Player Matchup

Merlin
Merlin
Degampleys
Merlin
Level 27
God Stats
10W - 8L
1,403 SR
Queue Stats
124W - 124L
1,265 Elo+
Solo
Cthulhu
Cthulhu
Savage6Queen
Cthulhu
Level 6
God Stats
3W - 3L
1,318 SR
Queue Stats
11W - 23L
1,057 Elo+
Solo
Hades
Hades
TTV_DEMDARDAV_3
Hades
Level 9
God Stats
20W - 7L
1,512 SR
Queue Stats
24W - 13L
1,257 Elo+
Party 1
Sol
Sol
XxAlanMT13xX
Sol
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
61W - 68L
1,294 Elo+
Solo
Fenrir
Fenrir
xxTriplex3dxx
Fenrir
Level 22
God Stats
10W - 4L
1,566 SR
Queue Stats
38W - 27L
1,256 Elo+
Party 1
Team Averages
Level 15
1,460 SR
1,226 Elo+

VS

Team Averages
Level 11
1,400 SR
1,194 Elo+
Izanami
Izanami
Agent Ravenn839
Izanami
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 8L
924 Elo+
Party 2
Ares
Ares
ELRAYIM
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,277 Elo+
Solo
Fenrir
Fenrir
Lil_Tayy-_-
Fenrir
Level 4
God Stats
4W - 6L
1,215 SR
Queue Stats
4W - 8L
1,151 Elo+
Solo
Neith
Neith
defiant_mama
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
methodofD1121
Ra
Level 7
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 8L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Degampleys
Merlin
19
16 / 1 / 14
12,915
1,292
25,342
8,218
3,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
Savage6Queen
Cthulhu
18
6 / 1 / 22
11,931
1,193
10,548
12,671
14,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 26
11,516
1,152
18,042
17,148
8,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 0 / 15
11,051
1,105
8,725
8,021
2,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
13 / 4 / 11
12,615
1,262
11,599
11,771
5,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 0
8,583
858
4,049
11,078
4,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ares
ELRAYIM
Ares
16
3 / 9 / 5
10,660
1,066
9,550
20,774
22,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
15
3 / 7 / 1
10,240
1,024
7,170
20,164
9,355
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 10 / 2
9,238
924
10,482
13,208
5,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 9 / 5
10,485
1,049
14,388
15,016
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
22
43
Kills
9
9
Deaths
43
88
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Merlin
Degampleys
Merlin
16
1
14
23
L
Ares
ELRAYIM
Ares
3
9
5
0.61
L
Fenrir
3
7
1
0.5
W
Cthulhu
Savage6Queen
Cthulhu
6
1
22
17
W
3
3
26
5.33
W
5
0
15
12.5
L
1
10
2
0.2
L
2
9
5
0.5
W
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,256
Damage
45,639
57,829
Taken
80,240
35,686
Mitigated
48,044
18,711
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,049
3,127
0
0
11,078
4,512
0
9,924
1,154
0
13,647
W
Merlin
Degampleys
Merlin
25,342
5,060
1,075
1,910
8,218
3,901
0
2,923
5,295
33,775
0
L
Ares
ELRAYIM
Ares
9,550
695
0
756
20,774
22,356
0
12,802
7,972
14,950
0
L
Fenrir
7,170
4,187
0
1,188
20,164
9,355
0
16,657
3,507
0
16,379
W
Cthulhu
Savage6Queen
Cthulhu
10,548
1,650
925
566
12,671
14,750
0
4,935
7,736
20,803
0
W
18,042
3,073
1,506
7,952
17,148
8,540
0
7,659
9,296
33,724
0
W
8,725
2,544
453
3,512
8,021
2,831
0
4,459
3,562
30,683
0
L
10,482
7,032
0
283
13,208
5,590
0
10,161
3,047
0
24,659
L
14,388
2,533
1,554
25
15,016
6,231
0
13,113
1,903
34,335
0
W
11,599
2,809
0
812
11,771
5,664
0
3,962
7,809
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
49,206
166
Minions Killed
119
4
Camps Cleared
4
943,717
Distance Traveled
746,202
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,583
858
26
3
0
114,412
0
W
Merlin
12,915
1,292
25
3
0
201,425
0
L
Ares
10,660
1,066
8
1
0
165,809
2
L
Fenrir
10,240
1,024
10
1
0
167,858
1
W
Cthulhu
11,931
1,193
22
2
1
217,948
0
W
Hades
11,516
1,152
36
4
1
167,519
0
W
Sol
11,051
1,105
59
6
1
214,591
0
L
Neith
9,238
924
33
3
1
139,246
2
L
Ra
10,485
1,049
42
4
3
158,877
0
W
Fenrir
12,615
1,262
24
2
1
142,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role