Player Matchup

Sun Wukong
Sun Wukong
CptMefry
Sun Wukong
Level 17
God Stats
1W - 2L
1,790 SR
Queue Stats
31W - 24L
1,492 Elo+
Solo
Terra
Terra
Dicax
Terra
Level 29
God Stats
5W - 4L
1,490 SR
Queue Stats
42W - 50L
1,537 Elo+
Solo
Izanami
Izanami
FirexForTheWIn
Izanami
Level 26
God Stats
7W - 4L
1,763 SR
Queue Stats
120W - 82L
1,675 Elo+
Solo
Nox
Nox
NotHisoka
Nox
Level 6
God Stats
0W - 1L
1,740 SR
Queue Stats
4W - 3L
1,557 Elo+
Solo
Cupid
Cupid
UmpDoubleHump
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,657 SR
1,552 Elo+

VS

Team Averages
Level 36
1,588 SR
1,565 Elo+
Bakasura
Bakasura
ALVDrCosta
Bakasura
Level 13
God Stats
6W - 1L
1,755 SR
Queue Stats
12W - 6L
1,701 Elo+
Solo
Anhur
Anhur
ExtraCheese2
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,565 Elo+
Party 1
Ra
Ra
Inferno22058
Ra
Level 26
God Stats
14W - 14L
1,514 SR
Queue Stats
96W - 72L
1,621 Elo+
Solo
Ymir
Ymir
SmiteMaster307
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,570 Elo+
Party 1
Achilles
Achilles
arctic564
Achilles
Level 18
God Stats
11W - 6L
1,672 SR
Queue Stats
156W - 151L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptMefry
Sun Wukong
6
1 / 0 / 0
3,349
670
1,441
2,823
868
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
Dicax
Terra
5
1 / 1 / 0
3,129
626
1,097
2,853
1,073
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

2
0 / 1 / 0
2,683
537
789
1,088
323
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
903
181
0
0
0
4
0 / 1 / 1
2,940
588
1,272
2,286
563
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALVDrCosta
Bakasura
5
1 / 0 / 1
3,729
746
876
3,278
728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
0 / 1 / 2
3,103
621
1,048
1,773
373
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 0
4,404
881
980
2,141
529
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 1
3,391
678
1,625
2,535
977
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
arctic564
Achilles
6
0 / 1 / 0
3,430
686
1,025
2,468
1,009
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ALVDrCosta
Bakasura
1
0
1
1.5
L
Sun Wukong
CptMefry
Sun Wukong
1
0
0
1
L
Terra
Dicax
Terra
1
1
0
1
W
0
1
2
1
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
1
0
1
1.5
L
0
1
1
0.5
W
Achilles
arctic564
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,599
Damage
5,554
9,050
Taken
12,195
2,827
Mitigated
3,616
3,905
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ALVDrCosta
Bakasura
876
876
0
2,162
3,278
728
0
0
3,278
0
13,082
L
Sun Wukong
CptMefry
Sun Wukong
1,441
230
0
1,237
2,823
868
0
0
2,673
0
9,315
L
Terra
Dicax
Terra
1,097
172
520
536
2,853
1,073
0
654
2,199
5,206
0
W
1,048
644
0
524
1,773
373
0
481
1,292
0
8,576
L
789
667
0
440
1,088
323
0
980
108
0
3,502
W
980
332
0
1,573
2,141
529
538
0
2,141
23,969
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,625
510
0
750
2,535
977
0
616
1,919
7,118
0
L
1,272
774
526
646
2,286
563
78
971
1,315
0
10,004
W
Achilles
arctic564
Achilles
1,025
483
0
900
2,468
1,009
0
0
2,468
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,004
Gold Earned
18,057
67
Minions Killed
125
0
Camps Cleared
0
295,385
Distance Traveled
474,646
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,729
746
36
7
0
101,482
0
L
Sun Wukong
3,349
670
26
5
0
91,653
0
L
Terra
3,129
626
8
2
0
90,945
1
W
Anhur
3,103
621
16
3
0
89,090
0
L
Izanami
2,683
537
11
2
0
35,988
0
W
Ra
4,404
881
51
10
0
87,960
0
L
Nox
903
181
0
0
0
0
0
W
Ymir
3,391
678
9
2
0
101,875
0
L
Cupid
2,940
588
22
4
0
76,799
0
W
Achilles
3,430
686
13
3
0
94,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role