Player Matchup

Sun Wukong
Sun Wukong
Caspaselll
Sun Wukong
Level 23
God Stats
5W - 8L
1,475 SR
Queue Stats
44W - 44L
1,361 Elo+
Party 3
Hun Batz
Hun Batz
MATUBRUH 2
Hun Batz
Level 48
God Stats
2W - 2L
1,615 SR
Queue Stats
60W - 60L
1,463 Elo+
Party 1
Arachne
Arachne
REAP Lrez8
Arachne
Level 21
God Stats
10W - 9L
1,500 SR
Queue Stats
48W - 46L
1,455 Elo+
Party 1
Anubis
Anubis
ThousandFlea792
Anubis
Level 49
God Stats
22W - 20L
1,585 SR
Queue Stats
24W - 24L
1,480 Elo+
Party 1
Hel
Hel
ltzz Vivid
Hel
Level 53
God Stats
2W - 2L
1,441 SR
Queue Stats
61W - 72L
1,417 Elo+
Party 3
Team Averages
Level 39
1,523 SR
1,435 Elo+

VS

Team Averages
Level 71
1,573 SR
1,537 Elo+
Artio
Artio
Aulobo
Artio
Level 94
God Stats
4W - 1L
1,646 SR
Queue Stats
100W - 82L
1,501 Elo+
Party 2
Thanatos
Thanatos
Empyraa
Thanatos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 182L
1,526 Elo+
Party 2
Achilles
Achilles
MKSabbath
Achilles
Level 102
God Stats
2W - 1L
1,645 SR
Queue Stats
75W - 67L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
NarcoMarco
Kukulkan
Level 122
God Stats
8W - 5L
1,575 SR
Queue Stats
132W - 94L
1,563 Elo+
Party 2
Bakasura
Bakasura
wILDRICk
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caspaselll
Sun Wukong
20
4 / 1 / 16
13,545
968
11,794
19,700
23,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
MATUBRUH 2
Hun Batz
20
13 / 16 / 14
16,409
1,172
45,708
32,638
12,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
REAP Lrez8
Arachne
20
6 / 12 / 14
14,126
1,009
13,575
25,646
9,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 5 / 19
16,217
1,158
34,215
26,175
12,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 11 / 15
14,247
1,018
15,534
24,356
12,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aulobo
Artio
20
12 / 3 / 28
17,408
1,243
22,478
28,380
33,780
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Empyraa
Thanatos
19
6 / 13 / 14
13,182
942
8,976
21,593
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MKSabbath
Achilles
20
9 / 5 / 25
15,537
1,110
28,367
37,033
37,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
NarcoMarco
Kukulkan
20
15 / 4 / 20
18,067
1,291
50,919
17,596
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
wILDRICk
Bakasura
19
2 / 11 / 17
12,845
918
10,344
24,877
7,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
148
36
Kills
44
45
Deaths
36
78
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Artio
Aulobo
Artio
12
3
28
8.67
L
Sun Wukong
Caspaselll
Sun Wukong
4
1
16
12
W
Thanatos
Empyraa
Thanatos
6
13
14
1
L
Hun Batz
MATUBRUH 2
Hun Batz
13
16
14
1.25
W
Achilles
MKSabbath
Achilles
9
5
25
4.3
W
Kukulkan
NarcoMarco
Kukulkan
15
4
20
6.25
L
Arachne
REAP Lrez8
Arachne
6
12
14
1.08
L
9
5
19
3.7
L
4
11
15
1.05
W
Bakasura
wILDRICk
Bakasura
2
11
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,826
Damage
121,084
128,515
Taken
129,479
70,106
Mitigated
91,618
23,627
Healing
25,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aulobo
Artio
22,478
1,940
3,102
6,019
28,380
33,780
0
8,114
20,266
44,737
0
L
Sun Wukong
Caspaselll
Sun Wukong
11,794
2,229
0
1,670
19,700
23,330
0
12,718
6,494
0
22,283
W
Thanatos
Empyraa
Thanatos
8,976
4,796
0
4,476
21,593
6,498
0
11,177
10,416
0
14,503
L
Hun Batz
MATUBRUH 2
Hun Batz
45,708
14,736
0
1,707
32,638
12,498
0
18,108
13,809
0
66,563
W
Achilles
MKSabbath
Achilles
28,367
9,267
0
7,553
37,033
37,088
0
14,615
22,418
361
38,432
W
Kukulkan
NarcoMarco
Kukulkan
50,919
5,205
0
2,372
17,596
6,918
0
4,187
13,409
121,939
0
L
Arachne
REAP Lrez8
Arachne
13,575
9,921
0
1,891
25,646
9,769
0
13,719
11,518
0
25,331
L
34,215
2,072
1,230
7,160
26,175
12,033
0
15,895
9,941
81,430
0
L
15,534
949
4,987
4,982
24,356
12,476
0
13,246
10,800
40,658
0
W
Bakasura
wILDRICk
Bakasura
10,344
5,683
279
1,409
24,877
7,334
0
11,656
13,221
0
13,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,544
Gold Earned
77,039
262
Minions Killed
268
9
Camps Cleared
3
1,294,295
Distance Traveled
1,211,745
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
17,408
1,243
30
2
0
271,483
1
L
Sun Wukong
13,545
968
22
2
0
305,401
0
W
Thanatos
13,182
942
11
1
0
193,705
0
L
Hun Batz
16,409
1,172
55
4
2
246,348
1
W
Achilles
15,537
1,110
20
1
0
283,135
2
W
Kukulkan
18,067
1,291
188
13
3
240,106
0
L
Arachne
14,126
1,009
21
2
1
263,360
0
L
Anubis
16,217
1,158
106
8
4
232,028
1
L
Hel
14,247
1,018
58
4
2
247,158
0
W
Bakasura
12,845
918
19
1
0
223,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role