Player Matchup

Odin
Odin
GoboGrippy
Odin
Level 22
God Stats
4W - 2L
1,418 SR
Queue Stats
134W - 127L
1,212 Elo+
Solo
Bacchus
Bacchus
NATEHOKAGE
Bacchus
Level 24
God Stats
16W - 19L
1,421 SR
Queue Stats
25W - 42L
1,190 Elo+
Solo
Kukulkan
Kukulkan
Yuan55
Kukulkan
Level 8
God Stats
3W - 2L
1,431 SR
Queue Stats
6W - 5L
1,319 Elo+
Solo
Izanami
Izanami
ZippierSoup588
Izanami
Level 10
God Stats
39W - 25L
1,500 SR
Queue Stats
208W - 174L
1,031 Elo+
Solo
Thor
Thor
shizersha
Thor
Level 12
God Stats
1W - 2L
1,269 SR
Queue Stats
3W - 4L
1,234 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,197 Elo+

VS

Team Averages
Level 15
1,244 SR
1,114 Elo+
Chang'e
Chang'e
AintNoKillah4173
Chang'e
Level 24
God Stats
3W - 5L
1,259 SR
Queue Stats
106W - 123L
1,246 Elo+
Party 1
Vamana
Vamana
Benhi_Halamelami
Vamana
Level 8
God Stats
18W - 24L
1,284 SR
Queue Stats
39W - 43L
1,144 Elo+
Party 2
Hachiman
Hachiman
Deftones1993
Hachiman
Level 24
God Stats
9W - 20L
1,405 SR
Queue Stats
101W - 232L
927 Elo+
Solo
Olorun
Olorun
FogO20
Olorun
Level 11
God Stats
3W - 6L
1,164 SR
Queue Stats
51W - 56L
1,227 Elo+
Party 2
Neith
Neith
STKAssassin7107
Neith
Level 8
God Stats
1W - 8L
1,107 SR
Queue Stats
8W - 21L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 20
16,087
1,149
30,849
18,384
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NATEHOKAGE
Bacchus
20
6 / 2 / 25
13,577
970
14,935
19,688
23,196
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Kukulkan
Yuan55
Kukulkan
20
9 / 2 / 24
14,128
1,009
22,436
7,892
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 22
13,498
964
22,724
15,647
6,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
20
6 / 4 / 23
13,545
968
15,479
15,279
5,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 9
13,698
978
13,082
15,735
10,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 7 / 4
14,148
1,011
21,297
28,446
13,388
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Deftones1993
Hachiman
19
1 / 17 / 2
11,910
851
4,568
25,232
10,027
Olorun
FogO20
Olorun
18
1 / 12 / 4
11,532
824
8,465
24,661
12,809
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
5 / 4 / 12
14,123
1,009
21,876
21,395
9,646
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
50
42
Kills
19
19
Deaths
42
114
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
L
9
7
4
1.57
L
Hachiman
Deftones1993
Hachiman
1
17
2
0.12
L
Olorun
FogO20
Olorun
1
12
4
0.25
W
17
6
20
4.5
W
Bacchus
NATEHOKAGE
Bacchus
6
2
25
9.25
L
5
4
12
2.75
W
Kukulkan
Yuan55
Kukulkan
9
2
24
10.5
W
4
5
22
3
W
Thor
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,423
Damage
69,288
76,890
Taken
115,469
45,450
Mitigated
56,021
7,603
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,082
2,072
1,718
3,294
15,735
10,151
0
6,706
9,029
34,475
0
L
21,297
8,597
0
3,365
28,446
13,388
0
8,208
20,238
42
43,016
L
Hachiman
Deftones1993
Hachiman
4,568
1,570
0
0
25,232
10,027
0
6,226
19,006
0
23,199
L
Olorun
FogO20
Olorun
8,465
4,149
1,372
2,615
24,661
12,809
0
10,404
14,257
26,924
0
W
30,849
10,969
0
0
18,384
7,172
0
5,839
12,545
0
51,709
W
Bacchus
NATEHOKAGE
Bacchus
14,935
1,289
996
3,585
19,688
23,196
0
6,300
13,388
28,026
0
L
21,876
12,509
0
574
21,395
9,646
0
5,827
15,568
0
35,586
W
Kukulkan
Yuan55
Kukulkan
22,436
1,687
0
1,178
7,892
3,448
0
1,145
6,747
38,147
0
W
22,724
17,902
0
0
15,647
6,102
0
4,354
11,293
0
53,088
W
Thor
15,479
2,402
498
1,346
15,279
5,532
0
3,933
11,346
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,835
Gold Earned
65,411
218
Minions Killed
199
3
Camps Cleared
3
1,158,576
Distance Traveled
1,078,783
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,698
978
56
4
2
237,523
0
L
Vamana
14,148
1,011
40
3
1
280,610
0
L
Hachiman
11,910
851
37
3
0
172,971
5
L
Olorun
11,532
824
37
3
0
170,795
2
W
Odin
16,087
1,149
68
5
1
237,471
0
W
Bacchus
13,577
970
21
2
0
240,622
1
L
Neith
14,123
1,009
29
2
0
216,884
1
W
Kukulkan
14,128
1,009
50
4
2
241,261
0
W
Izanami
13,498
964
64
5
0
212,963
0
W
Thor
13,545
968
15
1
0
226,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role