Player Matchup

Chernobog
Chernobog
Auditorem08
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 89L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Dark Fox 555
Cthulhu
Level 25
God Stats
30W - 24L
1,625 SR
Queue Stats
165W - 158L
1,467 Elo+
Party 2
Cupid
Cupid
Deeplove1001
Cupid
Level 27
God Stats
66W - 54L
1,547 SR
Queue Stats
139W - 115L
1,451 Elo+
Party 2
King Arthur
King Arthur
TrustyPlays
King Arthur
Level 17
God Stats
6W - 6L
1,513 SR
Queue Stats
11W - 10L
1,384 Elo+
Solo
He Bo
He Bo
Twitchy2020
He Bo
Level 28
God Stats
16W - 19L
1,398 SR
Queue Stats
122W - 112L
1,439 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,418 Elo+

VS

Team Averages
Level 11
1,567 SR
1,312 Elo+
Hades
Hades
Dz_Sekta
Hades
Level 5
God Stats
1W - 2L
1,719 SR
Queue Stats
3W - 12L
1,365 Elo+
Party 1
Scylla
Scylla
IELFENl
Scylla
Level 5
God Stats
1W - 3L
1,489 SR
Queue Stats
3W - 12L
1,365 Elo+
Party 1
Set
Set
RemoteSinger90
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,018 Elo+
Solo
Hachiman
Hachiman
Venomous Tacos
Hachiman
Level 25
God Stats
17W - 11L
1,575 SR
Queue Stats
50W - 45L
1,412 Elo+
Solo
Izanami
Izanami
youcandoitdaddy
Izanami
Level 16
God Stats
13W - 10L
1,554 SR
Queue Stats
21W - 21L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Auditorem08
Chernobog
19
14 / 1 / 11
13,034
1,185
20,103
11,445
5,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Dark Fox 555
Cthulhu
18
6 / 0 / 15
12,050
1,095
16,180
16,650
19,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 10
10,294
936
7,949
9,689
4,438
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TrustyPlays
King Arthur
17
1 / 0 / 15
10,457
951
6,436
12,542
8,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 18
11,468
1,043
13,678
8,885
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

317

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dz_Sekta
Hades
15
2 / 9 / 2
10,052
914
8,385
18,158
8,495
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
IELFENl
Scylla
15
0 / 1 / 3
9,608
873
11,876
6,658
2,399
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 10 / 1
9,502
864
4,893
17,748
7,587
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
16
0 / 4 / 2
9,710
883
15,209
13,230
5,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 0
10,157
923
12,606
14,897
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
27
Kills
4
4
Deaths
27
69
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Auditorem08
Chernobog
14
1
11
19.5
W
Cthulhu
Dark Fox 555
Cthulhu
6
0
15
13.5
W
2
2
10
3.5
L
Hades
Dz_Sekta
Hades
2
9
2
0.33
L
Scylla
IELFENl
Scylla
0
1
3
1.5
L
0
10
1
0.05
W
King Arthur
TrustyPlays
King Arthur
1
0
15
8.5
W
4
1
18
13
L
Hachiman
0
4
2
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,346
Damage
52,969
59,211
Taken
70,691
42,115
Mitigated
29,306
12,809
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Auditorem08
Chernobog
20,103
14,221
0
2,578
11,445
5,608
0
5,201
6,244
0
47,765
W
Cthulhu
Dark Fox 555
Cthulhu
16,180
574
2,161
1,035
16,650
19,750
0
5,210
11,440
28,907
0
W
7,949
5,038
2,995
520
9,689
4,438
0
3,550
6,139
0
22,792
L
Hades
Dz_Sekta
Hades
8,385
1,677
0
973
18,158
8,495
0
8,797
9,361
12,531
0
L
Scylla
IELFENl
Scylla
11,876
1,741
0
0
6,658
2,399
0
3,464
3,194
20,115
0
L
4,893
1,842
0
205
17,748
7,587
0
6,288
11,460
0
16,145
W
King Arthur
TrustyPlays
King Arthur
6,436
439
342
3,178
12,542
8,057
0
3,678
8,864
0
27,600
W
13,678
1,318
0
0
8,885
4,262
0
2,622
6,263
23,130
0
L
Hachiman
15,209
9,008
0
0
13,230
5,191
0
5,620
7,610
0
33,455
L
12,606
8,043
0
713
14,897
5,634
0
5,689
9,208
0
37,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
49,029
223
Minions Killed
151
5
Camps Cleared
4
1,120,956
Distance Traveled
899,792
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,034
1,185
78
7
0
222,086
0
W
Cthulhu
12,050
1,095
32
3
3
278,855
0
W
Cupid
10,294
936
44
4
1
182,059
0
L
Hades
10,052
914
11
1
0
190,722
0
L
Scylla
9,608
873
13
1
1
165,369
0
L
Set
9,502
864
29
3
1
189,992
2
W
King Arthur
10,457
951
41
4
0
235,352
2
W
He Bo
11,468
1,043
28
3
1
202,604
0
L
Hachiman
9,710
883
32
3
1
184,187
1
L
Izanami
10,157
923
66
6
1
169,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role