Player Matchup

Tsukuyomi
Tsukuyomi
CoochiKrab
Tsukuyomi
Level 7
God Stats
15W - 9L
1,694 SR
Queue Stats
36W - 34L
1,574 Elo+
Party 1
Cerberus
Cerberus
CryonicTwo
Cerberus
Level 109
God Stats
4W - 2L
1,499 SR
Queue Stats
142W - 123L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
SirSwagsalot727
Ao Kuang
Level 65
God Stats
3W - 1L
1,202 SR
Queue Stats
87W - 70L
1,475 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,520 Elo+

VS

Team Averages
Level 32
1,431 SR
1,393 Elo+
King Arthur
King Arthur
Deadasskickher
King Arthur
Level 62
God Stats
30W - 31L
1,441 SR
Queue Stats
199W - 167L
1,448 Elo+
Party 2
Arachne
Arachne
Stupid Boi9707
Arachne
Level 29
God Stats
11W - 11L
1,532 SR
Queue Stats
104W - 98L
1,433 Elo+
Solo
Kukulkan
Kukulkan
v255ingScooby
Kukulkan
Level 4
God Stats
0W - 3L
1,321 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoochiKrab
Tsukuyomi
18
7 / 9 / 11
15,466
703
14,442
19,577
7,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
CryonicTwo
Cerberus
16
5 / 4 / 12
13,831
629
16,596
25,936
15,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
19
13 / 3 / 11
16,029
729
15,953
21,731
10,172
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadasskickher
King Arthur
18
4 / 9 / 11
14,494
659
17,125
25,040
28,054
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 4
12,153
552
3,399
7,176
2,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
v255ingScooby
Kukulkan
19
9 / 13 / 3
15,653
712
21,553
22,504
6,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
25
Kills
15
16
Deaths
25
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CoochiKrab
Tsukuyomi
7
9
11
1.39
W
Cerberus
CryonicTwo
Cerberus
5
4
12
2.75
L
King Arthur
Deadasskickher
King Arthur
4
9
11
1.06
W
Ao Kuang
13
3
11
6.17
L
2
3
4
1.33
L
Kukulkan
v255ingScooby
Kukulkan
9
13
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
42,077
67,244
Taken
54,720
33,388
Mitigated
37,352
24,036
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CoochiKrab
Tsukuyomi
14,442
4,029
0
1,643
19,577
7,946
1,806
6,527
12,855
0
51,041
W
Cerberus
CryonicTwo
Cerberus
16,596
586
1,202
9,975
25,936
15,270
173
10,294
15,290
72,742
0
L
King Arthur
Deadasskickher
King Arthur
17,125
641
233
2,120
25,040
28,054
0
12,752
12,288
0
61,321
W
Ao Kuang
15,953
2,997
714
10,502
21,731
10,172
2,194
5,507
15,974
60,297
0
L
3,399
1,908
0
957
7,176
2,337
0
4,516
2,660
0
25,780
L
Kukulkan
v255ingScooby
Kukulkan
21,553
1,618
810
926
22,504
6,961
0
15,731
6,773
67,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
42,300
243
Minions Killed
194
0
Camps Cleared
0
1,112,514
Distance Traveled
845,995
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,466
703
71
3
0
351,109
0
W
Cerberus
13,831
629
111
5
0
370,753
0
L
King Arthur
14,494
659
60
3
0
367,200
4
W
Ao Kuang
16,029
729
61
3
0
390,652
2
L
Arachne
12,153
552
42
2
0
173,133
2
L
Kukulkan
15,653
712
92
4
0
305,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role