Player Matchup

Ah Puch
Ah Puch
BRUISEBOY
Ah Puch
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,353 Elo+
Solo
Bakasura
Bakasura
ChoelSape
Bakasura
Level 14
God Stats
3W - 1L
1,560 SR
Queue Stats
11W - 7L
1,474 Elo+
Solo
Bellona
Bellona
DarkMatter921
Bellona
Level 22
God Stats
39W - 43L
1,410 SR
Queue Stats
93W - 120L
1,226 Elo+
Party 2
Neith
Neith
RSPEITACARAY
Neith
Level 12
God Stats
14W - 12L
1,543 SR
Queue Stats
24W - 27L
1,409 Elo+
Solo
Thanatos
Thanatos
littlePuggzi
Thanatos
Level 18
God Stats
33W - 37L
1,296 SR
Queue Stats
88W - 112L
1,225 Elo+
Party 2
Team Averages
Level 14
1,462 SR
1,338 Elo+

VS

Team Averages
Level 11
1,425 SR
1,279 Elo+
Hera
Hera
Black1Sakura
Hera
Level 18
God Stats
13W - 8L
1,557 SR
Queue Stats
49W - 49L
1,245 Elo+
Solo
Yemoja
Yemoja
GMThorns
Yemoja
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
9W - 6L
1,255 Elo+
Party 1
Thor
Thor
RedSubii
Thor
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 6L
1,392 Elo+
Party 1
Bakasura
Bakasura
beasthound
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,248 Elo+
Solo
Guan Yu
Guan Yu
burningocean
Guan Yu
Level 9
God Stats
5W - 6L
1,356 SR
Queue Stats
12W - 8L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BRUISEBOY
Ah Puch
20
8 / 6 / 13
15,532
971
41,350
22,759
5,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
ChoelSape
Bakasura
20
9 / 2 / 10
16,623
1,039
18,559
24,377
8,127
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
20
4 / 11 / 19
15,389
962
24,524
28,354
14,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 6 / 13
14,520
908
13,649
14,055
4,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
littlePuggzi
Thanatos
20
9 / 15 / 11
16,432
1,027
23,374
26,387
7,830
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 24
15,274
955
18,058
19,675
7,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
GMThorns
Yemoja
20
6 / 3 / 25
16,514
1,032
11,176
23,845
34,738
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
20
9 / 12 / 16
15,296
956
29,961
28,748
13,198
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
beasthound
Bakasura
20
4 / 9 / 24
15,201
950
13,512
30,547
16,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
burningocean
Guan Yu
20
14 / 3 / 21
17,663
1,104
31,811
26,970
31,859
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
150
32
Kills
40
40
Deaths
32
66
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BRUISEBOY
Ah Puch
8
6
13
2.42
L
7
5
24
3.8
W
Bakasura
ChoelSape
Bakasura
9
2
10
7
W
Bellona
4
11
19
1.23
L
Yemoja
GMThorns
Yemoja
6
3
25
6.17
W
2
6
13
1.42
L
Thor
9
12
16
1.42
L
Bakasura
beasthound
Bakasura
4
9
24
1.78
L
Guan Yu
burningocean
Guan Yu
14
3
21
8.17
W
Thanatos
littlePuggzi
Thanatos
9
15
11
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,456
Damage
104,518
115,932
Taken
129,785
40,666
Mitigated
103,717
14,193
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BRUISEBOY
Ah Puch
41,350
2,254
249
4,993
22,759
5,637
0
4,004
18,425
79,421
0
L
18,058
6,065
0
0
19,675
7,531
0
5,835
13,475
45,176
0
W
Bakasura
ChoelSape
Bakasura
18,559
10,484
0
1,752
24,377
8,127
0
8,368
15,799
0
53,069
W
Bellona
24,524
6,806
0
238
28,354
14,947
0
8,299
19,643
0
37,182
L
Yemoja
GMThorns
Yemoja
11,176
4,357
7,601
1,201
23,845
34,738
0
7,951
14,405
18,446
0
W
13,649
5,507
0
748
14,055
4,125
0
2,521
11,534
0
61,021
L
Thor
29,961
7,883
0
0
28,748
13,198
0
9,892
18,220
0
53,244
L
Bakasura
beasthound
Bakasura
13,512
8,562
0
2,099
30,547
16,391
0
8,668
21,283
0
31,594
L
Guan Yu
burningocean
Guan Yu
31,811
6,680
2,324
3,184
26,970
31,859
0
9,004
17,299
1,765
51,030
W
Thanatos
littlePuggzi
Thanatos
23,374
10,621
0
6,213
26,387
7,830
0
7,258
18,852
0
38,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,496
Gold Earned
79,948
296
Minions Killed
261
16
Camps Cleared
3
1,405,312
Distance Traveled
1,338,885
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,532
971
73
5
1
278,200
1
L
Hera
15,274
955
79
5
0
289,487
0
W
Bakasura
16,623
1,039
59
4
13
366,603
0
W
Bellona
15,389
962
22
1
0
274,408
3
L
Yemoja
16,514
1,032
25
2
1
254,503
1
W
Neith
14,520
908
119
7
2
217,000
1
L
Thor
15,296
956
65
4
0
211,976
3
L
Bakasura
15,201
950
53
3
2
266,587
0
L
Guan Yu
17,663
1,104
39
2
0
316,332
0
W
Thanatos
16,432
1,027
23
1
0
269,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role