vulcan
iiStory
Vulcan
0
1
0
0
L
Neith
lonelyirl
Neith
0
0
0
0
L
Chaac
Вaskin
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,747
Damage
2,776
8,176
Taken
8,958
2,577
Mitigated
2,986
4,229
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Alezoni
Awilix
502
171
0
1,089
1,883
448
0
143
1,740
0
14,769
W
Sun Wukong
TheDivineApe
Sun Wukong
1,381
340
0
1,270
2,003
708
0
0
1,828
0
13,891
L
Ganesha
Tifffany
Ganesha
0
0
0
70
2,126
531
0
347
1,779
8,329
0
W
Sobek
Vandalgun
Sobek
490
168
0
662
1,435
692
0
56
1,379
4,258
0
W
Merlin
admirmaru
Merlin
557
0
0
500
1,577
439
0
780
797
17,165
0
W
Anhur
edwin497
Anhur
1,119
897
0
554
845
156
0
0
845
0
17,016
W
Thor
1,200
440
0
1,243
2,316
582
0
101
2,190
0
16,431
L
Vulcan
iiStory
Vulcan
937
245
0
336
1,289
383
0
557
732
15,211
0
L
Neith
lonelyirl
Neith
0
0
0
0
0
0
0
0
0
0
981
L
Chaac
Вaskin
Chaac
1,337
180
0
2,087
3,660
1,624
0
0
3,460
0
9,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,189
Gold Earned
16,143
150
Minions Killed
99
0
Camps Cleared
0
516,769
Distance Traveled
450,739
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,595
719
35
7
0
113,452
3
W
Sun Wukong
3,796
759
29
6
0
102,413
2
L
Ganesha
3,258
652
11
2
0
90,666
0
W
Sobek
3,692
738
5
1
0
114,601
2
W
Merlin
3,946
789
44
9
0
96,774
0
W
Anhur
3,859
772
40
8
0
89,944
1
W
Thor
3,896
779
32
6
0
113,037
2
L
Vulcan
3,578
716
37
7
0
116,019
2
L
Neith
2,572
514
5
1
0
24,914
0
L
Chaac
3,140
628
11
2
0
105,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role