Player Matchup

King Arthur
King Arthur
Masters
Bacon Diff
King Arthur
Masters
Level 156
God Stats
1W - 4L
1,563 SR
Queue Stats
499W - 475L
2,769 MMR
Party 2
Set
Set
Platinum III
Cantbanmetwice
Set
Platinum III
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 22L
3,015 MMR
Party 1
Sobek
Sobek
Diamond II
Exiled Apostate
Sobek
Diamond II
Level 159
God Stats
2W - 2L
1,966 SR
Queue Stats
102W - 101L
2,793 MMR
Party 1
Ra
Ra
Masters
Faygõ
Ra
Masters
Level 158
God Stats
41W - 25L
1,707 SR
Queue Stats
784W - 749L
2,693 MMR
Party 2
Ullr
Ullr
Diamond II
Tunnasub
Ullr
Diamond II
Level 159
God Stats
6W - 14L
1,557 SR
Queue Stats
319W - 285L
2,736 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,659 SR
2,801 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,845 SR
2,801 MMR
Merlin
Merlin
Diamond I
ChaOtik7
Merlin
Diamond I
Level 142
God Stats
18W - 10L
1,770 SR
Queue Stats
257W - 239L
2,754 MMR
Solo
Khepri
Khepri
Diamond II
JAGERWAIT
Khepri
Diamond II
Level 157
God Stats
16W - 5L
1,871 SR
Queue Stats
294W - 269L
2,724 MMR
Solo
Hel
Hel
Grandmaster
Sintro
Hel
Grandmaster
Level 160
God Stats
22W - 10L
1,924 SR
Queue Stats
178W - 127L
2,903 MMR
Solo
Heimdallr
Heimdallr
Diamond I
smjles
Heimdallr
Diamond I
Level 145
God Stats
16W - 18L
1,639 SR
Queue Stats
219W - 202L
2,968 MMR
Solo
Hun Batz
Hun Batz
Masters
xHarlessx
Hun Batz
Masters
Level 160
God Stats
5W - 2L
2,019 SR
Queue Stats
140W - 122L
2,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bacon Diff
King Arthur
18
1 / 7 / 4
11,931
442
12,089
25,424
28,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 7 / 6
14,929
553
16,660
26,032
13,228
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 7 / 7
12,333
457
10,270
34,075
38,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
20
4 / 3 / 6
14,183
525
19,882
16,503
7,943
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
20
4 / 9 / 2
14,610
541
14,390
22,859
9,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiCthulhuHe BoPersephoneTsukuyomi

VS

Bans
NemesisCupidGaneshaRamaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChaOtik7
Merlin
20
5 / 3 / 17
14,126
523
24,172
16,271
8,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
JAGERWAIT
Khepri
18
0 / 2 / 21
13,841
513
8,900
24,821
38,365
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Sintro
Hel
20
8 / 3 / 10
15,213
563
25,007
24,556
27,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
smjles
Heimdallr
20
7 / 4 / 8
14,923
553
18,969
22,528
9,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
xHarlessx
Hun Batz
20
13 / 2 / 11
17,935
664
21,981
19,917
10,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
14
Kills
33
33
Deaths
14
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bacon Diff
King Arthur
1
7
4
0.43
L
4
7
6
1
W
Merlin
ChaOtik7
Merlin
5
3
17
4.5
L
1
7
7
0.64
L
Ra
4
3
6
2.33
W
Khepri
JAGERWAIT
Khepri
0
2
21
5.25
W
Hel
Sintro
Hel
8
3
10
4.33
L
Ullr
4
9
2
0.56
W
Heimdallr
smjles
Heimdallr
7
4
8
2.75
W
Hun Batz
xHarlessx
Hun Batz
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,291
Damage
99,029
124,893
Taken
108,093
97,447
Mitigated
94,829
35,027
Healing
50,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bacon Diff
King Arthur
12,089
1,997
0
5,850
25,424
28,524
195
14,803
10,032
0
67,237
L
16,660
6,185
0
6,123
26,032
13,228
1,239
9,668
16,164
0
105,522
W
Merlin
ChaOtik7
Merlin
24,172
1,494
577
3,621
16,271
8,661
1,150
4,906
11,265
115,585
0
L
10,270
706
0
6,406
34,075
38,033
357
17,657
16,268
29,614
0
L
Ra
19,882
1,655
6,082
7,618
16,503
7,943
761
9,190
7,188
118,210
0
W
Khepri
JAGERWAIT
Khepri
8,900
572
0
1,849
24,821
38,365
467
8,759
16,012
34,676
0
W
Hel
Sintro
Hel
25,007
2,216
14,241
16,048
24,556
27,467
1,082
4,124
19,517
95,713
0
L
Ullr
14,390
4,718
0
2,948
22,859
9,719
3,443
5,797
16,987
0
121,944
W
Heimdallr
smjles
Heimdallr
18,969
11,055
0
8,902
22,528
9,964
2,117
8,076
14,427
0
105,439
W
Hun Batz
xHarlessx
Hun Batz
21,981
5,607
0
5,169
19,917
10,372
5,956
4,620
15,272
0
163,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,986
Gold Earned
76,038
692
Minions Killed
706
0
Camps Cleared
0
2,540,714
Distance Traveled
2,613,218
27
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,931
442
129
5
0
491,573
2
L
Set
14,929
553
125
5
0
525,599
7
W
Merlin
14,126
523
155
6
0
479,015
6
L
Sobek
12,333
457
34
1
0
525,711
7
L
Ra
14,183
525
212
8
0
554,717
7
W
Khepri
13,841
513
29
1
0
563,731
10
W
Hel
15,213
563
152
6
0
532,736
9
L
Ullr
14,610
541
192
7
0
443,114
4
W
Heimdallr
14,923
553
143
5
0
479,828
6
W
Hun Batz
17,935
664
227
8
0
557,908
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role