Player Matchup

Cerberus
Cerberus
Silver III
DillardWillard
Cerberus
Silver III
Level 127
God Stats
19W - 16L
1,582 SR
Queue Stats
598W - 617L
975 MMR
Party 1
Anhur
Anhur
Bronze III
MacDimez
Anhur
Bronze III
Level 40
God Stats
2W - 3L
1,552 SR
Queue Stats
13W - 46L
237 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
NazTy-_-N3AL
Kukulkan
Bronze I
Level 66
God Stats
23W - 27L
1,479 SR
Queue Stats
300W - 294L
803 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,538 SR
671 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,400 SR
743 MMR
Medusa
Medusa
Bronze III
DipanS2Tekka
Medusa
Bronze III
Level 124
God Stats
1W - 0L
1,252 SR
Queue Stats
18W - 27L
704 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze I
gmoneeey_
Baron Samedi
Bronze I
Level 95
God Stats
2W - 9L
1,284 SR
Queue Stats
143W - 150L
634 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
missenok
Sun Wukong
Bronze III
Level 159
God Stats
1W - 0L
1,663 SR
Queue Stats
1W - 3L
889 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 5 / 2
12,552
598
17,928
25,074
23,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
MacDimez
Anhur
13
0 / 10 / 1
10,619
506
4,885
18,024
5,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
NazTy-_-N3AL
Kukulkan
15
3 / 7 / 1
11,804
562
12,333
14,824
5,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ChaacZeusCthulhuHades

VS

Bans
KumbhakarnaAnubisAphroditeHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 2 / 10
14,087
671
17,204
16,117
5,592
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
gmoneeey_
Baron Samedi
17
6 / 5 / 10
13,603
648
17,402
15,230
5,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
missenok
Sun Wukong
18
8 / 0 / 11
14,066
670
13,111
19,708
28,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
22
22
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
5
2
1
W
Medusa
8
2
10
6.5
L
Anhur
MacDimez
Anhur
0
10
1
0.05
L
Kukulkan
NazTy-_-N3AL
Kukulkan
3
7
1
0.5
W
Baron Samedi
gmoneeey_
Baron Samedi
6
5
10
2.2
W
Sun Wukong
missenok
Sun Wukong
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
47,717
57,922
Taken
51,055
34,686
Mitigated
40,459
10,294
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
17,928
1,046
0
5,963
25,074
23,820
0
5,966
18,633
42,501
0
W
Medusa
17,204
9,629
0
8,403
16,117
5,592
2,033
10,120
5,676
0
86,667
L
Anhur
MacDimez
Anhur
4,885
2,542
0
2,356
18,024
5,704
78
5,722
12,002
0
36,807
L
Kukulkan
NazTy-_-N3AL
Kukulkan
12,333
567
265
1,710
14,824
5,162
0
6,042
8,682
52,807
0
W
Baron Samedi
gmoneeey_
Baron Samedi
17,402
1,088
2,790
6,247
15,230
5,949
645
11,121
3,859
64,418
0
W
Sun Wukong
missenok
Sun Wukong
13,111
2,309
0
6,906
19,708
28,918
726
8,128
11,105
292
54,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
41,756
173
Minions Killed
229
0
Camps Cleared
0
1,013,217
Distance Traveled
1,114,605
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,552
598
34
2
0
381,336
7
W
Medusa
14,087
671
107
5
0
379,499
4
L
Anhur
10,619
506
53
3
0
300,831
3
L
Kukulkan
11,804
562
86
4
0
331,050
8
W
Baron Samedi
13,603
648
62
3
0
346,693
2
W
Sun Wukong
14,066
670
60
3
0
388,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role