Player Matchup

Fenrir
Fenrir
AGC7
Fenrir
Level 128
God Stats
1W - 0L
1,627 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Hel
Hel
ElJardo
Hel
Level 127
God Stats
3W - 3L
1,398 SR
Queue Stats
337W - 332L
1,589 Elo+
Solo
Geb
Geb
Tylerisjoker
Geb
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 176L
1,588 Elo+
Solo
Apollo
Apollo
angelababy18
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
crimsonblade318
Xbalanque
Level 158
God Stats
3W - 1L
1,521 SR
Queue Stats
97W - 111L
1,572 Elo+
Party 1
Team Averages
Level 127
1,509 SR
1,535 Elo+

VS

Team Averages
Level 139
1,524 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeathlyDanimals
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
FeistyDawn
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Optimal Ninja
Amaterasu
Level 141
God Stats
1W - 2L
1,619 SR
Queue Stats
92W - 77L
1,622 Elo+
Party 2
Hel
Hel
aces42blades
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 99L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGC7
Fenrir
16
4 / 5 / 12
10,046
773
9,608
19,974
16,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
17
1 / 3 / 18
9,961
766
16,304
16,419
7,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 4 / 13
9,160
705
6,776
22,850
16,855
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
12 / 1 / 9
12,109
931
26,540
16,568
7,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
crimsonblade318
Xbalanque
18
5 / 4 / 14
11,105
854
25,623
19,166
8,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 10
10,139
780
32,417
15,140
6,375
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
16
4 / 6 / 9
9,761
751
12,350
15,298
7,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
FeistyDawn
Khepri
14
1 / 4 / 11
8,858
681
12,227
16,907
14,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Optimal Ninja
Amaterasu
15
2 / 4 / 9
8,870
682
11,798
39,473
36,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 10
9,617
740
8,268
15,023
7,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
23
Kills
16
17
Deaths
23
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
3
10
3.67
W
Fenrir
AGC7
Fenrir
4
5
12
2
L
Thanatos
4
6
9
1.42
W
Hel
1
3
18
3.33
L
Khepri
FeistyDawn
Khepri
1
4
11
1.63
L
Amaterasu
Optimal Ninja
Amaterasu
2
4
9
1.63
W
1
4
13
1.88
L
3
6
10
1.33
W
Apollo
12
1
9
16.5
W
Xbalanque
crimsonblade318
Xbalanque
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,851
Damage
77,060
94,977
Taken
101,841
56,527
Mitigated
72,884
57,805
Healing
57,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
32,417
11,428
2,100
4,697
15,140
6,375
3,166
2,813
12,327
47,161
0
W
Fenrir
AGC7
Fenrir
9,608
2,333
3,004
2,484
19,974
16,676
406
9,363
10,436
0
16,525
L
Thanatos
12,350
2,346
1,401
6,787
15,298
7,160
2,005
2,774
12,524
0
27,182
W
Hel
16,304
771
29,638
9,943
16,419
7,194
740
8,769
7,572
33,993
0
L
Khepri
FeistyDawn
Khepri
12,227
96
1,986
1,258
16,907
14,565
33
3,677
13,230
25,453
0
L
Amaterasu
Optimal Ninja
Amaterasu
11,798
4,870
1,454
17,313
39,473
36,848
118
9,122
30,351
0
18,493
W
6,776
887
2,869
2,604
22,850
16,855
579
11,746
10,736
11,280
0
L
8,268
1,162
14,861
5,292
15,023
7,936
312
4,694
10,329
12,343
0
W
Apollo
26,540
18,214
2,296
1,602
16,568
7,764
1,468
10,813
5,577
0
49,928
W
Xbalanque
crimsonblade318
Xbalanque
25,623
13,337
2,062
1,303
19,166
8,038
2,468
12,221
6,895
0
44,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,381
Gold Earned
47,245
138
Minions Killed
111
0
Camps Cleared
0
1,208,005
Distance Traveled
1,191,416
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,139
780
28
2
0
234,564
0
W
Fenrir
10,046
773
9
1
0
231,561
2
L
Thanatos
9,761
751
37
3
0
223,311
3
W
Hel
9,961
766
39
3
0
260,252
0
L
Khepri
8,858
681
25
2
0
256,635
0
L
Amaterasu
8,870
682
8
1
0
267,413
0
W
Geb
9,160
705
2
0
0
232,971
1
L
Hel
9,617
740
13
1
0
209,493
2
W
Apollo
12,109
931
49
4
0
239,954
4
W
Xbalanque
11,105
854
39
3
0
243,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role